The collaboration will allow TransGaming's Cider to run high-level shaders created for Microsoft’s Direct3D platform using the NVIDIA CgFX framework. To accomplish this, TransGaming and NVIDIA have worked together to improve Cg in several areas, ranging from Effect (.fx) file compatibility through to performance, resulting in the ability to release more high-end games on the Mac with Cider.
NVIDIA’s work with TransGaming has greatly accelerated the development of the CgFX graphics system. TransGaming’s cross platform experience has allowed us to make CgFX more compatible with developer’s existing shader systems, and opens the door to a consistent developer model for deploying shader effects in different environments. The combination of Cider and Cg will give Mac gamers the best gaming experience possible and we’re pleased to be working with TransGaming to change the Mac gaming landscape”, said Roy Taylor, VP of Content Engagement for NVIDIA.
For more on Cider, follow the link below.


















