Aspyr: Empire at War Intel-only
#1
Posted 01 February 2007 - 09:08 AM
#2
Posted 01 February 2007 - 09:28 AM
#3
Posted 01 February 2007 - 10:43 AM
I have a good G5 tower with plenty of legs left and it's not being supported by one of my target games now. I'm not spending $2500 on a new tower so I can play the mac version of this game, but I'll spend $30 and play it on my Dell.
#4
Posted 01 February 2007 - 11:12 AM
Blackshawk, on February 1st 2007, 04:28 PM, said:
My dual 2.5GHz G5 with an X800 is crying at these news nonetheless. If I really want to play it I still have my MBP though.... hmm.... I have a field course in may...
(Answers: 'Cause you are. 'Cause you do. 'Cause I got a shotgun, and you ain't got one.)
***END MESSAGE***
#5
Posted 01 February 2007 - 12:06 PM
But not playing multiplayer because of a CPU? Yeah, then why does EVERY other game not have this problem.
#7
Posted 01 February 2007 - 12:26 PM
jeffbax, on February 1st 2007, 12:06 PM, said:
But not playing multiplayer because of a CPU? Yeah, then why does EVERY other game not have this problem.
Its been talked about a lot. Intel CPUs and Power PCs produce different floating point calculations. Don't believe me? Then do a search on C&C Generals AND Rosetta. You'll see.
Second, some game developers who don't think about this (we're not talking Aspyr, but the original devs) write their multi-player gaming to depend on those floating point calcs for synchronizing the gameplay. When the floating point is going to be off then you have problems.
Most game devs are smart enough not to do something so stupid, but some do.
#8
Posted 01 February 2007 - 12:28 PM
jeffbax, on February 1st 2007, 06:06 PM, said:
But not playing multiplayer because of a CPU? Yeah, then why does EVERY other game not have this problem.
**The complexity of bringing a totally new game engine to OS X meant there was plenty of work just getting the game up and running on the Mac, and adding the extra work of supporting PowerPC as well would have pushed the game release off several months.**
I am sure Aspyr would love to bring it out as a UB, I don't think that they did this just to annoy people or sacrifice potential sales. If it was a choice between Star Wars EAW but intel only or no Star Wars EAW at all then I will take the former.
#9
Posted 01 February 2007 - 02:18 PM
Aika, on February 1st 2007, 12:28 PM, said:
I am sure Aspyr would love to bring it out as a UB, I don't think that they did this just to annoy people or sacrifice potential sales. If it was a choice between Star Wars EAW but intel only or no Star Wars EAW at all then I will take the former.
#10 Guest_Red Guard_*
#11
Posted 01 February 2007 - 03:44 PM
--Eric
#12
Posted 01 February 2007 - 04:07 PM
industry people have been saying for ages that this is going to happen far far far sooner than were all expecting... and now it is.
so i think that Glenda could quite easily come in here and just go "look, i told you so".
if there was an economic and sensible way to get EaW onto a PPC mac which did not break multiplayer, then I think Aspyr wouldve done it, and made us wait another few months.
But realistically, this will all be a hazy memory in a years time. next to noone is going to care too much because theyll realise that their hardware is over 2 years old (most likely 3 years), and will either have something near new, or be about to buy something new and fantastic.
welcome to intel guys.
Macbook Pro - C2D 2.4Ghz / 4GB RAM / Samsung 830 256GB SSD / Geforce 8600M GT 256Mb / 15.4"
Cube - G4 1.7Ghz 7448 / 1.5GB RAM / Samsung Spinpoint 250GB / Geforce 6200 256Mb
Self-built PC - C2Q Q8300 2.5Ghz / 4GB RAM / Samsung 830 256GB SSD / Radeon 7850 OC 1GB / W7 x64
and a beautiful HP LP2475w 24" H-IPS monitor
#13 Guest_Red Guard_*
Posted 01 February 2007 - 04:18 PM
Intel Mac users: If you were looking forward to this game, good for you, congratulations on owning a Mac that can play this game. We don't expect you to understand those of us who are left behind, even if our machines are barely or not even a year old.
I believe if Aspyr had announced that EAW was going to be Intel-only from day 1, most, if not all, PPC gamers wouldn't feel as bad as we wouldn't have been looking forward to playing this game anyway. With that said though, it's understandable that Aspyr didn't want to announce anything until they are 100% sure because they are a business.
---------
On a more personal note, I was going to buy this game for my kid for his birthday, but now I have to explain to him why he won't be able to play EAW and why daddy can't spend another $2000-$3000 so that he could play it...
#14
Posted 01 February 2007 - 04:38 PM
--Eric
#15 Guest_Red Guard_*
Posted 01 February 2007 - 04:55 PM
Eric5h5, on February 1st 2007, 04:38 PM, said:
--Eric
Quote
#16
Posted 01 February 2007 - 05:12 PM
#17
Posted 01 February 2007 - 05:27 PM
#18
Posted 01 February 2007 - 05:41 PM
IMG News, on February 1st 2007, 07:08 AM, said:
This is too bad. I never bought a G5 myself, I jumped from a G4 iMac to the Mac Pro because I always had this bad feeling in the back of my mind that the G5 was going to get shafted and have too short a lifespan. I like to have a compelling reason to spend a lot to upgrade and I always try to upgrade to the next generation processor, but the G5 was an exception. Even though the machine was nice, it just never seemed to do enough more that I couldn't do with my existing G4. When the Intel Power Mac came out I finally had a concrete reason to upgrade, Windows gaming..something that I couldn't do with any PPC. Anyways, I'm really sorry to hear that the PPC is being left behind so soon, and not because it is unable to run the game.
Bummer
Douglas
- 1.67 GHz PPC G4 Powerbook, 2 GB ram, 80 GB hd (OS X 10.5.8)
- 1 Ghz PPC G3 Blue & White, 1 GB ram, 320 GB hd (OS 9.1)
Playing - (Mac OS) Bioshock, Battlefield 1942, Halo (Windows) Battlefield 2
#19
Posted 01 February 2007 - 05:43 PM
Red Guard, on February 1st 2007, 05:55 PM, said:
Nope. Some of us PPC users were pretty much assuming it would end up Universal because the system requirements aren't as high as all that, but we didn't know about the PPC/x86 multiplayer glitch which, I think, might have been the deciding factor. Oh well, I'll pick it up in a few years...maybe by then it will have a discount price too.
Oh, and boycotting Aspyr is childish. I mean really.
--Eric
#20 Guest_Red Guard_*
Posted 01 February 2007 - 06:00 PM
Fact is people, for us Mac gamers, we don't have too many choices. If you want to boycott Aspyr, it's your choice but you will miss out on maybe 1/3 of the AAA titles... but then again, if you're a PPC Mac users, even if your machine is less-than-a-year old (like me), you're going to miss out on most, if not all, of those titles anyway.

















