This seems like the best of the three big Doom-engine games. And it doesn't start out monotonous like Quake 4 and especially Doom 3. You get into the action quickly, and the action has some variety to it.
I had the exact opposite reaction. I loooved Quake4's first levels. I though they were really immersive in that it really felt like you were thrown in the middle of a much bigger war. The last levels were the basic FPS, one lone marine against the whole alien race...
Janichsan, on January 12th 2007, 04:10 PM, said:
3. Why the heck does Prey run much better than Quake 4 and Doom 3, which both some very bad slow downs after MacOS X 10.4.8 was released?
Yes prey's performance is excellent. I can't say if performance is better than Doom3 or Quake4 but at least there is no mouse lag : issue i am having since 10.4.8, where fps is high but often the game takes half a second before reacting to mouse movement. I read a comment from one of Blizzard's dev regarding MT Opengl, explaining that issue : The stack of pre - rendered frames gets too deep and mouse inputs will only be processed after all the frames in the stack got rendered.
I really hope Quake4 and Doom3 will get a fix for that, as is these games are now very frustrating to play, although fps is higher than ever.
Otherwise THANKS A MILLION ASPYR for releasing an early demo. I love these !!!