Jump to content


Is Taxation Of Virtual Assets Inevitable?


  • Please log in to reply
8 replies to this topic

#1 IMG News

IMG News

    Pimpbot 4000

  • IMG Writers
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 7198 posts
  • Pro Member:Yes

Posted 08 December 2006 - 10:39 AM

A recent CNET News article examined the possibility that virtual assets collected by players in online games may one day be subject to taxes in the US. Dan Miller, a senior economist on Congress' Joint Economic Committee, said the growth of online worlds and the monetary value of virtual goods makes taxation an inevitability.

"Given growth rates of 10 to 15 percent a month, the question is when, not if, Congress and IRS start paying attention to these issues," said Dan Miller, a senior economist with the Congress' Joint Economic Committee, who is also a fan of virtual worlds. "So it is incumbent on us to set the terms and the debate so we have a shaped tax policy toward virtual worlds and virtual economies in a favorable way."

Miller's comments came during a Saturday panel called "Tax and Finance" at the State of Play/Terra Nova symposium, the fourth annual gathering at New York Law School of academics, lawyers and other scholars to talk about the legal, social and economic issues surrounding virtual worlds.

The panel was formed in the context of recent questions--first raised by author Julian Dibbel in his book Play Money and in an article he wrote earlier in Legal Affairs magazine--about whether the transfer of virtual assets, or players' acquisition of virtual loot by, for example, killing monsters, creates taxable events.

"If you haven't misspent hours battling an Arctic Ogre Lord near an Ice Dungeon or been equally profligate spending time reading the published works of the Internal Revenue Service," Dibbell's article began, "you probably haven't wondered whether the United States government will someday tax your virtual winnings from games played over the Internet. The real question is: Why hasn't it happened already?"
The full article can be found at the link below.
Return to Full Article - InsideMacGames News


#2 Dark_Archon

Dark_Archon

    Master Blaster

  • Members
  • PipPipPipPipPipPip
  • 1792 posts
  • Location:Rochester, NY

Posted 08 December 2006 - 11:08 AM

Did I read this right?

The idea that loot found in a MMO is taxable income is the most ludicrous thing I've read all week.
Mac Pro 2.66 Ghz NVIDIA GeForce 8800 GT 7 GB RAM SONY DW-D150A SuperDrive

#3 nagromme

nagromme

    Master Blaster

  • Members
  • PipPipPipPipPipPip
  • 1941 posts

Posted 08 December 2006 - 11:33 AM

Taxing when someone uses REAL dollars to buy/sell/convert virtual property? OK, maybe. Just like using your credit card to buy a new character, weapon, or expansion pack.

But when it's all virtual (as is usually the case) and nothing has changed hands in real money, I say there's nothing to tax yet. I say, wait until the Second Life land baron sells land for real money, and THEN tax it (which the law already covers, I'm sure).

I know the government and Halliburton would disagree :)

#4 Blackshawk

Blackshawk

    Narcissist Extraordinaire

  • Members
  • PipPipPipPipPipPip
  • 1790 posts
  • Location:Blackshawk Inc.

Posted 08 December 2006 - 11:48 AM

Technically, you're supposed to claim such transactions anyway as additional income you have received.

I can see it now. You've finally reached level 60 in WoW! Booyah! Then a bill from the IRS comes saying you owe $26,700 in back taxes for all the monsters you've killed.
I Can't Feel My Torso – Your Gaming Fix From Blackshawk

I'm going to the vet to get tutored.

#5 sillek

sillek

    Heroic

  • Members
  • PipPipPipPip
  • 472 posts
  • Location:A

Posted 08 December 2006 - 01:34 PM

Teammate 1 :  "Why didn't you tag that flag ?  We could have won the game !"
Teammate 2 : "Sorry, I don't have the money to pay the tax on owning that flag.  I already used up all of my money tagging those balls last game."


Guy camping on hill/under attack : [Trash Talking]"This hill is mine, sucker !!!"[/trash talking]
Attacker : "You can have it !!!  I don't want to pay the huge taxes on that dinky hill !"

:sigh:

#6 TalonComics

TalonComics

    Notorious

  • Members
  • PipPipPip
  • 159 posts
  • Location:North Texas

Posted 08 December 2006 - 04:04 PM

Quote

"If you haven't misspent hours battling an Arctic Ogre Lord near an Ice Dungeon or been equally profligate spending time reading the published works of the Internal Revenue Service," Dibbell's article began, "you probably haven't wondered whether the United States government will someday tax your virtual winnings from games played over the Internet. The real question is: Why hasn't it happened already?"

...Because everytime I log in I agree to a LUA that says I don't "own" anything in the game and that they can take away anytime they want?

I'm not making money off of playing online games so there isn't anything to be taxed. Now if the IRS wants to tax it anyway then we should be able to pay for it with online money. "WTS to IRS [Glowing Brightwood Staff]"

This seems to be more geared to the "Second Life" crowd where there are people trying to make money off of it.

#7 pumilamac

pumilamac

    Fan

  • Members
  • Pip
  • 43 posts

Posted 11 December 2006 - 12:52 PM

Wow that was a pretty interesting article.

Someone on another forum mentioned that most of the people making money are working in China and Korea and wouldn't have to pay the taxes, any thoughts?

#8 Tesseract

Tesseract

    Uberspewer

  • Forum Moderators
  • PipPipPipPipPipPipPip
  • 3425 posts
  • Pro Member:Yes

Posted 11 December 2006 - 03:19 PM

View Postpumilamac, on December 12th 2006, 05:52 AM, said:

Someone on another forum mentioned that most of the people making money are working in China and Korea and wouldn't have to pay the taxes, any thoughts?
Two words: export tariffs.

While technically a government can pretty much tax people on whatever basis they like, an item in a MMOG is actually part of a service being provided to the player by whoever runs the game servers. It therefore makes sense to tax it in the same way as any other transaction involving a service being rendered for a fee.

#9 Hapa Hanu

Hapa Hanu

    Heroic

  • Members
  • PipPipPipPip
  • 276 posts
  • Location:Land of 10,000 Frags

Posted 11 December 2006 - 04:26 PM

I saw no mention of retroactivity in this virtual tax.

I made a lotta loot in the early eighties aquiring gold in Ultima IV on my Apple IIc.

...

Can we pay this tax with virtual assets since they are virtual anyway?


Imagine the IRS auctioning off seized virtual gold, imaginary property and mystical artifacts. :blink: