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Ambrosia Releases SketchFighter 4000 Alpha


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#1 IMG News

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Posted 01 December 2006 - 09:44 AM

Ambrosia Software has announced the release of their latest Mac game, SketchFighter 4000 Alpha, an action-arcade shooter with a look and feel like no other. The game is a top-down arcade game with a retro pen and paper sketch feel giving it a very unique look and gameplay.

SketchFighter 4000 Alpha redefines "retro" by bringing together the imaginative pen and paper sketches from your youth with a killer resolution independent OpenGL graphics engine. SketchFighter also boasts a unique synthesis of exploration and action game play, which has you alternately blasting cute little lady bugs into oblivion and then puzzling your way through the hand-drawn challenges presented to you.

With a notebook stuffed full of killer challenges awaiting you, and a unique two-player gaming mode that's unlike anything you've ever seen, SketchFighter 4000 Alpha brings the fantasies of your youth to life in an absurd yet utterly wonderful gaming experience.

It'll take you plenty of time to defeat the nefarious obstacles and devious bosses that challenge you in SketchFighter, but once you do, there's no need to despair. SketchFighter 4000 Alpha's two player mode allows you to play with a friend at the keyboard, or play with other SketchFighters over the Internet for live action!

Still haven't had enough yet? SketchFighter also has a level editor that lets you create your own battlegrounds, allowing you to release your inner creativity to create levels for yourself and others to enjoy.
A free shareware demo of SketchFighter 4000 Alpha is available for download from Macgamefiles.com. The game costs $19 to register the full version.
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#2 halprin

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Posted 01 December 2006 - 03:38 PM

Go get it!  It's freaking awesome.

#3 Ranger_Joe

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Posted 01 December 2006 - 04:30 PM

It's shareware titles that are of the high quality of Sketchfighter that raise the credibility of Mac shareware.  Awesome software, Ambrosia.

#4 dorkhero

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Posted 01 December 2006 - 04:40 PM

"...an action-arcade shooter with a look and feel like no other."

Guess again. It's called OIDS.

http://www.xavagus.com/

...or Continuum.

http://www.math.harv...nuum/index.html

...or Gravitar.

http://www.cooganphoto.com/gravitar/

#5 Eric5h5

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Posted 01 December 2006 - 05:56 PM

View Postdorkhero, on December 1st 2006, 05:40 PM, said:

...or Gravitar.

Definitely not Gravitar or related games, primarily 'cause there's no gravity....  (Granted, that was my thought too on seeing screenshots, but it turned out not to be the case.)

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#6 Janichsan

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Posted 01 December 2006 - 06:06 PM

Continuum also plays differently.

The closest related games that I can think of are Exile (that also had gravity but was different from Oids/Gravitar/Thrust and the like by having collision with the wall not being deadly), a German freeware game for the C64 called "Versunkene Stadt" and some game where had to rescue hostages from a huge cave with a chopper - and which name I forgot.

And  - by the way - the mentioned "look and feel" relates to the hand drawn graphics. How many games do you know with that?
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#7 Eric5h5

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Posted 01 December 2006 - 08:49 PM

View PostJanichsan, on December 1st 2006, 07:06 PM, said:


Now was freakin' awesome (though I played the Amiga 1200 version), but I must say it didn't come to mind when playing Sketchfighter.  Exile...now there's a game that needs a update...but not in 3D....

Quote

some game where had to rescue hostages from a huge cave with a chopper

Fort Apocalypse?  I didn't think that had hostage rescuing though.

--Eric

#8 Janichsan

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Posted 01 December 2006 - 09:09 PM

View PostEric5h5, on December 2nd 2006, 04:49 AM, said:

Fort Apocalypse?  I didn't think that had hostage rescuing though.
I'm not sure. I think, there were at least two or three games with that "chopper in a cave" theme. At least one of those had hostages.
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#9 Zobeid

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Posted 03 December 2006 - 07:28 AM

View Postdorkhero, on December 1st 2006, 10:40 PM, said:

"...an action-arcade shooter with a look and feel like no other."

Guess again. It's called OIDS.

http://www.xavagus.com/

Oids is a true classic.  I think it's the best game ever made using "Asteroids" style spaceship controls.

When I first saw pictures of Sketchfighter, I immediately thought of Oids -- but it's not the same at all.  Even though your little spaceship in Sketchfighter looks like a spaceship, it drives more like a Jeep.  It has no gravity, no inertia, and it can back up. The action is more like Armor Attack than Gravitar.  Plus, as far as I've seen there are no little men to rescue.  So it's a different game, a simpler game.

I think the "classroom doodle" graphics are cool, even though in a way it's a gimmick and the game would be just as fun to play if its graphics were done in a more normal-looking vidgame style.
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#10 Mister Mumbles

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Posted 03 December 2006 - 03:08 PM

View PostZobeid, on December 3rd 2006, 05:28 AM, said:

I think the "classroom doodle" graphics are cool, even though in a way it's a gimmick and the game would be just as fun to play if its graphics were done in a more normal-looking vidgame style.

I don't think so. That's the whole draw of the game - pun unintended. It also allowed them to include a few things (gamewise) that you wouldn't otherwise see in a similar shooter.
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