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IMG Interviews Greg Street


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#1 IMG News

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Posted 20 November 2006 - 05:16 PM

Hot on the heels of the news that Age of Empires III has reached Gold Master status, we have an interview with Greg Street, Lead Designer at Ensemble Studios, creators of the entire Age of Empires series. In this interview, our own Michael Phillips questions Greg on various topics, including his role at Ensemble, what gamers can expect from this latest generation of the Age of Empires series and more.

Here's a clip:

MP: You've heard the axiom, "if it ain't broke, don't fix it."  Could you discuss some of the challenges involved in creating a new incarnation of Age of Empires without losing the essence of what makes Age of Empires so successful?

GTS: That’s just it: we are fundamentally making a sequel here, and like any sequel, you have to offer something new without losing the essence of what players like about your game. I think our time period helped us here, because starting on an unknown map with just a few people totally makes sense in a game about colonization. It would be harder to portray say France in 1900 the same way. “Here’s Paris. You have a Town Center and 3 Villagers.” It just doesn’t make sense.
 
Our visual look also plays into this. We like to say that the sun is always shining in Age of Empires. We didn’t change the visual style of the game even as we evolved the features and even the looks quite a bit.
For the rest of the interview, simply hit the link below.
Return to Full Article - InsideMacGames News


#2 Maestro

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Posted 25 November 2006 - 04:30 PM

What a cute interview  :bleedingeyes:
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#3 Tesseract

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Posted 25 November 2006 - 07:31 PM

Quote

GTS: On the technical side, the big advance that has been made in graphics cards recently is how they portray light. Before, we could only make scenes darker, which may be why so many games take place in dark, post-apocalyptic sewers. With the new round of shaders, you can make colors appear lighter too,
Does anyone know what he means by this? At first glance, it looks like a ridiculous statement.

#4 bobbob

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Posted 25 November 2006 - 08:02 PM

View PostTesseract, on November 25th 2006, 07:31 PM, said:

At first glance, it looks like a ridiculous statement

It's totally clueless. He might be talking about HDR, but he doesn't seem to know what he's talking about anyway.

#5 Blackshawk

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Posted 25 November 2006 - 08:51 PM

Perhaps the ability to put pixels on screen brighter than pure white? Not sure.
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