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Rosetta & Games


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#21 Mister Mumbles

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Posted 14 November 2006 - 04:54 PM

Thanks guys. Added/changed it. I'm not going to add Hearts of Iron 1 until someone can confirm how well it runs.
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#22 Janichsan

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Posted 14 November 2006 - 10:17 PM

View PostPegasus, on November 15th 2006, 12:54 AM, said:

I'm not going to add Hearts of Iron 1 until someone can confirm how well it runs.
I can check this weekend.

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#23 Tomatocow

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Posted 14 November 2006 - 10:31 PM

HoI2 runs absolutely fine on my MBP 2.0GHz 15".

#24 mattw

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Posted 18 November 2006 - 04:51 AM

Great to see this list. Anyone with an Intel Mac tried any of the following:

4x4 Evo 2
Alias Underground
Aliens Versus Predator 1
Close Combat First To Fight
Delta Force Black Hawk Down
Star Trek Elite Force 1
Enemy Engaged
F1 2000
Giants
Nascar 2003
Tron
Virtual Grand Prix 2


I'm trying to decide between keeping my G5 around after I get an Intel Mac or possibly getting a OS 9/OS X booting older Mac as I still have some OS 9 games I'd like to finish one day!
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#25 Mister Mumbles

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Posted 18 November 2006 - 11:58 AM

AvP and F1 2000 (Demo) are on the list. ;)
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#26 Janichsan

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Posted 19 November 2006 - 05:15 AM

Okay, I tested HoI 1 and it works like a charm - like expected. (I noticed for the first time that it completely messes up my window arrangement in the finder, though. I hate it when games do this...)

I also tested Star Wars - Galactic Battlegrounds earlier, and it works perfectly. (No surprise, since it's basically AoE II with different graphics.)

Other things to could add, although they are no games on their own behalf:

Power64 4.9.3 – palpable on the edge, but as long as no other programs run in the background smooth. Just forget about listening to iTunes while playing some C64 game...

MacMAME (0.103u2) – depends very much on the game you're running, but most run very smooth, except for some very demanding ones like Galaxy Force II. (BTW: I tried the universal version of SDLMAME for comparison and that shows that there is clearly a much better performance possible. Unluckily, SDLMAME is far from being convenient.)

GridWars 2.8 – some minor slowdowns when the screen gets very cluttered but well playable.

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#27 Mister Mumbles

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Posted 19 November 2006 - 12:06 PM

Added them plus an emulator section, although I'm sure the latter will become universal sooner or later.
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#28 Janichsan

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Posted 19 November 2006 - 07:07 PM

View PostPegasus, on November 19th 2006, 08:06 PM, said:

Added them plus an emulator section, although I'm sure the latter will become universal sooner or later.
Very likely. Brad Oliver already mentioned a forthcoming UB of MacMAME earlier somewhere in this forum and I guess what takes Power64 so long is that cursed Codewarrior2Xcode migration (at least that would explain why more than 6 months have passed since the last update - which is very long for Power64).

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#29 Tomatocow

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Posted 19 November 2006 - 09:23 PM

Not sure if this is already up (I didn't look very carefully), but Tiger Woods 2005 runs very well on my MBP.

#30 Mister Mumbles

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Posted 19 November 2006 - 10:39 PM

It wasn't on there yet, so I added it.
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#31 electricdawn

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Posted 25 November 2006 - 05:05 AM

View Postmattw, on November 18th 2006, 11:51 AM, said:

Great to see this list. Anyone with an Intel Mac tried any of the following:

Aliens Versus Predator 1
- runs great

Close Combat First To Fight
- is playable, but with a lot of hickups...Not a good gaming experience, IMHO. (I want an UB!)

Star Trek Elite Force 1
- runs good

Giants
- runs great


Hope that helps.

v/r, E.

#32 Mister Mumbles

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Posted 25 November 2006 - 10:54 PM

Updated the list.
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#33 Rev-O

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Posted 27 November 2006 - 07:19 PM

ToySight Gold works just fine under Rosetta. Running it on a 2.33 C2D MBP with 3 gb of ram, and it is perfect.

#34 threebkk

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Posted 03 December 2006 - 02:05 PM

Just want to say thanks for making and updating this thread.

I'm considering purchasing Gooball after downloading and playing the demo. I noticed that according to the list, it doesn't run well under Rosetta. Has anyone had a different result with this game on Intel Mac?

#35 Mister Mumbles

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Posted 03 December 2006 - 03:26 PM

Well, I can tell you right now Gooball just won't work. You can get into the menu, but that's it. As soon as you try to start the actual game it crashes...

Besides, Ambrosia itself says it's incompatible with Intel Macs. Unless you have an older Mac to play it on you're out of luck.

It's too bad that there isn't a UB for it. Works well enough on my PB, but it would look sooo much better on my iMac.
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#36 DoctorGonzo

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Posted 11 December 2006 - 10:37 PM

According to the list, Tropico: Mucho Macho Edition supposedly works, but I can't get it above grainy 800x600 on my 2Ghz iMac Core Duo.

Does anyone know of a workaround?

#37 Mister Mumbles

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Posted 12 December 2006 - 12:47 AM

Odd. I remember I was able to get a higher resolution through the in-game settings. I'd have to get back to you on that since I don't have the game installed currently.

Edit: Okay. Checked it just now. You should have no problems changing settings once the actual game is running (not main menu). Mine only works well up to 1024x768 since the next higher one resolution has a funky placing on the screen and the last one isn't supported. *shrugs*
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#38 a2daj

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Posted 17 December 2006 - 01:01 AM

In regards to Close Combat First to Fight Univeral App.
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#39 iRolley

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Posted 17 December 2006 - 02:38 AM

View Posta2daj, on December 17th 2006, 01:01 AM, said:

In regards to Close Combat First to Fight Univeral App.

Goooood news.

I also tried AvP2. Runs very well (all setting to high), but retains all its bugs. Vision modes go crazy, performance droppes little by little till its unplayable (memory leak), game crashes or sometimes won't even launch... that must be a shame for OMNI.

Anyway can't wait to get my hands on First to Fight now!

#40 Janichsan

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Posted 18 December 2006 - 03:33 AM

Checked one more thoroughly:  

Wakeboarding Unleashed: not quite smooth but perfectly playable on maximum settings (15 to 20 fps estimated), very smooth when turning off the water reflections. (Note: the game shows some small issues, like too fast video playback and lack of support of higher resolutions than 800x600 (though higher resolutions appear in the menu), but these have nothing to do with Rosetta.)

One very preliminary result: Enemy Engaged runs, but shows some severe slowdowns when a lot of the landscape is visible. I have to look into a bit more how this affects the playability or if it possible to reduce the problems with the right settings.

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