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#1 Mister Mumbles

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Posted 11 November 2006 - 02:34 PM

This list is for people who have tested their non-Intel (PPC) games and who would be willing to report their performances accompanied by their system specifications, even if the games are listed already (due to users' varying system specifications); reports on full games are preferrable.

If you know any other lists that may be helpful for me to add or change my current one - besides macrumor.com's and osx86project.org's lists - or if you have reports to make yourself please do so. I'm hoping to make this a comprehensive list for non-Intel game perfomances on the new Macs.

Last update:
5/10/07: Gooball and Lego Star Wars removed due to UBs
6/4/07:   American McGee's Alice removed due to UB
6/25/07: Tron 2.0 added
7/7/07: Jazz Jackrabbit 2 entry updated [-Tesseract]
7/23/07: Fallout added
8/5/07: Dungeon Siege added
8/30/07: NOLF entry updated [-Tesseract]


Adventures of El Ballo, The
Publisher: Ambrosia Software
- Runs perfectly under Rosetta (30+ FPS) (macrumors.com)

Age of Empires II
Publisher: Macsoft
- Runs fine under Rosetta. (macrumors.com)
- Runs perfectly fine. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Age of Mythology
Publisher: Macsoft
Recommended patch: 1.0.1
- Runs very well under Rosetta. (macrumors.com)
- Runs extremely well with max settings at 1680x1050. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Aliens Vs Predator Gold Edition
Publisher: MacPlay
- Runs extremely well under Rosetta with max settings in native resolution of 1680x1050. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)
- Runs great. 17" CD iMac 1.83 GHz, X1600, 1 GB RAM (electricdawn)

Aliens Vs Predator 2
Publisher: MacPlay
Necessary patch: v1.0.9.6
- Runs flawlessly under Rosetta with max settings. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Baldur's Gate 2
Publisher: MacPlay
- Played for 10 minutes without running into any problems. Performance was extremely fast with no lag. 20" iMac Core Duo, 512mb, 256mb ATI x1600, 10.4.8 (JoAT)

Battlefield 1942
Publisher: Aspyr
- Runs okay under Rosetta - 15-25 FPS. (macrumors.com) - questionable results
- Hardly playable, even with settings reduced to the minimum. With no other players/bots around it goes up to about 15 fps maximum. This goes down significantly when anyone else is around. In clustered areas, the game becomes a slideshow. And this is just the main game. 15" Macbook Pro 2Ghz, 1GB RAM, ATI x1600 256VRAM, 10.4.8 (Janichsan)

Black & White
Publisher: Feral
- Runs reasonably well under Rosetta with max settings in native resolution of 1680x1050. Not as fast as it could be, but it works well enough. Full installation recommended, otherwise there are performance "hiccups" as the game keeps loading from the game disc. Starting videos are met with blank screens - not important. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)
- Seems to work perfectly; some color glitches on horizon in game. 30FPS. Unkown machine, GMA950, 10.4.3 (osx86project.org)

Call of Duty
Publisher: Aspyr
Recommended Patch: v1.5.1c
- Runs well under Rosetta with some settings lowered, 1024x768. Some slowdowns in bigger, busier areas. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Chessmaster 9000
Publisher: Feral
Necessary Patches: 1.0.1 & 1.0.2
- Runs fine. Not sure how "fast" it really should be.  20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Civilization II
Publisher: Macsoft
Necessary Patch: Unofficial OS X Patch
- Civilization 2 Gold works through rosetta when using the unofficial carbonized version provided by the original programmer (B. Nesse). Performance was extremely fast with no lag. 20" iMac Core Duo, 512mb, 256mb ATI x1600, 10.4.8 (JoAT)

Civilization III - Game of the Year Edition
Publisher: Macsoft
Recommended Patch: 1.29b2
- If I run it on my primary screen it works fine. If I try to run it on my secondary screen it crashes. Mac Pro - 2.66GHz Dual Xeon, 2 GBytes RAM, GeForce 7300GT (AlanH)
- Works very well. Haven't discovered any problems. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)
- Ran successfully and fast. 20" iMac Core Duo, 512mb, 256mb ATI x1600, 10.4.8 (JoAT)

Clive Barker's Undying
Publisher: Aspyr
- Runs so-so under Rosetta, even with settings lowered. Slowdowns in bigger halls and outdoor areas. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Commandos 3
Publisher: Feral
- Seems a bit slow. 800x600. Unkown machine, ATI x1600, 10.4.7 (osxproject.org)

Crazy Machines
Publisher: Green Pepper
- Playable, but quite slow and choppy. 15" Macbook Pro 2Ghz, 1GB RAM, ATI x1600 256VRAM, 10.4.8 (Janichsan)

Diablo II
Publisher: Blizzard
- Can only be run in software mode (fullscreen). Noticeable slowdown with lots of monsters on-screen. MacBook Pro 15", ATI  x1600, 10.4.6 (osx86project.org)
- Diablo II works well under OpenGL with all settings on if you run in windowed mode (Command-M). No slowdown whatsoever. 20" Intel iMac (migdsig) (note by Pegasus: it works, but the 800x600 window seems relatively small. recommendation: lower desktop resolution before playing)

Duke Nukem 3D Atomic Edition
Publisher: Macsoft
Necessary patch: OS X Installer
- Runs flawlessly. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Dungeon Siege
Publisher: MacSoft
Recommended Update 1.2
- Runs extremely well under Rosetta with max settings at 1680 x 1050. Tested Single Player, Multiplayer (Gameranger), Mod (Lazarus)...all without any problem. MacPro 2 x 2.66GHz Dual-Core Xeon, 1GB Ram, ATI Radeon X1900xt, 10.4.10 (Douglas)

Enemy Engaged
Publisher: Feral
- framerate drops when overlooking larger parts of the terrain. Reducing the terrain detail helps a bit, but doesn't eliminate the problem completely. 15" Macbook Pro 2Ghz, 1GB RAM, ATI x1600 256VRAM, 10.4.8 (Janichsan)

Escape Velocity Nova
Publisher: Ambrosia Software
- Runs perfectly under Rosetta. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

F1 Racing Championship 2000
Publisher: Feral
- (Demo) The menu screen is a bit on the slow side, but the game itself seems to run without any problems. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Fallout
Publisher: MacPlay
Works absolutely perfectly. MBP, 2GHz, ATI x1600, 256 MB VRAM, 2 GB RAM, MacOS X 10.4.10 (Janischsan)

Fallout 2
Publisher: MacPlay
- Very playable without artifacts or lag in 1280x800. Unknown machine, GMA 900, 10.4.3 (osx86project.org)

Football Manager 2006
Publisher: Sports Interactive
- Not very fast, but completely playable. Needs a lot of RAM. Unknown machine. Radeon 9600 Pro(??), 10.4.3 (osx86project.org)

Ford Racing 2
Publisher: Feral
- Runs well on iMac Intel, but with squashed aspect ratio. (macrumors.com) ???
- (Demo) Unplayable, even on the lowest settings. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Freedom Force
Publisher: MacPlay
- Runs very well with max settings in native resolution of 1680x1050. Minor quirks with objective arrows; sometimes they point in a completely wrong direction. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Ghost Master
Publisher: Feral
- (Demo) Runs well for the most part with max settings. Infrequent crashes - so far not experienced in game, but in-between screens. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Ghost Recon: Desert Siege
Publisher: Aspyr
- Runs OK with most settings on highest. Some graphical glitches, slowdowns, and pauses. Mac Pro 2.66GHz, 3 GB RAM, Radeon x1900, 10.4.8 (ozzy)

Giants: Citizen Kabuto
Publisher: MacPlay
- Runs great. 17" CD iMac 1.83 GHz, X1600, 1 GB RAM (electricdawn)

Gish
Publisher: Chronic Logic
- Runs flawlessly. 15" MBP, ATI x1600 256MB VRAM, MacOS X 10.4.8 (Janichsan)

Grid Wars 2.8
– Some minor slowdowns when the screen gets very cluttered but well playable. 15" Macbook Pro 2Ghz, 1GB RAM, ATI x1600 256VRAM, 10.4.8 (Janichsan)

Harry Potter and the Sorcerer's Stone
Publisher: Aspyr
- Runs fine under Rosetta. (macrumors.com)

Hearts of Iron
Publisher: Virtual Programming
- It works like a charm. 15" Macbook Pro 2Ghz, 1GB RAM, ATI x1600 256VRAM, 10.4.8 (Janichsan)

Heretic II
Publisher: MacPlay
- Runs perfectly fine with full detail. It even supports up to 1680x1050. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Hexen II
Publisher: MacPlay
- Runs perfectly fine with max detail. The menu screen seems to be a bit sluggish, though. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Homeworld 2
Publisher: Apsyr
- Playable with some settings lowered. A bit prone to stuttering performance; a lot more noticeable in later stages. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Indiana Jones and the Emperor's Tomb
Publisher: Aspyr
Necessary patch: Tiger Install Patch
- Runs so-so under Rosetta. Can slow down significantly in bigger rooms and areas. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Jazz Jackrabbit 2
Publisher: ?
-  Very playable on a 2.2Ghz MacBook Pro running Mac OS X 10.4.10. The only problem is that some sounds end somewhat abruptly. (Arenzera)

Jets 'n' Guns
Publisher: Rake in Grass
- Runs smoothly under Rosetta. (macrumors.com)

Knights of the Old Republic
Publisher: Aspyr
- Incredible lag. Lousy performance. Unkown machine, ATI x1600, 10.4.6 (osx86project.org)

Lemonade Tycoon 2
Publisher: ?
- Works great. Unkown machine, GMA 900, 10.4.3 (osx86project.org)

Lord of the Rings: Return of the King
Publishr: Aspyr
- runs well, but the game quits unexpectedly from time to time. 15" Macbook Pro 2Ghz, 1GB RAM, ATI x1600 256VRAM, 10.4.8 (Janichsan)

Massive Assault
Publisher: Virtual Programming
- Runs okay when it does run. Prone to frequent crashes. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Master of Orion 3
Publisher: Macsoft
- Excellent performance under Rosetta. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Medal of Honor: Allied Assault
Publisher: Aspyr
- Runs okay under Rosetta. 20-70FPS. (macrumors.com)
- Playable as long as the quality is turned down. Unkown machine, GMA900, 10.4.3 (osx86project.org)
- Playable with a good few settings turned down, i.e. dynamic lighting, rendering mode, details, etc. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Myth III
Publisher: Bungie
Recommended patch: 1.3.1 community patch
- Runs fairly well with all settings on highest. Some slight slowdowns. Mac Pro 2.66GHz, 3 GB RAM, Radeon x1900, 10.4.8 (ozzy)

Neverwinter Nights
Publisher: Macsoft
- runs quite good at 1440x900 with all settings maxed except FSAA (anything higher than 2x really kills the performance). The performance ranges from very smooth to a bit slow when a lot of monsters/NPCs/objects are around. Very playable, though. 15" Macbook Pro 2Ghz, 1GB RAM, ATI x1600 256VRAM, 10.4.8 (Janichsan)

No One Lives Forever
Publisher: MacPlay
- Now runs well under 10.4.9. MacBook Pro 2 GHz, 1G RAM, 128M ATI Radeon X1600 (Bill Ramey)
- Although it runs on a window in the bottom left corner of the screen, and the mouse arrow shows up at odds with the menu arrow in-game, and the crosshairs (I'm not explaining myself well, but I think you know what I mean—there are two cursors, one of which is "left over" from the system), it does run pretty smoothly. 2.16 24" Imac, 2 G RAM, 256 MB NVIDIA GeForce 7600 GT (alldaveallen)
- Horrible performance even on the barest minimum settings. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

No One Lives Forever 2
Publiser: MacPlay
- Plays sluggishly on iMac Intel with low resolution. Runs even worse on Macbook and Mac Mini Intel. (macrumors.com)
- Plays excellent on my iMac Intel. I can max out the resolution and graphics and the performance is quite impressive. 17" CD iMac 1.83 GHz, X1600, 1 GB RAM (electricdawn)

Oni
Publisher: Feral/Bungie
Necessary file: Fixed OS X App
- Acceptable performance; audio works fine; corrupted textures: many objects appear as a single color. Unkown machine, GMA 900 10.4.5 (osx86project.org)
- Extremely playable. Everything looks fine; nothing corrupted. Unkown machine, ATI x1600 Pro(?), 10.4.5 (osx86project.org)
- Works very well, but one needs the fixed OS X application file, otherwise it won't run at all. Video playback is messed up, but since there are only two videos, an introduction and end-sequence, one can easily watch them with Bink's IntelMacPlayer. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Payback
Publisher: Virtual Programming
- Excellent performance under Rosetta. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Postal 1
Publisher: Running With Scissors
- Works 100%. Unkown machine, GMA900, 10.4.4 (osx86project.org)

Railroad Tycoon 3
Publisher: Macsoft
- Runs so-so even with lowered settings. FPS in twenties or lower. Significantly degraded performance in the later, bigger scenarios. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Rainbow six 3: Raven Shield
Publisher: Aspyr
- Works fine. Macbook Pro 1.83Ghz, ATI x1600, 10.4.6 (osx86project.org)
- Runs great with all settings on highest. Mac Pro 2.66GHz, 3 GB RAM, Radeon x1900, 10.4.8 (ozzy)
- Runs ok, but lags pretty much. Changing graphic settings makes no difference whatsoever; this game is definitely CPU-bound. 17" CD iMac 1.83 GHz, X1600, 1 GB RAM (electricdawn)

Rayman 3: Hoodlum Havoc
Publisher: Feral
- Runs beautifully on Intel iMac. (macrumors.com)

Red Faction
Publisher: GraphSim
Necessary patch: v1.2b3
- Flawless performance with max settings. Needs to be installed on a system with Classic first, though. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Return to Castle Wolfenstein
Publisher: Aspyr
- Runs okay. A bit on the slow side. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Rise of Nations
Publisher: Macsoft
- Runs very well. Minor issues with infrequent team color flickering. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)
- Runs well. Probably more than 512MB RAM needed. Macbook 1.8, 512MB RAM, GMA950, 10.4.6 (osx86project.org)

Runescape
Publisher: ?
- Creates kernel panic after opening java app. (osx86project.org)

Sim City 4
Publisher: Aspyr
- Runs sluggishly on higher settings with plenty of things going on. Runs a little better (but not much) on lower settings, yet makes the game look like an ugly pixelated mess. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Sim ThemePark
Publisher: Feral
- Atrocious performance. Not recommended. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Sin Gold
Publisher: MacPlay
- Runs perfectly fine, although the resolution always stretches instead of staying 4:3. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Space Colony
Publisher: Aspyr
- Runs fine under Rosetta. (macrumors.com)

Spaceward Ho! 5.0
Publisher: Delta Tao
- Runs flawlessly. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Spy Hunter
Publisher: Apsyr
- Runs fine on Intel iMac. Blank screen on FMV. (macrumors.com)

Starcraft
Publisher: Blizzard
Necessary files: OS X install file and latest patch
- Runs very well under Rosetta. (macrumors.com)
- Can confirm that it runs very well. It has some quirks when it first plays the intro movies, and some slight (not scarring) graphical glitches when playing Brood War's cutscenes, but, other than that, there haven't been any other issues. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Star Trek: Elite Force
- Runs well. 17" CD iMac 1.83 GHz, X1600, 1 GB RAM (electricdawn)

Star Trek: Elite Force 2
Publisher: Aspyr
- Runs so-so under Rosetta. Nightvision does not work with the tricorder. Some slowdowns, but generally playable with settings lowered. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Star Wars Battlefront
Publisher: Aspyr
- Runs at decent speed under Rosetta. 20-30FPS (macrumors.com)

Star Wars Galactic Battlegrounds
Publisher: Aspyr
- It works perfectly. 15" Macbook Pro 2Ghz, 1GB RAM, ATI x1600 256VRAM, 10.4.8 (Janichsan)

Stubbs the Zombie
Publisher: Aspyr
- (Demo) Lousy performance. Not recommended. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Tiger Woods 2005
Publisher: Aspyr
- Runs very well. MacBook Pro 2GHz, 2GB RAM (Tomatocow)

Tomb Raider Chronicles
Publisher: Aspyr
Recommended patch: v1.0.2
- Works fine under Rosetta. Remember to set the appropriate resolution in 'TR Chronicles Setup (Carbon)." Unknown machine, GMA 950, 10.4.8 (osx86project.org)

Tom Clancy's Splinter Cell
Publisher: Aspyr
- Runs poorly under Rosetta. (macrumors.com)
- It is definitely laggy, but still very playable. 17" CD iMac 1.83 GHz, X1600, 1 GB RAM (electricdawn)

Total Immersion Racing
Publisher: Feral
- (Demo) Sluggish performance, even on the lowest settings. Not very playable. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Toysight Gold
Publisher: Freeverse / Strange Flavour
- Works just fine under Rosetta. C2D Macbook Pro 2.33Ghz, 3 GB RAM (Rev-O)

Tron 2.0
Publisher: MacPlay
- Ran well at very high graphic settings until I got to the "Observation tower" chapter, and since then is now sort of jerky. This may be because there just seems to be more background visual information and eye candy as you go further into the single-player campaign. Still fun, though. Sorry I can't be more technical. C2D [iMac?] 2.16 GHz, 2 GB RAM, NVIDIA GeForce 7600 GT 256MB VRAM (alldaveallen)

Tropico Mucho Macho Edition
Publisher: Macsoft
- Runs very well. Better performance in software mode than hardware. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Tropico 2: Pirate's Cove
Publisher: Macsoft
- Runs fine under Rosetta. (macrumors.com)

Tumblebugs
Publisher: Game House
- Runs smoothly under Rosetta. (macrumors.com)

Unreal Tournament
Publisher: Macsoft
- Seems to work perfectly. Unkown machine, GMA900, 10.4.3 (osx86project.org)

Unreal Tournament 2003
Publisher: Macsoft
- Occasional crashes during a level. GMA 900, 10.4.3 (osx86project.org)

Warrior Kings
Publisher: Feral
- (Demo) Runs well at first, but as one's army and kingdom grows the more sluggish it becomes. Almost unplayable during bigger altercations. Not a pleasant experience. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Wakeboarding Unleashed
Publisher: Aspyr
- not quite smooth but perfectly playable on maximum settings (15 to 20 fps estimated), very smooth when turning off the water reflections. (Note: the game shows some small issues, like too fast video playback and lack of support of higher resolutions than 800x600 (though higher resolutions appear in the menu), but these have nothing to do with Rosetta.) 15" Macbook Pro 2Ghz, 1GB RAM, ATI x1600 256VRAM, 10.4.8 (Janichsan)

Worms 3D
Publisher: Feral
- Runs perfectly with max settings in 1680x1050. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Worms Blast
Publisher: Feral
- Runs very well, although one cannot prevent the game's resolution from stretching across a wide screen (no resolution options). 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

X2: The Threat
Publisher: Virtual Programming
- Runs very slowly independent of the settings. Is a bit more unstable under Rosetta as it was before: crashes from time to time or doesn't even start up. 15" MBP, ATI x1600 256MB VRAM, MacOS X 10.4.8 (Janichsan)

XIII
Publisher: Feral
- (Demo) Works well on highest settings, but louder sounds distort easily. Not sure whether that issue exists in the full game. 20" CD iMac 2Ghz, 2GB RAM, ATI x1600 256VRAM, 10.4.8 (Pegasus)

Emulators:
Power64 (4.9.3)
- palpable on the edge, but as long as no other programs run in the background smooth. Just forget about listening to iTunes while playing some C64 game. 15" MBP, ATI x1600 256MB VRAM, MacOS X 10.4.8 (Janichsan)

MacMAME (0.103u2)
- depends very much on the game you're running, but most run very smooth, except for some very demanding ones like Galaxy Force II. (BTW: I tried the universal version of SDLMAME for comparison and that shows that there is clearly a much better performance possible. Unluckily, SDLMAME is far from being convenient.) 15" MBP, ATI x1600 256MB VRAM, MacOS X 10.4.8 (Janichsan)
Formerly known as a Mac gamer.

#2 Hansi

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Posted 11 November 2006 - 02:55 PM

Here is a good guide too:
http://guides.macrum...al_Binary_Games

#3 Mister Mumbles

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Posted 11 November 2006 - 02:59 PM

Thanks, but if you noticed I did add a bunch from that list here, as mentioned in my opening statement. ;)
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#4 Janichsan

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Posted 11 November 2006 - 08:18 PM

I already mentioned that in the Macrumors forum, but I beg to differ on the performance of BF:1942. On my 2.0 GHz MBP with 1 GB RAM it is hardly playable, even with settings reduced to the minimum. With no other players/bots around, I get about 15 fps maximum. This goes down significantly when anyone else is around. In clustered areas, the game becomes a slideshow. And this is just the main game. I won't even mention the performance when playing DC or EoD...

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#5 Mister Mumbles

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Posted 11 November 2006 - 09:30 PM

Thanks for the info. I added it. That's one things that bugged me about the Macrumors list that system specs are as good as nonexistent there. Even when I follow one of the linked threads they don't tell me a whole lot usually.
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#6 Janichsan

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Posted 11 November 2006 - 09:34 PM

Maybe I should add the rest of system specs then: 15" MBP, ATI x1600 256MB VRAM, MacOS X 10.4.8.

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#7 Stradivis

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Posted 13 November 2006 - 08:29 AM

First of all, thanks Pegasus for the topic.  ;)

As I mentioned in my early topic, I would really like to hear something about TIR and 4x4 EVO 2 performance under Rosetta, if possible.

It's a good thing to have this sort of list here, since macrumor's list lacks system specs and wiki project is mostly based on performance under GMA chipset, which isn't game-friendly.  :glare:

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#8 Mister Mumbles

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Posted 13 November 2006 - 12:28 PM

Actually, I'm also interested in getting performance reports from Macbook and Mac Mini users, since this should be a guide for any Intel Mac owner and any potential Intel Mac buyer.
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#9 ozzy

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Posted 13 November 2006 - 12:34 PM

I'd like to add a few comments about games I've tried:

Rainbow Six 3: Raven Shield (Aspyr) - Runs great with all settings on highest.

Ghost Recon: Desert Siege - Runs OK with most settings on highest.  Some graphical glitches, slowdowns, and pauses.

Myth III (with 1.3.1 community patch) - Runs fairly well with all settings on highest.  Some slight slowdowns.

This is on a Mac Pro 2.66GHz, 3 GB RAM, Radeon x1900, 10.4.8

#10 Mister Mumbles

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Posted 13 November 2006 - 01:02 PM

Added.
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#11 migdsig

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Posted 13 November 2006 - 03:14 PM

Diablo II works well under OpenGL with all settings on if you run in windowed mode (Command-M).  No slowdown whatsoever.

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#12 Mister Mumbles

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Posted 13 November 2006 - 03:57 PM

That's interesting. Just tried that out. The window is kind of small on a screen with that size, though. Let's hope Blizzard will be kind enough to make a UB patch eventually... Then again, I can always reduce my desktop resolution.
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#13 AlanH

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Posted 13 November 2006 - 05:35 PM

Civilization III Complete has been released by Aspyr as a UB, of course. But if you have the original MacSoft version of Civlization III, then patch it up to version 1.29b2. That was the last beta version that Brad Oliver liberated into the wild, and it works under Rosetta.

#14 Mister Mumbles

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Posted 13 November 2006 - 09:59 PM

Okay. Before I add it to the list, though, we'd need to know how well it works and what your system specs are. Are there any quirks, issues, slowdowns, or does it run just fine?
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#15 Janichsan

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Posted 14 November 2006 - 08:51 AM

I can provide three more:

Gish - runs flawlessly
Crazy Machines - playable, but quite slow and choppy
X2 - The Threat - very slow independent of the settings. Is a bit more unstable under Rosetta as it was before: crashes from time to time or doesn't even start up.

(See above for specs.)

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#16 Mister Mumbles

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Posted 14 November 2006 - 11:39 AM

Added. I'm kind of curious about Gish, though. It didn't run all that well on my iMac.
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#17 electricdawn

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Posted 14 November 2006 - 12:03 PM

I'd like to add some of my impressions which are considerably different to what it says on the list:

My machine is an iMac 17" Core Duo (the original one) 1.83 GHz, X1600, 2 GB RAM, at time of testing just 1 GB.

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No One Lives Forever 2
Publiser: MacPlay
- Plays sluggishly on iMac Intel with low resolution. Runs even worse on Macbook and Mac Mini Intel. (macrumors.com)

Plays excellent on my iMac Intel. I can max out the resolution and graphics and the performance is quite impressive.

Quote

Rainbow six 3: Raven Shield
Publisher: Aspyr
- Works fine. Macbook Pro 1.83Ghz, ATI x1600, 10.4.6 (osx86project.org)
- Runs great with all settings on highest. Mac Pro 2.66GHz, 3 GB RAM, Radeon x1900, 10.4.8 (ozzy)

Again, the opposite would be more to the truth. Runs ok, but lags pretty much. Changing graphic settings makes no difference whatsoever, this game is definitely CPU-bound. I really would like to see a UB for this game.

Quote

Tom Clancy's Splinter Cell
Publisher: Aspyr
- Runs poorly under Rosetta. (macrumors.com)

Runs better than RS3, IMHO. A bit laggy, but more playable than RS3.

v/r, E.

#18 Mister Mumbles

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Posted 14 November 2006 - 12:30 PM

Okay, added them for now. You have to keep in mind that giving a conflicting report is not necessarily a bad thing, especially, since some of the notes on the other sites' lists were more than vague. If we're able to come up with a general consensus of what works and what doesn't, that's what I'm looking for.

As for Splinter Cell, could you give me a bit more info about the game performance? Try not to compare it to other games, since I would like for anyone who reads the list to immediately know how well a game may run without having to make cross-references.
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#19 dojoboy

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Posted 14 November 2006 - 01:39 PM

These Paradox titles, ported by VP, run well under Rosetta.

Crusader Kings
Europa Universalis II
Hearts of Iron 2
Hearts of Iron 2: Doomsday
Victoria

I assume Hearts of Iron 1 runs well also, but haven't played it recently.
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#20 electricdawn

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Posted 14 November 2006 - 02:42 PM

View PostPegasus, on November 14th 2006, 07:30 PM, said:

As for Splinter Cell, could you give me a bit more info about the game performance?

Sorry, should've been more specific. Just fired it up. It is definitely laggy, but still very playable. In contrast, RS3 lags much more, fast turns are pretty much out of the question, these work very well in Splinter Cell.

Hope that makes more sense...  :happy:

v/r, E.