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Click Wheel Putting In Mini-Golf For iPod


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#1 IMG News

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Posted 05 October 2006 - 08:22 AM

Playlist magazine recently reviewed Mini-Golf for the iPod, one of the several iPod games offered by Apple. Mini-Golf is a 2D golf game which features three different 18 hole courses and cartoon avatars. Playlist gave the game a score of 4 out of 5.

From the review:

The game renders your view overhead, in 2-D, and puts you on the course with small cartoon-style character (that change from game to game). Scrolling the click wheel allows you to aim your shot (or position the ball on the tee); clicking the Menu button will undo the aim (but won’t undo the shot—you’ll receive no mulligans here).

Once you’ve got the ball lined up as you want, pressing the Select button will activate a gauge at the bottom of the screen that pulses from low to high; the longer you let it go, the more powerful your shot will be. Clicking the select button again will fire the shot. This takes a bit of adjustment to know how much power is too much. (It’s wise to try a few practice shots before setting out on the fairway.)
The full review is available from the link below.
Return to Full Article - InsideMacGames News


#2 Maestro

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Posted 05 October 2006 - 04:22 PM


I've played this game on my cell phone and it isn't worth crap.

Each hold has a special "key"  that will get you a hole in one all the time, and you only have 1 course to play. This game is not worth the cost, and I am embarrassed to have admitted purchasing a game for my cell phone :( /Rant

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#3 flargh

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Posted 05 October 2006 - 07:17 PM

And your experience on your cell phone has exactly no bearing on the game on the iPod whatsoever.
Peter Cohen, pcohen@macworld.com
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#4 Maestro

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Posted 06 October 2006 - 01:32 PM

View Postflargh, on October 5th 2006, 08:17 PM, said:

And your experience on your cell phone has exactly no bearing on the game on the iPod whatsoever.

:blink:

It's the same exact game, but for the iPod. The basics of the game are same no matter what device you're playing it on. The crontrols are different on the iPod, but the game itself sucks.

Are you saying somthing like...

XBox games are no way like PC games, because the experience is different?
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#5 flargh

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Posted 06 October 2006 - 02:08 PM

View PostMaestro, on October 6th 2006, 03:32 PM, said:

:blink:

It's the same exact game, but for the iPod. The basics of the game are same no matter what device you're playing it on. The crontrols are different on the iPod, but the game itself sucks.

Are you saying somthing like...

XBox games are no way like PC games, because the experience is different?

No, Skippy. I'm saying that it's not the exact same game, because it's running on the iPod, not on your phone. For one thing, there are three courses in total. For another thing, the control system is integral to the gaming experience. Does your phone have the same display as the iPod? Nope, didn't think so.

All I can add is that if I'd handed this off to you to review and you'd responded back with, "I played this game on my phone, and I think it sucks, so that's my review," I would have booted your ass out the door.

So to reiterate my original point, your opinion of this game, based on your experience running it on your cell phone, is pretty much worthless to anyone who's actually interested on how this game plays on the iPod. Which is the point of the review. And not coincidentally, the point of IMG posting a link to it.
Peter Cohen, pcohen@macworld.com
Senior Editor, Macworld.com News
Columnist, Macworld "Game Room"

#6 John C. Welch

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Posted 06 October 2006 - 02:15 PM

View Postflargh, on October 6th 2006, 03:08 PM, said:

No, Skippy. I'm saying that it's not the exact same game, because it's running on the iPod, not on your phone. For one thing, there are three courses in total. For another thing, the control system is integral to the gaming experience. Does your phone have the same display as the iPod? Nope, didn't think so.

All I can add is that if I'd handed this off to you to review and you'd responded back with, "I played this game on my phone, and I think it sucks, so that's my review," I would have booted your ass out the door.

So to reiterate my original point, your opinion of this game, based on your experience running it on your cell phone, is pretty much worthless to anyone who's actually interested on how this game plays on the iPod. Which is the point of the review. And not coincidentally, the point of IMG posting a link to it.

Peter, didn't you know? Everything is exaclty the same. iPods are exactly the same as cell phones. Subscriptions are exactly the same as purchasing music. Okay, sure, it's a completely different OS, platform, UI, control methodology, and what have you, but all that 'puter stuff is exactly the same.

In fact, there's only one computer columnist in the world, so get busy and write my next one. Then get me coffee!

#7 Maestro

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Posted 06 October 2006 - 02:24 PM

View Postflargh, on October 6th 2006, 03:08 PM, said:

No, Skippy. I'm saying that it's not the exact same game, because it's running on the iPod, not on your phone. For one thing, there are three courses in total.

By that explanation, you can say that Halo for the XBox is not the same as Halo for the Macintosh, even the game play is the same, and so are the solo/multi levels. Just becasue it's on different hardware, a different monitor, and has a few extra maps/weapons does not mean it's a totally different game. The basics are there, thoes things don't change the game.

View Postflargh, on October 6th 2006, 03:08 PM, said:

All I can add is that if I'd handed this off to you to review and you'd responded back with, "I played this game on my phone, and I think it sucks, so that's my review," I would have booted your ass out the door.

Is that why Macworld only reviews stuff?  :)

Macworld gives no insight on anything Apple, they only review crap, and tell you about shareware stuff /Rant


View Postflargh, on October 6th 2006, 03:08 PM, said:

So to reiterate my original point, your opinion of this game, based on your experience running it on your cell phone, is pretty much worthless to anyone who's actually interested on how this game plays on the iPod.

Why should it matter how a game plays on a certain platform, it should matter if the game is fun or not.


View PostJohn C. Welch, on October 6th 2006, 03:15 PM, said:

Peter, didn't you know? Everything is exaclty the same. iPods are exactly the same as cell phones. Subscriptions are exactly the same as purchasing music. Okay, sure, it's a completely different OS, platform, UI, control methodology, and what have you, but all that 'puter stuff is exactly the same.

In fact, there's only one computer columnist in the world, so get busy and write my next one. Then get me coffee!

:lol:

oh geeze you made me look stupid....
Tortillas are sleeping bags for ground beef.