Jump to content


Game Emulator Roundup


  • Please log in to reply
4 replies to this topic

#1 IMG News

IMG News

    Pimpbot 4000

  • IMG Writers
  • 8622 posts
  • Pro Member:Yes

Posted 25 September 2006 - 09:45 AM

A recent [/b]Slacker's Guide[/b] examined several game emulators available to Mac users. The article covers MacMAME, Sixtyforce, and Richard Bannister's many offerings. The emulators offer a bit of nostalgia for those seeking a trip down gaming's memory lane.

MacMAME by Brad Oliver works to bring back the arcade games of the past like nothing else currently out there. A near-flawless freeware program that recently became a Universal Binary application, MacMAME emulates the hardware settings found in arcade cabinet games. Once installed, the program fully emulates even the interaction. Load the program, insert a coin into the game by pressing "5" on the keyboard, then select the number of players and have at it with the classics of yesteryear.

What was once technical, especially in the early days of hardware emulation, has become easier. Download MacMAME, copy the files where you'd like, then run the program and quit it to create a user data folder for the program. Like other emulation programs, MacMAME is based around the idea of game ROMs, or the code the composes each title. Once downloaded, these files are placed within a ROM folder (Users -->Documents-->MacMAME User Data-->ROMs) and appear in a menu of available games when MacMAME is rebooted again.
To read the rest of the article follow the link provided below.
Return to Full Article - InsideMacGames News


#2 Gorpon

Gorpon

    Fan

  • Members
  • Pip
  • 21 posts

Posted 25 September 2006 - 12:39 PM

To my best knowledge, MacMAME is not universal yet.

#3 Brad Oliver

Brad Oliver

    Awesome Developer Dude Guy

  • Developer
  • PipPipPipPipPipPip
  • 1692 posts
  • Steam Name:hoserama99
  • Steam ID:hoserama99
  • Location:Glendale, AZ
  • Pro Member:Yes

Posted 25 September 2006 - 04:18 PM

View PostGorpon, on September 25th 2006, 11:39 AM, said:

To my best knowledge, MacMAME is not universal yet.

To the best of my knowledge, you're correct. ;) There is a Universal Binary of SDLMAME available though, which may satisfy your Intel OSX MAME fix.
Brad Oliver
bradman at pobox dot com

#4 Gorpon

Gorpon

    Fan

  • Members
  • Pip
  • 21 posts

Posted 26 September 2006 - 04:22 AM

View PostBrad Oliver, on September 25th 2006, 03:18 PM, said:

To the best of my knowledge, you're correct. ;) There is a Universal Binary of SDLMAME available though, which may satisfy your Intel OSX MAME fix.

Thanks, I tried that.  I actually found it too flakey for my taste...it takes FOREVER loading the ROM list (which is admittably long) and kinda kills the computer while doing it.

I actually run MacMAME in Rosetta....it works fine, everything up to and including NeoGeo stuff works perfectly.
So the absolute latest stuff is out of the question obviously but the golden oldies are great.

Now the day of universal MacMAME which shall hopefully come will be a glorious one of course  :)

#5 Janichsan

Janichsan

    Jugger Bugger

  • Forum Moderators
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 8276 posts
  • Steam Name:Janichsan
  • Location:over there

Posted 26 September 2006 - 07:51 PM

View PostBrad Oliver, on September 26th 2006, 12:18 AM, said:

There is a Universal Binary of SDLMAME available though, which may satisfy your Intel OSX MAME fix.
Nah, that just doesn't do. It's crap to use, even crappier to configure, doesn't support my gamepad and (surprisingly) seems to have some problems graphicswise with some of my favourite games. But it's faster than MacMAME under Rosetta, I have to admit.

"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"