Company of Heroes
#1
Posted 25 September 2006 - 06:23 AM
Company of Heroes
I've got a 1.83 Core Duo iMac with the x1600 and can post my experience next week.
#3
Posted 25 September 2006 - 07:39 AM
A lot is going to depend on what you want from the game: if you like RTS-style games (ie, build faster than the opposition) then fine: this is just one of those games with a WWII texture overlay. If you want a more approachable version of Battlefront's Combat Mission series or an update on the old Close Combat franchise I think you'll be disappointed.
It doesn't appear to have the approach of a Total War or Imperial Glory game, where the 'building' is extraneous to the fighting.
Machine specs aside, the amazing looking rich graphical environment that you're able to zoom right into is useless in a playing situation. The game moves too quickly to be able to take advantage of it, and I found myself pretty much always zoomed out to the max, constantly clicking the default view key to get the camera reorientated.
Maybe I'm being too purist (and anti- this kind of RTS
Every hill an Iwo Jima, every building the Reichstag...
The realism claims are also a little over-stated. Sure, troops occupying a house looks pretty good, and building a sandbag wall I could cope with. But rifle fire appears to have little or no effect. Tanks take a crazy number of shots to destroy, whatever the game's nod to period projectiles and armour.
I un-installed the demo the minute my two Shermans started playing a combination of kiss chase and bumper cars with a couple of JagdPanzers.
And a 1.7gb demo?! Yikes.
I'm sticking with the afore-mentioned games for the time-being...
MacBook Intel Core 2 Duo 2ghz|4gb RAM|Intel GMA 950 64mb|80gb SATA
#4
Posted 25 September 2006 - 08:08 AM
#5
Posted 25 September 2006 - 10:54 AM
Stecchino, on September 25th 2006, 03:08 PM, said:
Yes, it was very playable with the graphics turned down, so the iMac should be significantly better. Good luck!
MacBook Intel Core 2 Duo 2ghz|4gb RAM|Intel GMA 950 64mb|80gb SATA
#6
Posted 26 September 2006 - 03:35 PM
It's a gorgeous-looking game and you'll need top hardware (by today's standards) to run it at the highest settings. Interestingly, it still looks pretty incredible at medium settings which is probably what my iMac will be working at when I download the demo. Although I don't see myself buying any $50 game at this point in the pre-Christmas year, I'm looking forward to downloading the demo.
#7
Posted 01 October 2006 - 12:02 PM
I've not played any RTS games in a long time, so I'm basically doing terribly (the CPU smokes me on easy in skirmishes), but it is a whole lotta fun. So far I've had the most fun playing against my other unskilled friends.
#8
Posted 01 October 2006 - 12:28 PM
Oh well.
iMac 24" Intel Core 2 Duo (2.16)
2 Gigs Ram
7600 GT 256MB Graphics Card
Blue Toothed Keyboard & Mighty Mouse
#9
Posted 01 October 2006 - 03:55 PM
yellow#5, on October 1st 2006, 01:02 PM, said:
teamturbo_2000, on October 1st 2006, 01:28 PM, said:
Thanks for the info!
#10
Posted 01 October 2006 - 07:33 PM
teamturbo_2000, on October 1st 2006, 02:28 PM, said:
Oh well.
There are substantially better video card options for a laptop?
#11
Posted 06 November 2006 - 12:11 PM
teamturbo_2000, on October 1st 2006, 12:28 PM, said:
Oh well.
I guess the fact that I can play Dark Messiah at medium settings 1024 x 768 at about 25-35 fps means nothing.
Considering the imac core duo with the x1600 card can seemingly run every current game (except 1 or 2 very top end ones) pretty damn smooth i wouldn't say it sucks by no means.
#12
Posted 06 November 2006 - 02:27 PM
yellow#5, on October 1st 2006, 07:33 PM, said:
Go 7600 GT? Still cool and quiet, much better than a mobility X1600. Go 7800s are a step further, too. Go 7950s are the best available, but only a non-laptop desktop replacement such as the 17" MacBook is expected to have one or two of those.
#13
Posted 29 May 2008 - 10:30 AM
I have played the demo, but only on my Macbook, so I've admittedly had to turn the graphics right down.
A lot is going to depend on what you want from the game: if you like RTS-style games (ie, build faster than the opposition) then fine: this is just one of those games with a WWII texture overlay. If you want a more approachable version of Battlefront's Combat Mission series or an update on the old Close Combat franchise I think you'll be disappointed.
It doesn't appear to have the approach of a Total War or Imperial Glory game, where the 'building' is extraneous to the fighting.
Machine specs aside, the amazing looking rich graphical environment that you're able to zoom right into is useless in a playing situation. The game moves too quickly to be able to take advantage of it, and I found myself pretty much always zoomed out to the max, constantly clicking the default view key to get the camera reorientated.
Maybe I'm being too purist (and anti- this kind of RTS
Every hill an Iwo Jima, every building the Reichstag...
The realism claims are also a little over-stated. Sure, troops occupying a house looks pretty good, and building a sandbag wall I could cope with. But rifle fire appears to have little or no effect. Tanks take a crazy number of shots to destroy, whatever the game's nod to period projectiles and armour.
I un-installed the demo the minute my two Shermans started playing a combination of kiss chase and bumper cars with a couple of JagdPanzers.
And a 1.7gb demo?! Yikes.
I'm sticking with the afore-mentioned games for the time-being...
[Yeah some things in this game are really unrealistic but if youre looking for realism you should get Soldiers: Heroes of World War 2 thats probably the most realistic world war 2 game i ever played but its a hard game so idk you might get frustrated. But yeah i can play this on high on my macbook pro with a respectable framerate]
#14
Posted 29 May 2008 - 04:03 PM
InsideMacGames.com
#15
Posted 29 May 2008 - 06:34 PM
#16
Posted 30 May 2008 - 08:04 PM
teamturbo_2000, on October 2nd 2006, 04:28 AM, said:
Oh well.
By the way, the current Mac Book Pro is absolutely fine, just like Quicksilver said.
Liberator.
iMac: 2.8GHz i7 | 8GB RAM | 10.8.2 | ATI Radeon HD 4850M | 512MB VRAM
Custom: 3.4 GHz i5 | 16GB RAM | Win 7 SP 1 | nVidia GeForce GTX 660 OCII | 2GB VRAM
We hang in D.C. with them CIA killers
Baraka Flacka Flames - Head of the State
#17
Posted 30 May 2008 - 09:28 PM
The moral of the story is that there are always multiple options.
InsideMacGames.com
#18
Posted 30 May 2008 - 11:26 PM
Liberator.
iMac: 2.8GHz i7 | 8GB RAM | 10.8.2 | ATI Radeon HD 4850M | 512MB VRAM
Custom: 3.4 GHz i5 | 16GB RAM | Win 7 SP 1 | nVidia GeForce GTX 660 OCII | 2GB VRAM
We hang in D.C. with them CIA killers
Baraka Flacka Flames - Head of the State
#19
Posted 23 August 2008 - 06:06 PM
I tried to load cofh on my macbook pro. I use fusion and xp. Got an error that said I didn't have enough of shader model. Says I need 1.1 and I have none. What do I do?
#20
Posted 24 August 2008 - 03:15 AM
frog, on August 24th 2008, 10:06 AM, said:
I tried to load cofh on my macbook pro. I use fusion and xp. Got an error that said I didn't have enough of shader model. Says I need 1.1 and I have none. What do I do?

















