BenRoethig, on September 14th 2006, 12:39 PM, said:
I wouldn't get too excited about this announcement. I don't think there was ever a technical reason while Havok never made it to the Mac. The main reason for no havok was there wasn't a discount fee for a Mac port. The price Aspyr or Macsoft would have paid is the same as the original PC developer. Blizzard might not have to pay a double fee since its a hybrid disc as well, but don't quote me on that.
7 million paying wow subscribers is how. if you do the math, thats more than 1 billion (yes that was meant to be a b) a year. when you pass 1 billion a year your income passes more than half of the of countries in the world do (picking any 1 of those countries as a singular comparison) in gross national product.
Blizzard loves macs, theyve always said they have. Theyve always backed it up, and theyve always acted like they do (if youve never had the pleasure of frequenting the mac wow message board for tech support on the site, youre missing out, blizzards mac techs ROCK).
/me crosses fingers for world of starcraft >.<
bobbob, on September 14th 2006, 06:48 PM, said:
It's always been available, and there has been at least one shipping Mac title with it, so that is not the news. The news is that Blizzard bought a license. I don't get where some of you are coming from with bits like this.
They made their library available. That's support, but you can't expect them to prop up the entire Mac market. MacSoft also managed to substitute Havok with Ageia, so lack of funding for Havok alone shouldn't have killed many titles.
Agreed. Its not their responsibility to prop up mac gaming. It's apple's and lets face it, until mr. jobs proves me wrong I can safely say he has absolutely no idea whats going on in the gaming industry, what will strengthen the mac brand in terms of pc gaming marketing, and what his mac gaming customers really want.
The hardware bump from intel helped but its not enough, core animation will help a lil, but seriously apple needs at least 2 exclusive killer apps a year to be a viable platform the way the pc and consoles do. how many ipods they sell last year? they can afford to do game development first party. I'd love to see it.
Apple can do better than they are in this department. Mr. Jobs can do better in this department, and furthermore we all know they can do better than they have up to this point when it comes to making the mac a viable gaming platform.