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Bungie officially sell-outs


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#1 hambone

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Posted 11 September 2006 - 12:10 AM

MS has dropped the gavel on Halogen, a fan-made Halo-themed mod for C&C lovingly crafted over the last three years.

Would the Bungie of old have done this? The Bungie that encouraged boundless and inventive Marathon and Myth mods?

Boo hiss.

#2 Janichsan

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Posted 11 September 2006 - 12:48 AM

Huh? These are two completely different things.

The mods for Marathon and Myth are exactly that - mods for Marathon and Myth. They change these games.

If someone would have tried to make a Marathon-mod for Doom or a Myth-mod for Warcraft, exactly the same would have happened.

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#3 Space_Pirate_Killer

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Posted 11 September 2006 - 01:43 AM

View Posthambone, on September 10th 2006, 11:10 PM, said:

MS has dropped the gavel on Halogen, a fan-made Halo-themed mod for C&C lovingly crafted over the last three years.

Would the Bungie of old have done this? The Bungie that encouraged boundless and inventive Marathon and Myth mods?

Boo hiss.
Are you saying Microsoft is suing them? If so, how is that Bungie's fault? :unsure:
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#4 Lord Brixton

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Posted 11 September 2006 - 03:02 AM

I'd never heard of this thing before - looks like it was really cool. I think it's a shame that a mod like this - which after all is unlikely to be costing Bungie/MS any sales - is getting squashed.

You'd think it woudl be worth spinning up into a commercial add-on pack so everyone would get paid!

I appreciate that it's not 100% on-topic, but I always thought that the Halo mod community was a lot weaker than I expected it to be. (Compared to, say, Marathon or Myth)

All in all. kind of disappointing.

Business is business I guess. Even when it isn't (good, imaginative, forward-looking) business.

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#5 AussieMacGamer

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Posted 11 September 2006 - 03:05 AM

and how does it make them sell-outs.

tell me what would've happened to bungie if they'd stayed on the mac? had've halo been a mac title?
i can sure as hell tell you it wouldnt've become the title you know today. who knows bungie might have even sunken into the depths of nothingness?

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#6 Tesseract

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Posted 11 September 2006 - 03:12 AM

View PostJanichsan, on September 11th 2006, 04:48 PM, said:

If someone would have tried to make a Marathon-mod for Doom or a Myth-mod for Warcraft, exactly the same would have happened.
Or a Marathon mod for UT?

#7 Janichsan

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Posted 11 September 2006 - 03:21 AM

View PostTesseract, on September 11th 2006, 11:12 AM, said:

Or a Marathon mod for UT?
Apart from the name and the levels: did this (never really finished) mod look anything like Marathon? The similarities were probably far too small to be bothered with.

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#8 the Battle Cat

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Posted 11 September 2006 - 07:54 AM

View PostJanichsan, on September 11th 2006, 02:21 AM, said:

Apart from the name and the levels: did this (never really finished) mod look anything like Marathon? The similarities were probably far too small to be bothered with.
Marathon: Resurrection looked and worked and felt exactly like Marathon.  Every texture was lovingly hand crafted and updated into the new engine.  There were several Marathon 1 levels completed to exact specification of the original as well as some of the more popular net levels.  The weapons were designed to look and feel the same, much care was taken to make them exactly the same weapons.  The physics were carefully duplicated even to the timing of the powerup terminals, the shot effects, and the damage.  It was an exhaustive and successful effort to bring Marathon to the UT 99 engine.  M:R called in hardcore players such as myself to critique it so that they could include such nuance as grenades splashing in a liquid while still having explosive damage.  

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#9 Drinniol

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Posted 11 September 2006 - 08:19 AM

Hmm. Reading the news post on the mod's website, they gave up awfully easy. They could have at least _tried_ to negotiate.
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#10 Lord Brixton

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Posted 11 September 2006 - 08:24 AM

View Postthe Battle Cat, on September 11th 2006, 02:54 PM, said:

Marathon: Resurrection looked and worked and felt exactly like Marathon.

My only beef with it was how *wrong* the Pfhor looked. It's a shame it's not running on top of  a more contemporary shooter too. A DOOM3 engine Marathon would be a sight to see...

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#11 Auron

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Posted 11 September 2006 - 09:31 AM

View Posthambone, on September 11th 2006, 02:10 AM, said:

MS has dropped the gavel on Halogen, a fan-made Halo-themed mod for C&C lovingly crafted over the last three years.

Would the Bungie of old have done this? The Bungie that encouraged boundless and inventive Marathon and Myth mods?

Boo hiss.

You know what? They have every right to do this. Every right. Its their intellectual property and there's no telling that they wouldn't have done the same thing if they weren't owned by Microsoft. I know if I had some cool intellectual property I wouldn't want people doing stuff like this with it without my approval.

They aren't the first or last company to do it, so get used to it.

#12 wickedsteve

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Posted 11 September 2006 - 03:13 PM

Play with fire and there is a good chance to get burned.
Play with someone elses intelluctual property and there is a good chance to get a cease and desist.
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#13 Bernie

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Posted 11 September 2006 - 04:32 PM

View Posthambone, on September 11th 2006, 02:10 AM, said:

MS has dropped the gavel on Halogen, a fan-made Halo-themed mod for C&C lovingly crafted over the last three years.

Would the Bungie of old have done this? The Bungie that encouraged boundless and inventive Marathon and Myth mods?

Boo hiss.
What - exactly - did Bungie do here? It was Microsoft that told the Halogen developers to stop. I read the news item on Halogen's main webpage, and it did not say that Bungie did anything.

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#14 Janichsan

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Posted 11 September 2006 - 06:27 PM

View Postthe Battle Cat, on September 11th 2006, 03:54 PM, said:

Marathon: Resurrection...
Marathon: Resurrection??

I don't even know this one. How could I miss this?

I was referring to Marathon: Rampancy, which looked a bit like Marathon but never got the feeling right.

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#15 the Battle Cat

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Posted 11 September 2006 - 06:35 PM

View PostJanichsan, on September 11th 2006, 05:27 PM, said:

Marathon: Resurrection??

I don't even know this one. How could I miss this?

I was referring to Marathon: Rampancy, which looked a bit like Marathon but never got the feeling right.
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#16 hambone

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Posted 12 September 2006 - 03:24 AM

buncha corporate apologists the lot of you. sometimes i swear most of the frequent posters on IMG these days are middle aged men siting around waiting for their stock portfolios to mature.

MS owns Bungie and whatever Bungie produces. And yes, they have the right to restrict the use of their IP.

But there is something important in people being able to interpret and express in new ways the ideas and arts that stimulate them. We used to call that "culture" and it used to be something shared. Now we make excuses for corporations even when a bunch of kids like Halogen are doing their thing for fun, love and to teach themselves some skills.

#17 Janichsan

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Posted 12 September 2006 - 04:38 AM

Well, sorry that we don't go crazy in assent, but M$ has the right to protect it's intellectual property.

Just like Blizzard did when it pulled the plug on FreeCraft and on this StarCraft mod for C&C (IIRC), just like EA did when it pulled the plug on this C&C remake, just like David Braben did when he pulled the plug on Elite TNK...

They might be wrong on this and you don't have to agree with this, but they have the right.

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#18 Huntn

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Posted 12 September 2006 - 08:48 AM

View Posthambone, on September 12th 2006, 04:24 AM, said:

buncha corporate apologists the lot of you. sometimes i swear most of the frequent posters on IMG these days are middle aged men siting around waiting for their stock portfolios to mature.

MS owns Bungie and whatever Bungie produces. And yes, they have the right to restrict the use of their IP.

But there is something important in people being able to interpret and express in new ways the ideas and arts that stimulate them. We used to call that "culture" and it used to be something shared. Now we make excuses for corporations even when a bunch of kids like Halogen are doing their thing for fun, love and to teach themselves some skills.

A good question might be does this mod hurt MS sales in any way? I think not. While I acknowledge that MS has the right to be evil and protect it's intellectual property, it's mostly just another reason to dislike them.

BTW, Bungie sold out years ago but I don't blame them for making a decision that changed them from a struggling company to a highly successful one although it took me several years to get over it. ;)

#19 Frost

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Posted 12 September 2006 - 08:52 PM

View PostBernie, on September 11th 2006, 05:32 PM, said:

What - exactly - did Bungie do here? It was Microsoft that told the Halogen developers to stop. I read the news item on Halogen's main webpage, and it did not say that Bungie did anything.
For the record, Bungie liked Halogen and didn't think very highly of the decision to close us down; that decision was 100% Microsoft, and Bungie fought it and lost. Their only "win" was Sketch getting permission to talk to us civilly before the Lawyer Squad came in acting like a pile of a$$holes.

It's a shame too, Halogen would've been the first and only C&C Generals mod to have Mac support and a Mac version right off the bat. And to think, after 3 years (9 months of which I was on the team), we were within 2 weeks of beta, with a public release expected by the end of the year. :(

What really burns my ass is I initially found out about Halogen about two years ago from an ex-Bungie MaraMag contact. Define irony. I suspect this kind of thing is why much of OldBungie is now known as Wideload. With that kind of atmosphere, I'd leave too.
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#20 Abecedaria

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Posted 12 September 2006 - 09:04 PM

View Posthambone, on September 12th 2006, 02:24 AM, said:

buncha corporate apologists the lot of you. sometimes i swear most of the frequent posters on IMG these days are middle aged men siting around waiting for their stock portfolios to mature.

MS owns Bungie and whatever Bungie produces. And yes, they have the right to restrict the use of their IP.

But there is something important in people being able to interpret and express in new ways the ideas and arts that stimulate them. We used to call that "culture" and it used to be something shared. Now we make excuses for corporations even when a bunch of kids like Halogen are doing their thing for fun, love and to teach themselves some skills.

Go, Hambone, Go! I'm with you man.

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Bungie was the brightest star in the Mac gaming world until MS bought them out. They were cool about what people did with their IP because they realized that a strong, evangelical community helped sell software. Old Bungie would have NEVER squashed a project like this. People can apologize for them all they want, but that's the truth.
All I know is that you probably aren't even going to see Halo 2 on the PC, let alone on the Mac. If you want to play Bungie games from now on, you'll need an XBOX. Good riddance, Bungie.
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