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Excalibur: Morgana's Revenge in Final Beta


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#1 IMG News

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Posted 21 August 2006 - 09:24 AM

Bill Catambay from The Marathon Map Makers Guild sent us information that their Marathon total-conversion Excalibur: Morgana's Revenge has now entered the Final Beta stage. Excalibur, created for the open source Aleph One engine on Mac OS X, is set directly after the end of their previous total-conversion, Devil in a Blue Dress.

As a Federation Marine resting after your last mission, you start aboard the exploration class Starship Kronos where you learn that your real mission has yet to begin! You are re-acquainted with the AI Merlin, who introduces you to Kronos time traveling technology, and reveals your new missions: to save mankind from the clutches of Morgana and her minions. Through untamed raptor-infested jungles, castle arenas, and war-torn streets of the future, you will wield weapons from all time periods, including the Sword of Power, Excalibur, in an effort to thwart the diabolical plot that unfolds. The EMR adventure, spread across 41 solo levels, weaves a tale of truth and honor, knighthood and bravery, and darkness and treachery. EMR also delivers 26 adrenaline pumped network levels.
Head over to the Excalibur World website for more information on the total-conversion, and to download the latest beta.
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#2 mindnoise

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Posted 21 August 2006 - 01:23 PM

I LOVE EMR,

this one DAMN COOL TC!

best
hey, don´t worry - it´s only red pixels on your hands...

- MacBook Pro 13" 2011 i5@2.3GHz, intel HD3000, 8GB RAM, OSX 10.8.x / W7 Pro x64
- MacBook C2D, 1,83GHz, intel GMA950, 2GB RAM, OSX 10.6.x / XP 32bit Home SP3
- iPod Touch 4G, 8GB
- iPad 2, 16GB
-> The (nearly) ultimate intel HD 3000 gaming performance sheet <-

#3 the Battle Cat

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Posted 21 August 2006 - 01:44 PM

Well this is topical.  I started beta testing this a couple days ago!  I already found a huge bug in the version of Aleph One they are using.
Gary Simmons
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#4 the Battle Cat

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Posted 21 August 2006 - 06:13 PM

Bill Catambay asked me to provide a few extra details to this news story to help flesh out the unique and amazing gameplay of EMR.

Here's just a sample of the new and exciting features available in the Aleph One port of EMR:
  • Levels with fog and mist
  • Persistent effects such as poison, earthquakes, fire storm spell, and timed grenades
  • Original MP3 music
  • 12 unique weapons, including a new Dragon Flamer and T9000 Railgun
  • New spells for your wand, including fire storm, teleportation, and raise the dead
  • Beautifully rendered OpenGL textures and landscapes
  • New Morgana and Trex hi-res sprites
  • A huge variety of new hi-res scenery items
  • Raptor gallery holodeck that now keeps score
  • Blood Gulch style net map with 8 simulated net players and a huge battlefield
  • An ice rink net map where players slip and slide while trying to snipe at others
  • A basketball court netmap where grenades in a basket win points for your team
  • A beautiful new future level that let's you drive a Hoverbike!
  • A total of 4 brand new solo maps, giving you a total of 41 intriguing single player levels
  • Lots of updated maps with new areas, new tasks, new features, and new secrets
  • New powerups, such as apples, bananas, health kits, emergency kits, and finally a use for all those magic scrolls!
  • And much, much, more...

Gary Simmons
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#5 Eric5h5

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Posted 21 August 2006 - 09:53 PM

How much did they pay you to say "and much, much more"?  I was totally with you up till that point!

--Eric

#6 Don Merlin

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Posted 22 August 2006 - 12:53 AM

View PostEric5h5, on August 21st 2006, 08:53 PM, said:

How much did they pay you to say "and much, much more"?  I was totally with you up till that point!

--Eric

The only reason I included "and much, much more" is because if I had actually included all of the cool new features, the list would have been too long!  In other words, there *is* much, much more!  Tons of stuff you've never seen in EMR before, and a lot of stuff you've never seen in any total conversion before.

#7 Eric5h5

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Posted 22 August 2006 - 05:49 AM

Oooh, I am SO suspicious of "and much, much more!"  Most of the time it turns out to be "...and one not-quite-finished bonus map we threw in because it was just lying around" or something.  But if you say so, I suppose I'll believe...just make sure it's true.  ;)

--Eric

#8 the Battle Cat

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Posted 22 August 2006 - 08:10 AM

A version of the Aleph One engine has been heavily customized for EMR.  In addition to that, lots of new MML and Lua scripts have been written giving EMR capabilities that Aleph One and Marathon never dreamed of.  This is some pretty cool stuff.  It really is much much more.  

And it was 5 bucks, my going rate.
Gary Simmons
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