tthiel, on August 16th 2006, 06:30 PM, said:
Why is it "unacceptable"? This is an old game, it takes a fair amount of work to do this, and I seriously doubt MacSoft is doing much more than covering their costs. How anyone considers this a "patch" is beyond me.
You don't charge for patches. Period. It would be one thing to update a game like Deus Ex and make it a universal binary. Halo isn't that old. And I'll bet almost anything it's one of MacSoft's best selling games, that it still sells, and that releasing a UB will cause them to sell a few more copies.
And it *is* a patch. There's some bug fixes and some architecture changes. If you want to go from 1.whatever to 2.0 and *charge* for it I better see some new features. Maps, weapons, enemies, whatever. Going from Xcode 1.5 (or god forbid Codewarrior, it's their own damn fault if they were using that) to Xcode 2.3 is not a feature. Removing endian swaps from i386 to ppc so that it'll run on i386 again is not a feature. Making it an app bundle is nice (and a great way to bloat your patch size, and may even be *why* they're charging $5) but again, not a feature.