Jump to content


OpenGL Control Passes to Khronos


  • Please log in to reply
1 reply to this topic

#1 IMG News

IMG News

    Pimpbot 4000

  • IMG Writers
  • PipPipPipPipPipPipPipPipPipPipPipPip
  • 7107 posts
  • Pro Member:Yes

Posted 02 August 2006 - 09:38 AM

The Architecture Review Board for the OpenGL API specification has voted to hand control to the Khronos Group, a technology organization already in control of a number of related 3D technologies. Big hitters like Apple and Google have also recently joined the group, which many hope will help OpenGL compete with the popular competing 3D API from Microsoft, DirectX.

With Apple so completely tied to OpenGL in its OS X operating system, we expect to hear about more good news about continuing to improve this open 3D specification. For more on this decision or the Khronus Group in general, check out their website.
Return to Full Article - InsideMacGames News


#2 rbarris

rbarris

    Valve Software

  • Developer
  • PipPipPip
  • 219 posts
  • Location:Irvine CA

Posted 03 August 2006 - 01:17 AM

View PostIMG News, on August 2nd 2006, 03:38 PM, said:

The Architecture Review Board for the OpenGL API specification has voted to hand control to the Khronus Group, a technology organization already in control of a number of related 3D technologies. Big hitters like Apple and Google have also recently joined the group, which many hope will help OpenGL compete with the popular competing 3D API from Microsoft, DirectX.

"Khronos"