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Heroes of Might and Magic V Reviewed

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Posted 18 July 2006 - 10:00 AM

Game Chronicles recently reviewed the PC version of Heroes of Might and Magic V. The turn based strategy game offers new storylines, new units, and the addition of 3D graphics. Game Chronicles gave HoMM V a score of 9 out of 10, earning it an Editor's Choice award.

From the review:

Might and Magic provides a wide range of fighters, with numerous special abilities. For instance, peasants provide cheap fodder for the frontlines, squires can mow down resistance with powerful sword attacks, archers can pick off enemy forces before they can get within melee range, and griffons can fly and cross walls to decimate foes.

Heroes themselves play an integral role in combat. While they mostly direct the action from the back of the field, they can jump in to attack, or cast powerful spells to turn the tide of battle. Heroes level up from experience obtained from fallen foes; when your hero levels up, a random stat will improve, and you will be given the choice of upgrading your heroís skills and abilities, allowing him or her to unleash even more powerful tactics.

All of these elements make for an addictive mix of strategy and planning, which you can make as simple or challenging as you want it to be. If you donít want to focus too much on battle, you can set the game to automatically conduct your battles for you, which will provide your army with intelligent strategies for tackling the enemy. You have a staggering array of options available to adapt to your own playing style, but the interface is simple enough that it can be learned in minutes, and thereís no unnecessary micromanagement.
Freeverse Software hopes to have the Mac version of HoMM V available by the Christmas season.

The full review is available at the link below.
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