Oblivion Tips and Cheats FAQ
Posted 10 October 2006 - 07:47 PM
Posted 11 October 2006 - 12:10 PM
I also added a small blurb on book reading. Some books will train you.
Posted 13 October 2006 - 10:12 AM
Posted 17 October 2006 - 06:53 AM
Posted 26 October 2006 - 07:20 AM
Posted 31 October 2006 - 02:15 PM
Ahah! Even though my name is harder to spell, he got mine right! Take that "Tomoto".
Posted 31 October 2006 - 02:41 PM
Posted 01 November 2006 - 12:32 AM
(I wonder how long it takes until tBC is sick of that smiley since everybody uses it in excess... )
"We do what we must, because we can."
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
Posted 01 November 2006 - 07:55 AM
The traditional pronunciation Askil-feas, "d" is silent.
Posted 01 November 2006 - 11:08 AM
Posted 01 November 2006 - 11:36 AM
11/1- Hope you had a happy Halloween! Did you know Halloween comes from a Keltic Pagan tradtion? Anyway I added a combat tip under the Combat Section.
Posted 03 November 2006 - 08:22 PM
Posted 10 November 2006 - 02:31 PM
Added Consol Command Tutorial and Horse link at UESP.net wiki. How to rename your horse is on the second link.
Under horses also added a blurb on how to remove your armored horse if your having conflicts with other mods, how to restore it, and how to set ownership.
Posted 14 November 2006 - 02:18 AM
Posted 17 November 2006 - 06:04 AM
70% I wrote, 30% copy & paste with references. As an active Oblivion player, I'm including all of the important stuff that I've been exposed to for getting the most out of the game.
If a game has many features, I usually create this kind of a one source document so when I forget how do do something or where I got it, I use the FAQ as a reference.
The single most devestating cheats effecting game play are the consol commands. I use them on a limited basis, otherwise why bother playing the game?
Maybe I'm rationalizing, but I use the add gold cheat on a regular basis using the following method. I've found that the Oblivion gates are treaser troves of loot. As a high 20s level character I typically found 25,000 gold worth of loot in one gate (I'm now level 30). However vendors will only play you a portion of it's value. Some vendors will only pay a maximum of 800 gold per high value item and some only 400 gold per item. After I clear a gate and just before I close it (which ejects you back into the normal countryside), I could spend an hour lugging out each individual piece and dragging it to the nearest vendor, which can be quite a distance. Instead I keep track of the loot as I find it, keep any important weapons or armor I want to use, and then I add it up using the vendor's redemption rate and use the "player.additem f 16000" command to give myself 16000 gold, which is what the vendor would have given me for the 25000 haul. In this way I've removed a repetitive and laborious aspect of the game and still feel like I've earned it. Am I deluding myself?