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Lugaru 2 Development Log Update


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Posted 04 May 2006 - 08:23 AM

David Rosen has updated the Wolfire development blog once again with many new additions to Lugaru 2. The latest update showcases underwater effects as promised, specular relflection, and trees.

I am working on in-engine tree and plant growth based on terrain nutrients, water, and sunlight, and it is still in very early stages, but starting to come together. It is focused more on gameplay applications (climbing, breaking,etc.) than on graphics, but will look good too once shadows and lighting are working on the leaves.
Please click on the links below to read the blog and to learn more information.
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