Posted 08 May 2006 - 11:10 AM
So low quality in what respect, Prometheus? I'm curious because it seems pretty polished to me.
Tons of artwork, a fantastic soundtrack, lots of "fluff" (the funny item descriptions, the contacts and the mission logs, etc...) and an obscene number of upgrade options. To me, that seems like pretty high-quality stuff.
The only thing I can think of is that you didn't like the gameplay? Too repepetive, perhaps?
Well, it's very clearly stuck in its genre, I won't argue. I think it does that genre very well, however and that's exactly what I was looking for.
Currently on my third time through with 2 graviton cannons and a tsunami generator up front, an autotrack in back, flea circus missiles and cauldron bombs. Everything maxed, except for engines and wing geometry (which I keep low because the controls get too twitchy). Still looking forward to getting additional controller sets with 3 maxed gravitons and 3 maxed tsumani generators