Anyone try & get F.E.A.R. up & running ( I heard this game was a resource hog!)
Posted 08 April 2006 - 09:46 AM
Posted 08 April 2006 - 09:48 AM
i downloaded the demo, unzipped, installed. but when i tried to launch it it just wouldn't.
Posted 09 April 2006 - 07:00 PM
I've tested Quake 4 as well. I can put all effects and details to max and run it at 1152x854 very smoothly, although I could not confirm the FPS.
Posted 09 April 2006 - 08:08 PM
I've also tested GTA:San Andreas, again it will run fine at native res on medium to low settings but the game will still be jerky. Dropping this to 1024x768, detail on high, view distance on medium, 2x AA and the game is nice and smooth.
I've not noticed the same fill rate issue on MacOS with the video card, so I can only assume this is a limitation of the drivers in Windows XP.
Posted 09 April 2006 - 08:20 PM
I believe it's actually the opposite. The Max OS X drivers aren't nearly as good as the Windows drivers, and therefore you don't see the game ever running at full speed (what it could be), so the performance delta as you scale up resolutions isn't as bad. Also, you might not be running as demanding games on the Mac. For instance, I guarentee Quake 4 would exhibit the same performacne delta between 1024x768 and 1680x1050 on OS X.
The windows drivers are so good that your card is being 100% utilized. This was always a good way to tell whether the bottleneck in your system was processor or video card. If your framerates didn't change much as you dropped resolution, this meant that it was your processor (or drivers) that was the bottleneck, because the video card will always scale based upon resolution, and it can push pixels faster if it has less pixels to push. However, if your framerate was the same at 800x600 as it is at 1024 or 1280, then this means that your video card is being underutilized and the processor can't keep up with the video card.
Posted 10 April 2006 - 06:36 AM