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Half-Life 2 Video


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#1 Rubes

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Posted 06 April 2006 - 01:25 PM

Apologies if this was already posted.

http://www.cabel.nam...fe-2-video.html

Looks like performance is really something.

#2 Huntn

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Posted 06 April 2006 - 01:32 PM

I assume that was on an intel iMac, whoa baby. The floodgates just opened up.
-Hunt'n

#3 Rubes

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Posted 06 April 2006 - 01:36 PM

View PostHuntn, on April 6th 2006, 10:32 AM, said:

I assume that was on an intel iMac, whoa baby. The floodgates just opened up.
-Hunt'n

Yes, he says right before the video that it's an Intel iMac.

I'm seriously impressed with the way it handles it.

#4 DaveyJJ

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Posted 06 April 2006 - 01:39 PM

I have a co-worker at home with a copy and he too says it plays superbly at 1680x1050 with default setting (high). He's "sick at home" today too ... what a coincidence. Screen shots from him coming when I get home.

edit -- He was actually cruel enough to send us a link to a 50MB QT movie he managed to make while playing. And it does look really, really nice.

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#5 Quicksilver

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Posted 06 April 2006 - 01:42 PM

Thanks, Rubes.  That's a great link--I've been looking for a decent quality Quicktime video rather than that YouTube crud.  For those of you who might be wondering, the video contained in this link isn't the same as that hacked bootloader video that we saw before.
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#6 the Battle Cat

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Posted 06 April 2006 - 02:20 PM

View PostDaveyJJ, on April 6th 2006, 12:39 PM, said:

I have a co-worker at home with a copy and he too says it plays superbly at 1680x1050 with default setting (high). He's "sick at home" today too ... what a coincidence. Screen shots from him coming when I get home.
Oh my gosh.  I hope your sick cow-orker will be all right.  Perhaps you should leave work early to see if he is doing OK.  You know, drop by bring him some chicken soup.
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#7 Batcat

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Posted 06 April 2006 - 02:28 PM

View Postthe Battle Cat, on April 6th 2006, 03:20 PM, said:

...You know, drop by bring him some chicken soup.
And antlions. Sick folk need their antlions.

Make sure he's Dled the Lost Coast add-on with its HDR lighting. Cheer him right up.

(You, too. And have a crowbar on me. :) )

#8 bookman

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Posted 06 April 2006 - 03:14 PM

All I can say is WOWEEE what a cool looking game!! :o
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#9 tthiel

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Posted 06 April 2006 - 04:56 PM

HL 2 rocks hard.  I can't wait to play CS:Source on my iMac.  Getting XP home tomorrow.

#10 the Battle Cat

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Posted 06 April 2006 - 07:05 PM

OMG!  I want me a robot gorilla!!!  Holy cow, let em try to mess with me then.  That was absolutely amazing to see.
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#11 Huntn

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Posted 06 April 2006 - 09:21 PM

View Postthe Battle Cat, on April 6th 2006, 08:05 PM, said:

OMG!  I want me a robot gorilla!!!  Holy cow, let em try to mess with me then.  That was absolutely amazing to see.

They call him dog. He, the Gravity Gun, game play,  Havok, graphics, the plot, and the scripting are what makes this game cook. The drive up the river, the drive up the highway, the bridge, the beach, the city are all outstanding environments. HL2 has the absolute most advanced facial features and animations of any game period. In fact they make look Oblivion's characters down right doughy and crude. Although Havok is greatly resented due to it's roll in blocking Mac games, it is absolutely necessary to make the Grav gun give such outstanding effects.

Up to now, raving about HL2 on Mac forums was not all that cool. Now it is. :D

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#12 bobbob

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Posted 06 April 2006 - 11:03 PM

View PostHuntn, on April 6th 2006, 08:21 PM, said:

Although Havok is greatly resented due to it's roll in blocking Mac games, it is absolutely necessary to make the Grav gun give such outstanding effects.

Doom 3 and Ageia have similar physics engines, so it's not necessary, just sufficient.

#13 Huntn

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Posted 07 April 2006 - 05:54 AM

View Postbobbob, on April 7th 2006, 12:03 AM, said:

Doom 3 and Ageia have similar physics engines, so it's not necessary, just sufficient.

Then I should say Havok or equivalent... If the other engines are just as good and are less expensive, I wonder why Havok rules so many games. Why are developers picking Havok over the others?

edit:: Now that I think about it, Doom's physics are not nearly as impressive as HL2.

-Hunt'n

Edited by Huntn, 07 April 2006 - 11:59 AM.


#14 Turtle

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Posted 07 April 2006 - 06:00 AM

Man, I can't wait to see more game vids. Top of my list is FEAR and Far Cry. GTA would also be nice :)

Oh and Guild Wars....

Edit: oooh, wouldnt mind knowing how CoD2 plays ;)

#15 DaveyJJ

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Posted 07 April 2006 - 11:37 AM

View PostTurtle, on April 7th 2006, 08:00 AM, said:

Man, I can't wait to see more game vids. Top of my list is FEAR and Far Cry. GTA would also be nice :)

Oh and Guild Wars....

Edit: oooh, wouldnt mind knowing how CoD2 plays ;)

Far Cry plays great. I'll post some screens this afternoon when I get home from a bunch more games I've tested.

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#16 PeopleLikeFrank

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Posted 07 April 2006 - 11:44 AM

Ooh, all you folks who never played HL2 are in for such a treat! A treat I tell ya!
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#17 teflon

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Posted 07 April 2006 - 12:08 PM

because havok is the name of the moment. Everyone knows what it is. its like what Quake 3 was to graphics engines previously. ie utterly dominant for several years. also it was the first to get to where it is now. Half-Life 2 used it, Halo 2 used it, etc. etc. the list goes on, and when provided with such a list of users against a relative unknown like Aegia, youd probably choose havok if youre a dev.

But, Epic is the first major dev team with a lot of influence over the industry to choose Aegia over Havok... Are they starting a tide?
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#18 DaveyJJ

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Posted 07 April 2006 - 01:55 PM

View Postteflon, on April 7th 2006, 02:08 PM, said:

because havok is the name of the moment.

Partly that yes, but I'd also argue partly (or mostly) from the immersive world, realistic textures and lighting, and story/gameplay too. I don't think it's only the Havok thing, but that certainly is part of it.

BTW, what's the name of the cool mod (Gary's Mod?) for HL2 that lets you play with the objects and physics?

Nevermind ... it's here ... http://gmod.garry.tv/

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#19 bobbob

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Posted 07 April 2006 - 02:08 PM

View PostHuntn, on April 7th 2006, 04:54 AM, said:

edit:: Now that I think about it, Doom's physics are not nearly as impressive as HL2.

They didn't use it for anything except the 'gravity gun' rip-off in the expansion that Aspyr forgot about. Oh, and the rag-doll corpses and flying barrels. That's the game, though, not the engine.

#20 Tesseract

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Posted 07 April 2006 - 03:03 PM

View PostDaveyJJ, on April 8th 2006, 05:55 AM, said:

Partly that yes, but I'd also argue partly (or mostly) from the immersive world, realistic textures and lighting, and story/gameplay too. I don't think it's only the Havok thing, but that certainly is part of it.
Whoa, cut down on the speed reading there boy! ;) The question was "Why is Havok so popular?"