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Kill Monty Updated To 1.0.5


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#1 IMG News

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Posted 29 March 2006 - 01:57 PM

Freeverse updated Kill Monty an arcade shooter, to version 1.0.5.

Updated in this version:

• Added TRON's zombie, and changed the names in the options screen. Fisher Jen is now Jen-O-Tron, and Waterdown is now The Game Grid. The TRON enemies use the same attacking sound as the Agents.
• Picking up another gun while you have the death ray no longer cancels the deathray. It will however change the gun you revert to after you run out of ammo.
• Moved character/level select to its own subscreen in options, uncluttering the normal options screen (to make room for more normal options) and also to make room for more unlockable levels later on.
• Added the option for the large crosshair.
• Made the floor reflect alpha to allow for a transparent floor, and extended the walls below the floor (for the TRON level.)
• Mines are changed to be a bonus weapon now. Each pickup gives an additional 25 mines
Kill Monty requires Mac OS X 10.3.9 or higher and costs $12.95 U.S. to register.
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#2 George the Flea

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Posted 29 March 2006 - 02:12 PM

I believe 1.0.5 has been out for quite some time.  If memory serves, in the range of multiple months, actually.  :)

I'm still sad that Tron replaced Waterdown, though.
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#3 Mister Mumbles

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Posted 29 March 2006 - 02:27 PM

Personally, I didn't like it that much. Those sharks could be a bitch to hit.
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#4 iEvan

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Posted 29 March 2006 - 05:30 PM

View PostGeorge the Flea, on March 29th 2006, 03:12 PM, said:

I believe 1.0.5 has been out for quite some time.  If memory serves, in the range of multiple months, actually.  :)

Ack! You are correct. Apple's web page shows a date of October 17, 2005! This is the last time I trust Version Tracker when posting new patches!  :angry:

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#5 George the Flea

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Posted 29 March 2006 - 06:09 PM

View PostPegasus, on March 29th 2006, 12:27 PM, said:

Personally, I didn't like it that much. Those sharks could be a bitch to hit.

Oh, no doubt.  The sharks were frankly terrible.  But as much as I disliked them, I really dislike the Tron monkeys, and the Tron level in general.  The enemies are impossible to see because of the color scheme (especially if you get there when the blue ones are spawning), and the whole thing is so garishly in-your-face that I find it hard to concentrate on the primary objective (shooting everything).  I generally start the level after that one if I'm going to play a normal style game, just so I don't have to deal with it.
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