Update: Bungie.net has posted an article about the upcoming Vista version of Halo 2. Towards the end of the article, a mention about a Mac version is made:
Halo 2 Coming To Windows Vista (Updated)
#1
Posted 10 February 2006 - 10:36 AM
Update: Bungie.net has posted an article about the upcoming Vista version of Halo 2. Towards the end of the article, a mention about a Mac version is made:
#2
Posted 10 February 2006 - 10:40 AM
--Eric
#4
Posted 10 February 2006 - 10:54 AM
I have no strong feelings on this matter, and I'm not looking to start trouble, but this scenario is exactly what some people are worrying about, in theatres for your viewing (dis)pleasure, late 2006.
Josh
Dell P4/1.4GHz - GF4Ti - 512MB RAM - Windows XP SP2
#5
Posted 10 February 2006 - 11:01 AM
Joshua, on February 10th 2006, 08:54 AM, said:
I have no strong feelings on this matter, and I'm not looking to start trouble, but this scenario is exactly what some people are worrying about, in theatres for your viewing (dis)pleasure, late 2006.
Josh
I don't know about that. I doubt the Macintosh has anything to do with the exclusivity of this deal. Microsoft just wants a few gems to make upgrading to Vista more appealing.
#6
Posted 10 February 2006 - 11:06 AM
mtrank, on February 10th 2006, 10:49 AM, said:
News broke preliminarily about this, and there's already quite a discussion on in Shooters, too.
Joshua, on February 10th 2006, 10:54 AM, said:
I have no strong feelings on this matter, and I'm not looking to start trouble, but this scenario is exactly what some people are worrying about, in theatres for your viewing (dis)pleasure, late 2006.
Josh
Vista has been in beta for awhile, and I've not heard of it booting on a production MacTel yet. XP was supposed to be easy, too, and many got their hopes up, only to have them dashed.
Marble, on February 10th 2006, 11:01 AM, said:
#7
Posted 10 February 2006 - 11:08 AM
mtrank, on February 10th 2006, 11:49 AM, said:
I heard a lot of complaints about Halo 2 ending abruptly or incompletely or something....
Quote
There's more to it than EFI. XP was going to be hacked to run in "two weeks", yet there's now a pot of over $10,000 to someone who can manage it, and nobody has. (Leading to silly conspiracy theories about people just holding off to see how high the amount gets, when Occam's Razor tells you that it's just really hard or possibly downright impossible without significant re-engineering.)
--Eric
#9
Posted 10 February 2006 - 11:17 AM
And I wouldn't take anything to do with Halo 2 is a bad sign for Mac gaming: it's a game FROM Microsoft, which most games are not.
What does your Mac, PC or PlayStation 3 do all night?
It could be working on cures for cancer and Alzheimer's.
Play Quake Wars on Mac?
#10
Posted 10 February 2006 - 12:46 PM
I, for one, won't hold my breath.
#11
Posted 10 February 2006 - 12:52 PM
gromit, on February 10th 2006, 06:46 PM, said:
I, for one, won't hold my breath.
Dangnabbit, beat me to the punch.
At least if Microsoft was funding the port, they could actually *afford* to pay the licenses to make it happen...
#12
Posted 10 February 2006 - 01:19 PM
nagromme, on February 10th 2006, 12:17 PM, said:
And I wouldn't take anything to do with Halo 2 is a bad sign for Mac gaming: it's a game FROM Microsoft, which most games are not.
Well actually, Westlake Int. ported Halo if I recall. Microsoft had nothing to do with it. Maybe was Bungie more inclined to make concession so that the port would happen, but it ends there. If a Mac publishers believes it can port Halo 2, we will get Halo 2. That's it. NOTHING to do with Microsoft's mac dedication.
Then on the subejct of dual booting with VISTA on a mac, it won't happen. Or at least not enough people will do it to really hurts sales. The only reasons I would is to play a Game like Half Life 2, and then i'd need to be on drugs, have VISTA in one hand, HL2 in the other and a gun behind my head.
Tell me if I'm wrong but I firmly believe most of us like to game on our Macs, not on a windows box, otherwise we would already have one.
#13
Posted 10 February 2006 - 01:38 PM
MS have to realise that they wouldnt lose any real money from the PC version of the game if they allow a mac port. The mac market is pretty small compared to the PC one, and the PC legendarily has better frame rates etc. so much so that some people will ignore a mac version to play the PC version... not to mention that the PC version often comes out first...
I guess well just have to wait and see what kind of negotiations Macsoft are in with MS, and if they can pull it off (of course thats the only way wed actually hear about it, but still).
Macbook Pro - C2D 2.4Ghz / 4GB RAM / Samsung 830 256GB SSD / Geforce 8600M GT 256Mb / 15.4"
Cube - G4 1.7Ghz 7448 / 1.5GB RAM / Samsung Spinpoint 250GB / Geforce 6200 256Mb
Self-built PC - C2Q Q8300 2.5Ghz / 4GB RAM / Samsung 830 256GB SSD / Radeon 7850 OC 1GB / W7 x64
and a beautiful HP LP2475w 24" H-IPS monitor
#14
Posted 10 February 2006 - 02:02 PM
teflon, on February 10th 2006, 02:38 PM, said:
MS have to realise that they wouldnt lose any real money from the PC version of the game if they allow a mac port. The mac market is pretty small compared to the PC one, and the PC legendarily has better frame rates etc. so much so that some people will ignore a mac version to play the PC version... not to mention that the PC version often comes out first...
I guess well just have to wait and see what kind of negotiations Macsoft are in with MS, and if they can pull it off (of course thats the only way wed actually hear about it, but still).
I don't have any personal knowledge of the internal dynamics of the Microsoft Games division, but I would be very surprised if anyone from Bungie has that kind of pull. They are smart guys, and they are valuable assets to Microsoft, but not so valuable that Microsoft is going to take a financial hit just to satisfy their whims.
And, frankly, I'd be surprised if anyone at Bungie even really cares. If they thought that what was good for Bungie's bottom line meant abandoning the Mac, why would they choose to sacrifice Microsoft's bottom line, instead? I'm sure stock options were part of the buyout deal. What's good for Microsoft is good for Bungie, and the issue probably ends there. If anyone is the least bit inclined to have this port done at all, it's going to come down to the numbers, period.
#15
Posted 10 February 2006 - 03:08 PM
I still think I have the right strategy... 3-4 months ago I decided I was going to get one more PPC machine, then do my customary 3-4 years until the next machine. Jumped on the $2150 dual 2.7 refurb, so I'm looking Intel something during 2008 (or early 2009)... it very well could be that I'd be able to get better (or cheaper) Intel hardware not from apple, still run X and have 'blowz for gaming.
#16
Posted 10 February 2006 - 03:22 PM
nagromme, on February 10th 2006, 12:17 PM, said:
Microsoft will license it to a Mac porting company if it's in their financial interest to do so. The middleware issues are still there, but ultimately, if it's feasible for a Mac company to negotiate a licensing deal, then there's no reason for Microsoft to hold out, if there's a buck to be made.
The Vista exclusive thing, as has been pointed out, is more to get users of older versions of Windows to upgrade. Last I heard, a good fifty percent of Windows installs were still running 2000, almost five years after the release of XP. That's a burden for Microsoft in terms of legacy support, and represents far more customers than the entire Apple customer base. They have far more interest in drawing their own users to purchase an upgrade than trying to woo people over from Apple.
---
MBP: C2D @ 2.66 Ghz | GeForce 9600M GT 256Mb | 8GB RAM | 120GB SSD + 500GB HD | 10.6.2 / W7 x64
PC: Q9550 | 6950 2GB | 8GB RAM | 80GB SSD + 750GB HD | W7 x64
#17
Posted 10 February 2006 - 03:55 PM
#18
Posted 10 February 2006 - 04:21 PM
#19
Posted 10 February 2006 - 04:59 PM
MightySlugMan, on February 10th 2006, 04:55 PM, said:
Not at all; it would play fine on PPC even if they updated it. Halo is more dependent on graphics card power than CPU power. The only reason not to do a PPC version is if whoever ports it doesn't want to bother taking the time. But if it happens, it will be sufficiently soon that not doing a PPC version would lose quite a few sales.
--Eric
#20
Posted 10 February 2006 - 06:21 PM

















