Instead of exploring more of the family dynamic from the first game, Underminer concentrates on Mr. Incredible and his frigid friend, Frozone. In a quick bit of setup at the beginning of the game, Mr. Incredible sends Elastigirl, Dash, and Violet to take care of things on the surface while he and Frozone take care of business in the underworld. While there, they will battle a seemingly endless onslaught of robots as they make their way through the Underminer's underground world. Think 1940's sci-fi at the center of the earth, and you've got an idea of the design of the levels. Lots of gears and gizmos abound in the background, and loads of rusty, riveted metal. It's all up to Mr. Incredible and Frozone to foil the Underminer's dirty plans. I must admit, I had wanted to be able to use the other supers in the family during the game, but in the end, the game design works much better for the two who have been chosen.
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