Noema, on February 25th 2006, 10:04 AM, said:
The Thorius quest may be dependent on other actions you take in the game. He just wanted you to kill some poor slob who took a notion on his daughter. It really just made you feel bad for taking the quest in the first place.
Didn't notice this post until today. I guess it's just as well I didn't figure this one out.
I missed out on one quest, a gate in the side of mountain early on that required a key. But, I killed the goblin that I think would have enabled me to get the key. Too bad... I hated those goblins from the earlier games.
You are talking about Giscard west of Formello. You find a body elsewhere in the game that when searched provides you with a letter of introduction to Giscard. Giscard hires you to remove a goblin from his storeroom (behind the locked gate you mention) The goblin just wants some goblin wine that was taken from him, you can either kill him or find him several bottles of goblin wine to complete the quest. Just like you felt bad for killing the daughter's suitor, I felt bad about killing the goblin so I returned what was stolen from him.
MacProject, on February 27th 2006, 08:18 AM, said:
I think the Dowdy metal bar quest is one of those never-ending quests that exist in some other Spiderweb games (ie: Geneforge III). It's there to provide you with a good source of income throughout if you're ever stuck for cash. Plenty of iron bars exist for that purpose.
But good to hear you finished the game. I'm almost there myself.
You know what I expected to happen? I thought that I was going to go there just before the end of the game and he was going to give me a super duper killer diller sword or spear, something special he created with the iron I brought him, out of gratitude for bringing him raw materials he couldn't get elsewhere.