Colin McRae Racing Mac
#61
Posted 11 April 2006 - 04:30 PM
#62
Posted 11 April 2006 - 07:41 PM
WSTE_M, on April 11th 2006, 05:41 PM, said:
Not the good ones. Age of Empires II still sells a pretty hefty number of copies on the PC for example, even quite some time after Age III has been released. The flash-in-the-pan games, yeah...but those were rarely ported anyway. Because of the delays, Mac ports have pretty much mostly been the type of games that would have a reasonably wide appeal and not be the sort of thing that people forget about after a few weeks or months.
--Eric
#63
Posted 12 April 2006 - 03:02 AM
Batcat, on April 11th 2006, 03:30 PM, said:
Thanks
iRolley, on April 11th 2006, said:
We would love to do something like that but unlike an original PC game where you might have a section finished so you can release a demo of that area, a Mac port is converting a finished game so the entire game and demo is finished from the beginning. The only task is to get it running correctly, once the demo is fine so is the full game and vice versa so being able to release the demo first is normally impossible. However we can and normally do release the Demo as soon as we have a finished version.
Cheers,
Edwin
#64
Posted 14 April 2006 - 06:35 AM
I'm glad a game like Fable – The Lost Chapters makes it to the Mac and I have no intention to boot into Windows just to play that game. And I think MANY Mac users think the same way. I hate Windows, it's a piece of crap, and I can't be bothered to waste hard drive space for an outdated, insecure OS.
Maybe I'm not hardcore enough – at least not in the sense of "have to get F.E.A.R on release date or I'm gonna die" – or I'm just too old for that stuff. But, like many other users, I've got three consoles and a Mac. If I'm desperate to play something that will never, ever make it to the Mac, there's a big chance it's available for consoles.
Let's be honest: Our iMacs and MBPs are pretty darn cool, fast machines. But even an Xbox 360 blows them out of the water frame- and resolution-wise and the PS3 will beat the living daylight popsnizzle out of them.
Edwin and the other fine guys at Feral: Keep up the great work, bring some cool niche titles to our platform and release Fable as soon as possible.
2.3 GHz i7, 8GB RAM, 256GB SSD
Nvidia GeForce GT 650M 1GB VRAM
OS X Mountain Lion (10.8.2)
#65
Posted 14 April 2006 - 10:45 PM
edddeduck, on April 12th 2006, 03:02 AM, said:
Cheers,
Edwin
Well, for a demo you only have to to QA a few tracks/levels instead of the whole game. I agree that if the demo runs properly than the engine is working properly so the whole game should run as well, but you still have to QA it all, no?
Anyway I am not in that business right now, so who am I to talk.
I agree with Jan though. I will probably NEVER install windows on my Mac, although, I like Mac port to be released ASAP, I think 2-3 months is fine, take for example the Quake 4 port. But a good game is always a good game, and Feral is the only company doing racing games. I am very happy you guys chose Colin Mc Rae. Feral has my whole support, porting Max Payne, Black and White, XIII, fable, almost all mac racing games... you guys really choose your port very carefully. We appreciate that.
#66
Posted 18 April 2006 - 03:18 AM
iRolley, on April 14th 2006, 09:45 PM, said:
We don't have two parallel development paths, as the demo and the game are in effect the same. As such things happen at the same time. Hence they tend to be finished at the same time. Although the number of levels to QA might be lower, the number of machines and graphics cards don't get any smaller and that is what tends to take the time.
iRolley, on April 14th 2006, 09:45 PM, said:
Thanks for the kind comments
Cheers,
Edwin
#67
Posted 25 April 2006 - 04:27 AM
#68
Posted 25 April 2006 - 04:49 AM
frank_t, on April 25th 2006, 03:27 AM, said:
As an F1 fan myself I would love to spend my days developing/porting a new F1 game! Your comments along with others via email influence what games we licence in the future, but as you have mentioned this depends on contracts and other items that are often out of our control.
As I am not a time traveller I don't know what games will eventually make it to the Mac but I am sure that
an F1 game will make it to the Mac again at some point in the future after the exclusive Sony licence has finished. As this is not until the end of the 2007 season at the earliest we will not find out for quite a while.
Edwin
#69
Posted 25 April 2006 - 12:21 PM
edddeduck, on April 25th 2006, 11:49 AM, said:
As I am not a time traveller I don't know what games will eventually make it to the Mac but I am sure that
an F1 game will make it to the Mac again at some point in the future after the exclusive Sony licence has finished. As this is not until the end of the 2007 season at the earliest we will not find out for quite a while.
Edwin
The release of F1 2000 on the Mac was great! I used to play Microprose Grand Prix 2 under emulation before that - it was the only reason I ever even got the emulator. With a proper Mac release you could use a wheel and pedals which was so much better. The only problem with F1 2000 is that it wasn't as customisable. I used to download updated cars and tracks for each season with GP2.
If another F1 game arrives I'll buy. I hope F1 2000 works on an Intel Mac when I have to upgrade otherwise I'll need to keep an older Mac around somewhere.
#70
Posted 25 April 2006 - 01:02 PM
One can dream i guess
#71
Posted 26 April 2006 - 10:59 AM
Will the game support widescreen display ?
and what kind of wheels can I use ?
I was thinking of the Saitek R220, can it be used ?
(and with Total Immersion & F1200 too ?)
W
#72
Posted 26 April 2006 - 02:54 PM
WSTE_M, on April 26th 2006, 10:59 AM, said:
Will the game support widescreen display ?
and what kind of wheels can I use ?
I was thinking of the Saitek R220, can it be used ?
(and with Total Immersion & F1200 too ?)
W
True, I hope Colin Mc Rae will support Widescreen.
I use the logitech Momo Racing. The steering wheel is fine but the pedals are bad (not enough pressure, you don't feel when you are pressing it or not).
Total Immersion and F1 2000 are great games. TI does not run well on my Intel Imac though. Haven't tried F1 2000.
#73
Posted 27 April 2006 - 02:39 AM
iRolley, on April 26th 2006, 01:54 PM, said:
Total Immersion and F1 2000 are great games. TI does not run well on my Intel Imac though. Haven't tried F1 2000.
F1 2000 plays fine under Rosetta and TIR should run OK if you turn down the graphics settings to near to the minimum settings.
Colin McRae should have full widescreen support but this will be confirmed at a later date as it is not certain yet. If it is possible to have the game in widescreen we will.
Cheers,
Edwin
#74
Posted 27 April 2006 - 08:40 AM
edddeduck, on April 27th 2006, 10:39 AM, said:
Colin McRae should have full widescreen support but this will be confirmed at a later date as it is not certain yet. If it is possible to have the game in widescreen we will.
Cheers,
Edwin
Cool! iHope for the best.
What about the Saitek wheel ?
W
#75
Posted 27 April 2006 - 08:59 AM
WSTE_M, on April 27th 2006, 07:40 AM, said:
What about the Saitek wheel ?
W
Supported USB Devices
We support Saitek wheels although I have not tested your specific one. I would try out a demo for Ford Racing or TIR and test the wheel, it should work fine.
FFB (if the wheel has the function) will not as far as I know work as Saitek don't have FFB drivers on the Mac.
Cheers,
Edwin
#76
Posted 27 April 2006 - 12:32 PM
edddeduck, on April 27th 2006, 04:59 PM, said:
We support Saitek wheels although I have not tested your specific one. I would try out a demo for Ford Racing or TIR and test the wheel, it should work fine.
FFB (if the wheel has the function) will not as far as I know work as Saitek don't have FFB drivers on the Mac.
Cheers,
Edwin
Cool!
Many thanks for the reply!
You may not support the R220, but you do suppor the R440, which is better (has rubmle feedback) weee!!
W
#77
Posted 27 April 2006 - 07:42 PM
I check this site daily for news. One day it will be here. I'll most likely sell my G5 and go Intel and just play everything via windows mode. Much cheaper games, better games, no wait needed. Just stop by your local Walmart and you're good to go.
iMac 24" Intel Core 2 Duo (2.16)
2 Gigs Ram
7600 GT 256MB Graphics Card
Blue Toothed Keyboard & Mighty Mouse
#78
Posted 28 April 2006 - 12:12 AM
teamturbo_2000, on April 27th 2006, 09:42 PM, said:
Yeah, but then you have to buy that nasty, smelly Windows, and then you have to reboot and stuff. Bleh.
Well, seriously, over the last week or so I've asked myself if dual booting would really be that bad, so I've been monitoring my computing habits. It would actually be worse than I thought...I really do pretty much need OS X going all the time, especially on those occasions when I'm rendering stuff using one CPU and gaming with the other. ('Course, I'm not playing games like Quake 4 when I'm doing that, but with lesser games it's fine.)
So! Since it's been oh, whole MINUTES since anyone's asked, I'll just say:
Is it done yet? Is it done yet? Is it done yet? Is it done yet? Is it done yet? Is it-- [bans self from board]
--Eric
#79
Posted 28 April 2006 - 08:41 AM
Eric5h5, on April 28th 2006, 01:12 AM, said:
Well, seriously, over the last week or so I've asked myself if dual booting would really be that bad, so I've been monitoring my computing habits. It would actually be worse than I thought...I really do pretty much need OS X going all the time, especially on those occasions when I'm rendering stuff using one CPU and gaming with the other. ('Course, I'm not playing games like Quake 4 when I'm doing that, but with lesser games it's fine.)
Quote
Is it done yet? Is it done yet? Is it done yet? Is it done yet? Is it done yet? Is it-- [bans self from board]
--Eric
#80
Posted 28 April 2006 - 11:26 AM
Batcat, on April 28th 2006, 10:41 AM, said:
Don't worry, it won't have 3D support, making it useless for games.
Quote
Oh...well, THAT explains why I've been trying to ban you for a week now, and nothing happens! Dammit!
--Eric

















