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Colin McRae Racing Mac


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#41 striderdm1

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Posted 09 March 2006 - 12:59 PM

aye you better!!!  ;)  Still waiting of my copy to be delivered - so eager beaver!

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#42 placy

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Posted 12 March 2006 - 03:18 PM

View Postedddeduck, on February 9th 2006, 11:34 AM, said:

Firstly....

The Mac version will not have Starforce as it does not exist on the Mac.

Secondly....

This is how StarForce works...

Starforce has 3 levels.
1: disc validation (like securom)
2: code hooks that check via disc validation at certain triggers used by the software
3: active online authorisation
most use number 2
... stuff deleted...

I know people have had issues with Starforce but this have mostly been either compatibility issues with motherboard CD drive combinations (not surprising if you think about the amount of motherboards and CD drives), or because they have image mounting software.

I agree that it is not the best solution and it appears to have some major issues on some machines but in a perfect world I would not see 100+ a day bit-torrent downloading of our games either.

And I guess in a perfect world a software protection company wouldn't post links in it's forum to bit-torrents
of a company's game that doesn't use it's protection system.

http://www.galciv2.c...emp/starfo2.jpg

#43 Civic

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Posted 24 March 2006 - 08:29 AM

How far are you guys, Edwin? I... can't... waaait... anymore. :wall:


:)

#44 Pzailokyba

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Posted 24 March 2006 - 08:49 AM

Owww so many good games games coming this year :)

#45 Gerwin

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Posted 24 March 2006 - 08:56 AM

View PostPzailokyba, on March 24th 2006, 03:49 PM, said:

Owww so many good games games coming this year :)
Racing games?

#46 edddeduck

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Posted 24 March 2006 - 09:02 AM

View PostCivic, on March 24th 2006, 07:29 AM, said:

How far are you guys, Edwin? I... can't... waaait... anymore. :wall:

:)

Progress is steady but unspectacular. I don't want to say anything else as I don't want to jinx anything but I can say we should have a lot more information and news on all our games in development over the coming weeks and months.

As I mentioned above I will post any cool titbits as and when in this thread.

#47 iRolley

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Posted 24 March 2006 - 01:35 PM

View Postedddeduck, on March 24th 2006, 10:02 AM, said:

Progress is steady but unspectacular. I don't want to say anything else as I don't want to jinx anything but I can say we should have a lot more information and news on all our games in development over the coming weeks and months.

As I mentioned above I will post any cool titbits as and when in this thread.

Nice. So how did the cool titbits progress so far ?   :D

#48 edddeduck

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Posted 27 March 2006 - 03:11 AM

View PostiRolley, on March 24th 2006, 12:35 PM, said:

Nice. So how did the cool titbits progress so far ?   :D

It has been two days since my last post and those days were a weekend so funnily enough I have nothing new to say yet. :)

I did have a nice weekend though.  

-Edwin

#49 the Battle Cat

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Posted 27 March 2006 - 09:58 AM

WHAT??  You no looky up!  You no talky!  You WORKY WORKY!!
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#50 edddeduck

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Posted 27 March 2006 - 10:09 AM

View Postthe Battle Cat, on March 27th 2006, 08:58 AM, said:

WHAT??  You no looky up!  You no talky!  You WORKY WORKY!!

You should see the whip scars we all have from our HR guy who believes in physical motivation,
that and the fact we get 1 day a month without gags on a rota system means most of us don't know what talky talky is but rest assured we are trying our best to get everything done. This week the PR guy has been threatened that he will be food for the rest of us if we don't finish soon.

So don't worry be happy :) It could be worse!

#51 George K.

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Posted 27 March 2006 - 10:18 AM

Egads! Please don't eat me!

#52 Mr.Rogue

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Posted 29 March 2006 - 07:59 AM

View Postedddeduck, on March 27th 2006, 05:09 PM, said:

This week the PR guy has been threatened that he will be food for the rest of us if we don't finish soon.
I feel for you Ed, we both know where George has been, so the thought of eating him isn't a particularly pleasant prospect :P

#53 flargh

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Posted 29 March 2006 - 08:06 AM

View PostMr.Rogue, on March 29th 2006, 08:59 AM, said:

I feel for you Ed, we both know where George has been, so the thought of eating him isn't a particularly pleasant prospect :P

Just boil him first and stay away from the sweetbreads.
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Columnist, Macworld "Game Room"

#54 the Battle Cat

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Posted 29 March 2006 - 09:01 AM

You could make a lutefisk of him.  The lye soak would do him good and it would clean out all those wrinkled puckers.
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#55 iRolley

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Posted 10 April 2006 - 09:16 AM

Hum... sorry for being somewhat ON topic:  :P

edddeduck, I am getting so old I'll soon be unable to drive safely... any news?

#56 edddeduck

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Posted 10 April 2006 - 09:44 AM

View PostiRolley, on April 10th 2006, 08:16 AM, said:

Hum... sorry for being somewhat ON topic:  :P

edddeduck, I am getting so old I'll soon be unable to drive safely... any news?

I have asked how much I can tell and show you guys right now, and I have been given my limits :).

I am allowed to say development has been steady over the transition period to Universal Binaries... Dual Binaries... FAT Binaries... Dual Universal Binary Appication... Universal Applications (finally got the name right phew..), the game is now a compiling UA and we are still aiming for the Q2 release date.

If I am a little quiet on the news it is normally because development is a lonely task at times, and if we are quiet it often means we are hunting wabbits err... I mean bugs.

Cheers,

Edwin

#57 iRolley

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Posted 10 April 2006 - 02:53 PM

View Postedddeduck, on April 10th 2006, 09:44 AM, said:

I have asked how much I can tell and show you guys right now, and I have been given my limits :).

I am allowed to say development has been steady over the transition period to Universal Binaries... Dual Binaries... FAT Binaries... Dual Universal Binary Appication... Universal Applications (finally got the name right phew..), the game is now a compiling UA and we are still aiming for the Q2 release date.

If I am a little quiet on the news it is normally because development is a lonely task at times, and if we are quiet it often means we are hunting wabbits err... I mean bugs.

Cheers,

Edwin

Thanks for the feedback, it's good to know you guys are still on track. Was moving to a UB, heu..  UA, more trouble than you expected?

thx again.

#58 WSTE_M

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Posted 11 April 2006 - 12:14 PM

edddeduck I dont mean to be a complete asshat, but things like these are the ones that help kill mac gaming.
Yes I know you know, but most of the time you act as if you dont.
Too little too late. Its great that you take the time to write that this or that is dealyed, cancelled or changed and even sometimes why, but its not going to change the situation one bit once it comes to the coins in the pocket.

Online everyone is compassionate, but in real life....

[edit: ahh screw it, im beating a dead & buried horse]

W
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#59 iRolley

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Posted 11 April 2006 - 02:53 PM

View PostWSTE_M, on April 11th 2006, 12:14 PM, said:

edddeduck I dont mean to be a complete asshat, but things like these are the ones that help kill mac gaming.
Yes I know you know, but most of the time you act as if you dont.
Too little too late. Its great that you take the time to write that this or that is dealyed, cancelled or changed and even sometimes why, but its not going to change the situation one bit once it comes to the coins in the pocket.

Online everyone is compassionate, but in real life....

[edit: ahh screw it, im beating a dead & buried horse]

W

Excuse me for acting as if I don't know, but I don't. What is killing mac gaming. Delays ?

As a software developer, I am rarelly surprised when a release date is way off. It IS popsnizzlety, but nothing new. And that's not just mac gaming, it's the whole software industry. Take Mozilla or Blizzard, to them the official release date is always When It Is Done. I agree though that in some case maybe they could throw the dog a bone, by releasing a demo before releasing the full game... or something.

#60 WSTE_M

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Posted 11 April 2006 - 03:41 PM

View PostiRolley, on April 11th 2006, 10:53 PM, said:

Excuse me for acting as if I don't know, but I don't. What is killing mac gaming. Delays ?

As a software developer, I am rarelly surprised when a release date is way off. It IS popsnizzlety, but nothing new. And that's not just mac gaming, it's the whole software industry. Take Mozilla or Blizzard, to them the official release date is always When It Is Done. I agree though that in some case maybe they could throw the dog a bone, by releasing a demo before releasing the full game... or something.

Because unlike Photoshop, Flash or whatever, games have a tendancy to be outdated pretty quickly.
How much is a game like Nascar 2002 worth, when there is a copy of Nascar 2003 right next to it ?

So why should I buy an old game for the Mac OS, when I can have a new game for the Windows OS on my mac....
ahh porting buisness may die soon, and that might be for the better. Hopefully the porting houses will reshape for making original content.

W
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