Freespace 2 is Freeware!
Posted 20 January 2006 - 05:05 PM
Freeware program, open-source code: Program can be freely redistributed, but there might be restrictions on how the source code can be used or viewed.
Public domain/Commons program and source code: No entity claims ownership over the source nor the program, both have no restrictions regarding their use and modification.
Finally, note that there is shaky (at best) legal ground for the concept of "abandonware." As yet no court has set precedent regarding the legality of "abandonware" status. Copyrights, patents, and licenses governing a program's code, media, and concepts may individually expire over time (some after a very long time), but generally as long as someone or some entity is around to fight for their proper ownership rights of some part of the program, they are just in doing so.
Posted 20 January 2006 - 05:38 PM
Like what id does with Doom etc. You can get a zillion variations of free Doom engines anywhere, but all the artwork, sounds etc. are still copyrighted, so you still have to buy the game. (Unless you just wanna play the shareware levels.)
Posted 20 January 2006 - 07:31 PM
Posted 22 January 2006 - 03:06 AM
I would like to see a "use it or lose it" clause in the law, where if for a certain amount of time a copy of a work cannot be legally obtained for a reasonable price, the copyright holder must either make it available again or release it to the public domain.
But for now, downloading "abandonware" is illegal in most places and you would do well to remember it.
Posted 22 January 2006 - 12:58 PM
Posted 22 January 2006 - 04:25 PM
But if the author is alive, can't they renew it?
Posted 03 March 2006 - 09:57 AM
Has anyone figured out how to activate all the nifty new features of FS_Open, light glowmaps, etc? It doesn't seem to be working for me. The OSX readme says to put command-line options in $(HOME)/Library/FS2_Open/data/cmdline_fso.cfg , and I did, but no joy.
Posted 07 March 2006 - 05:52 PM
From the readme:
FS2_Open version 3.6.7 for OS X
* Mac OS X 10.2.8 or later
* PowerPC G4 867 MHz or faster
* 512 MB of memory
* ATI Radeon 7500 or NVIDIA GeForce2 with 32 MB Video RAM
* Original game data files + a minimum of 60 MB of disk space
* OpenAL 1.0 framework installed
* Max OS X 10.4 or later
* PowerPC G4 1.2 GHz or faster
* 1 GB of memory
* Video card with 64 MB of RAM, 128 MB for all effects enabled
* Original game data files + a minimum of 260 MB of disk space
* Over LAN, only TCP/IP is supported
* Over Internet, requires 56 Kbps modem or faster connection
Installation assumes that you already have the game data installed somewhere on you hard drive. Simply
drag FS2_Open and FS2_Open-debug into the location where you have installed the game data. Double
click on FS2_Open to run the normal build of the game or FS2_Open-debug for the debug version. For
adjusting the default video settings please see "Release Notes" below.
In the future an installer will be made available to do a full install from the original Windows CD-ROMs.
You will need the original Freespace 2 data files to play this version. You may be able to find these files
elsewhere but that is not a topic that will be discussed here.
Edited by Huntn, 07 March 2006 - 10:26 PM.