dgallina, on January 29th 2006, 02:22 AM, said:
Talking about bugs: Civ 3 Complete has crashed 3 times in about 6 hours of separate play on my dual 1.8ghz G5 and 1.5 Ghz G4 PowerBook (both running 10.4.4).
E-mail your crash logs to me : firstname.lastname@example.org.
osprey54, on January 29th 2006, 05:09 PM, said:
in terms of slow, i can provide an example of how it's not turnbased slow, but actually SLOW slow. For example, in the original CivIII, when playing the huge earth scenario in modern times, the AI turn could take up to 1 hour to complete. On a friend's PC, a similar turn (actually with more nations and cities and units total) would take FAR less time to complete.
That's great to hear - I haven't had very good luck reproducing this. Every time I benchmark the AI on my 800 MHz G4 vs. my 933 MHz P3, I get roughly the same timings out of the AI. If you can provide me with a saved-game file that exhibits slowness on the Mac but is dramatically faster on the PC, I can probably fix this pretty easily. E-mail it to email@example.com.
Also, on the topic of full screen mode (Brad, you may be able to answer this), why don't more games have the ability to hide the game or put it into a windowed mode nowadays?
I think most games do (Civ3 included). I suppose there are specific games that may not, but of the recent titles I've worked on, I'm not aware of any that don't allow this.