Randy Pitchford - Gearbox Software
Quake 1, Episode 1, Mission 2.
Walk into the last room with the two blocks that float out of the floor and into the wall (like keys).
Those things make you just stand in place and watch – perfect misdirection.
As you watch the door in front of you open, BAM a fiend is jumping all over your back (he got silently let loose when the door behind you also opened).
That fiend makes me jump, every time.
Please follow the links below to read their answers and please feel free to comment on the game that scared you most.Quake 1, Episode 1, Mission 2.
Walk into the last room with the two blocks that float out of the floor and into the wall (like keys).
Those things make you just stand in place and watch – perfect misdirection.
As you watch the door in front of you open, BAM a fiend is jumping all over your back (he got silently let loose when the door behind you also opened).
That fiend makes me jump, every time.
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