World of WarCraft Expansion Details?
Posted 18 October 2005 - 07:53 AM
Posted 18 October 2005 - 12:57 PM
Posted 18 October 2005 - 05:43 PM
Turtle, on October 19th 2005, 02:57 AM, said:
The consensus at the moment is that the extra 10 levels will be 10 levels of a "Hero" class - Not 10 levels of your existing class. At the moment the talent trees and specifically designed and tweaked so that only 51 points will make them work in a balanced way so this seems fairly obvious. I just hope we get a LOT more endgame content with the new patch, PvP is all well and good but I'd like to see more non-raid endgame stuff for those of us who can't join up with MC/BWL guilds - and those of us also in Australia who get screwed with pings/timezone differences
Posted 18 October 2005 - 05:58 PM
IPY da Pinhead, on October 18th 2005, 11:43 PM, said:
With respect to the non-raid endgame stuff, "Hear, hear!" I've pretty much stopped playing my level 60 pally because I couldn't devote 5 hours every other day to a 20 or 40 person raid in order to get "Dragon Kill" points in my guild that would let me bid on the coolest items.
Posted 18 October 2005 - 07:05 PM
IPY da Pinhead, on October 18th 2005, 03:43 PM, said:
When Blizzard announced the new Silithus content there was both solo, 5-man 20-40 group content. After the release people quickly noticed that the "solo" part was edited out. I don't remember if there was much of a comment from blizzard even when people found the original update information on the european site (which has since been changed).
Sure there will be more solo content but I doubt it will be sufficient. People chew through solo content at insane speeds. At the end of the day, Raid content is the bread and butter of this and other MMOs. So more then anything, look forward to a lot more raid junk.
Beh I hate raids.