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Darwinia Examined


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#1 IMG News

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Posted 11 October 2005 - 08:17 AM

Introversion's Darwinia has received another review from the PC side, this time from PC Boomtown. The uniqueness of Darwinia's real time strategy game play has impressed many reviewers lately and led to favorable scores. PC Boomtown is no exception, giving Darwinia 8 out of 10.

For a game that looks so abstract Darwinia is remarkably immersive. A lot of this is down to the intricate campaign structure that actually makes you feel like you’re part of this strange little world. You begin to sympathise for these little green guys – especially when you here their anguished screams as they are eaten by prowling virii.

Even the interface, from the menu screen to the world map, is lovingly conceived and all part of the overall experience. Like in its previous effort, hacking title Uplink, Introversion doesn’t want you to think you’re playing a game. Of course you know you it isn’t real (unless you’re playing it with the confines of a rather snug jacket and a padded cell) but with a little suspension of disbelief the scenario becomes quite plausible.
The Mac version of the game is brought to the platform by the good folks at Ambrosia Software. For the full review click on the link below.
Return to Full Article - InsideMacGames News


#2 Lectrick

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Posted 11 October 2005 - 09:27 AM

I tried this game and it was unique and fun up until the part where you have to spend minutes upon minutes on end manually guiding the little guys back to home base. The mindlessness of this part turned me off after enough of it and I haven't played the game since. The premise/dynamics/art are otherwise interesting, however.

#3 Nookster

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Posted 11 October 2005 - 11:59 AM

Lectrick, on October 11th 2005, 03:27 PM, said:

I tried this game and it was unique and fun up until the part where you have to spend minutes upon minutes on end manually guiding the little guys back to home base. The mindlessness of this part turned me off after enough of it and I haven't played the game since. The premise/dynamics/art are otherwise interesting, however.

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That's exactly when I dumped it. Wasn't just me then.
Ironing his Moschino's...

#4 Yann

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Posted 11 October 2005 - 02:42 PM

I loved this game (finished it). So bad the first release had some bug and was slow, it's certainly why the game didn't had the success it desserved. But recent patch solved many problems.