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A Fabled Interview With Lionhead Studios


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Posted 26 September 2005 - 08:27 AM

Gamepro recently interviewed three of the creative minds behind Lionhead Studio's Fable: The Lost Chapters. Simon Carter (lead coder), Mike West (game designer), and Louise Copley (Senior Producer) spoke on a number of issues about the game as well as about some of their competitor's products. The possibility of future titles in the Fable universe wasn't confirmed but the trio did mention an abundance of ideas for more sequels.

Shifting gears, we asked the group what changes the Lionhead team, speaking strictly as gaming fans, might want to see in future iterations of the series. Carter teased us with a little more about their plans. "We have an awful lot of ideas for future iterations of Fable. It's safe to say that when we were originally designing Fable, we had so many ideas for it that it could've taken us ten or twenty years to develop. So we have no problem coming up with different ideas we want to crowbar into future version of Fable...should that happen." Carter went on to explain that "there are some key things that Fable does well, like giving you a sense of ownership over the world," and that any sequels would likely focus on those aspects.
For the entire interview click on the link below. Feral Interactive plans to bring F:TC to the Mac this fall.
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