Quicksilver, on September 9th 2005, 02:34 PM, said:
Okay, we've officially entered the twilight zone. Seriously man, did you mix up your sentences? The weapons are more balanced, the gameplay is the same with a twist (dual wielding, which is supposed to be excellent), and we've all heard about the cliffhanger end of the plot. It seems to me that people say "the ending sucks" because the rest of the story was great and they can't wait for Halo 3.
Pretty much. I can't say which game is better, as they're rather different games, each having aspects that are better than the other. Halo's gameplay is more open and unrushed; if you choose to, you can accomplish objectives in more varied ways; backtracking, taking your time, exploring more... H2 is more of a 'rail shooter,' albeit with detailed story background that builds on and extends the original's storyline a great deal. More limited ways to achieve goals, more goals with only one path ahead, less open-ended gameplay with many voices egging you on to 'hurry up;' vast environments you generally can't reach, only see, and then only if you slow and look around... weapons arguably much better balanced, more 'realistic;' and whatever Havok's business shortcomings, the physics engine improves muchly on Halo's already-entertaining model. No end of fun seeing Ghosts taking hits and going end-over-teakettle right over you while going 'splodey and disintegrating in the process, with sound effects to match. Much-massaged graphics engine with light blooms, much greater geometry (no more blocky heads or flat box canyons) etc. Destroyed Covy vehicles that outgas blue plasma after destruction, brew up and overturn. The best voice acting I've heard in a game. Cliffhanger ending... I can live with it.
the Battle Cat, on September 9th 2005, 02:50 PM, said:
O... M... G...!! You have stumbled onto a universal truth! An axiom for the ages!! er... well at least for the ages of 11 to 30... OK and in my case 57. But yeah, it ALL boils down to misanthropes like us with wild eyes blowing up imaginary robots! Our needs come first! REVOLT!! Who's with me boys!?!??
I want a proper PC/Mac port that opens the stopcocks on this engine and leverages the faster CPUs, generations-more-powerful & advanced videocards to put even more distance detail into the vast environments, runs high-res with more complex shaders, enables FSAA & AF... my hardware is years newer & more powerful than Xbox, dammit! And hopefully Bungie was smart enough to allow for upping the LOD and such in the engine, knowing ports would happen.
And now we have a slogan to go with our revolt!! REMEMBER THE MARATHON!
Lord Hood remembers when he awards the Colonial Cross to someone from the United Earth
...and is it really coincidence that the bridge of In Amber Clad
has many arrow keys, even diagonal? What game is played by many with the arrow keys and using forward/sideways slant running? Does it start with 'M?'
We need to hit them and we need to hit them HARD. First off we need to find someone with a job around here, someone who can afford to hire a lawyer. We need to show Apple and Bungie that the "Guys Who Live in Their Parents Basement" have a voice and that WE WILL BE HEARD!!
What he said!