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Shivering Kittens, loopTHEloop Updated


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Posted 03 August 2005 - 09:55 AM

Sealfin has recently updated its falling block puzzles games Shivering Kittens and loopTHEloop to version 1.2. Shivering Kittens brings players to the aid of tiny kittens. By connecting the kittens in groups of five or more, players clear sections from the game screen and add more time to the clock. loopTHEloop tasks players with making loops from pipe sections which fall from the top of the screen. If a loop of sufficient size is created all the pipe on screen vanishes.

Here's the list of fixes and changes:

Shivering Kittens
• the game now saves your list of highscores – you are scored on the no. of kittens you rescue during a game, and the highscores list also saves the length of the best ‘chain’ of kittens you rescued during the game;
• the ‘how to play’ documentation distributed with the game has been improved;
• the demo of the game will now open the correct web-page when you quit the game.


loopTHEloop
• due to popular demand, the game now saves your list of highscores! You are scored on the no. of pieces of pipe you are able to remove by forming rings, and the highscores list also saves the best length of a ring you formed during the game.
The updates bring the additional features listed above but have temporarily rendered the games unplayable for users of Tiger. An update to fix this problem is currently in the works. If you're a fan of addictive puzzle games check out the links below and download the demos at Macgamefiles.com.
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