I'd like to add one more thing to this thread. Whichever mouse you pick, I highly recommend you look into using USB Overdrive
. I know some of you are probably already using it. But for me it took a while to figure out why it's so important, which is what i'm going to get into here...
Let me start off by quoting Frigidman, who made a very astute observation regarding OS X and mouse support. The quote was taken from IMG's official thread on Apple's Mighty Mouse. I thought it would be relevant to start off the discussion with it.
Frigidman, on August 2nd 2005, 01:16 PM, said:
The mouse speed and acceleration curve USED TO BE good all the way up to the end of OS 9. However with the advent of OSX, that went to the crapper, and has been my biggest complaint with OSX and Gaming ever since. Sadly to say, my lowsy Windblows XP has better mouse control (with the same mouse) than my OSX.
*snip* (from another reply) *snip*
More like "step"... as slower speeds, the cursor moves very smooth and slow, but gradually the faster you move the mouse, all of a sudden the cursor will reach a point where it kicks it in higher gear and starts moving much faster. This is much more noticable at faster mouse speed settings (almost insanel erratic at the highest speed, but who uses that anyway?).
It is not a smooth fluid "curve" like os9 had, which was proportional to the speed you physically moved the mouse.
Also, it seems (by watching freehand drawing in photoshop), osX has a more 'square' directional, where it favors the axis more than the diagonals. This made freehand drawing in photoshop for me a serious pain as compared to what I could do in os9.
But oh well, I gave up computer art a long time ago, so its no biggie to me. All I do now is type and select copy/paste text.
I think Frigidman hit the nail right on the head. The sad thing is it took me this long to figure out that something was
in fact wrong with OS X mouse tracking at a system level. OS 9 mouse tracking was much, much better. I never
had a problem with it under any occasion. I just plugged my mouse, turned the sensitivity up, and completely forgot about it.
But ever since I moved to OS X I noticed that every
single one of my mice have been performing poorly. The acceleration just seemed very off some how. Precision aiming in FPS titles was now gone. I either had a tendency to overshoot or undershoot my target spot. As a result most of my gaming experience has ended in complete frustration.
I actually bought four different mice (2 MacAlly and 2 Logitech) within the course of two years, thinking that maybe it was the mouse itself that might've been the problem. I've spent countless hours in consoles, configs, menus, etc. and I have tweaked every single command variable and menu setting imagineable. But all that time was completely wasted.
I heard about USB Overdrive before but I never bothered to download it. I thought it was just for programming keys for mice that didn't have custom drivers available for OS X. And because it was shareware I was reluctant to try it out. So there was a period where I just blew it off as an overrated piece of software. Wow, was I an idiot for thinking that.
I eventually got around to downloading it after having exhausted all my options. And once I started messing with the acceleration and sensitivity settings, I was amazed at just how much better the mouse tracking got. It actually felt like OS 9 all over again. And not a minute passed when I hopped online and sent in my registration info to pay for this software. USB Overdrive is the single most important tool that makes OS X gaming bearable. Hands down.
Oh, and regarding the last part of the quote, I'm a graphic designer and I have to say that I know exactly what he means about the square movements. It's completely true. But as annoying as it is sometimes it really hasn't bothered me to the point of quitting just yet. Most of my time is spent in Illustrator anyway. If something needs to be hand drawn I'd probably just save my time by scanning it in and whippin' out the Wacom. But yeah... no mouse for freehand art. *shudders*