3 Generals mods available
Posted 06 February 2005 - 10:07 PM
The crew at Macologist.org has created installers of PC C&C Generals mods for us Mac guys. There are still some issues with Generals that can't be resolved until an update. This limits us to the mods we can use (I haven't been able to get any total conversions to work, but maybe that's just me) but these mods are playable as far as new units, sceiences, and buildings go. There's also a review on Half Hour, plus a Generals FAQ in the forums.
Posted 07 February 2005 - 03:16 PM
Posted 07 February 2005 - 04:07 PM
Cain, on February 7th 2005, 09:16 PM, said:
I just tried and played : Call To Arms it works, but I still get a lot of "Missing...." messages!
Note! the "Command & Conquer Generals" folder must be in the "Application" folder, to install the Mod correctly.
Posted 07 February 2005 - 08:05 PM
piscorp, on February 7th 2005, 12:07 PM, said:
Hi, we're fixing our downloads system at Macologist atm. We'll have a fix soon, but in the mean time, the links in the above thread should work.
For now we have Half Hour, United Fighting Force, and Call to Arms for C&CG. super_Kev also wrote us a review piece on HalfHour, if you're curious what's inside.
Posted 23 February 2005 - 04:18 PM
I was looking for C&C Generals mods but couldn't get them to work