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Myth II graphics


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#1 BigMike9699

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Posted 03 May 2004 - 11:50 PM

Hey,

So i installed Myth II on my powerbook (specs below), and the graphics were terrible (worse than it was on my P3 450 windows).  The resolution of units is ok, but the ground is all pixeliated.  There is blatant pixel differences in the ground between different colours and textures.

Has anyone else experienced this problem? if so, hwo did you remedy it?  ANY help at all will be greatly appreciated.  I have been wanting to play this game for ages.   Thanks.

-Mike

#2 Whaleman

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Posted 04 May 2004 - 03:40 AM

If the ground is pixelated, you use software graphics mode. You should install one of ProjectMagma's patches that allows you to use OpenGL to draw the 3D graphics and textures. You can find the patches here
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#3 BigMike9699

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Posted 04 May 2004 - 08:49 AM

Hey,

Thanks alot for the reply.  It was when i used software.  If i tried to use it in OpenGL it would crash back to desktop, so i didnt use it.  THanks for the info.

-Mike

edit:  which patch exactly do you suggest i D/L??  i noticed that 1.5 specifically noted OSX compatibility with OpenGL.  Is that the one i should download?  Or one of the 1.4 patched?  Thanksagain

#4 Quicksilver

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Posted 04 May 2004 - 09:06 AM

Use the 1.5 beta--it works great for me!
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#5 BigMike9699

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Posted 04 May 2004 - 07:31 PM

hey,

thanks alot for hte help

-Mike

#6 striderdm1

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Posted 13 May 2004 - 02:14 AM

Quote

Use the 1.5 beta--it works great for me!

just off topic here slightly - but try this for Myth 2 :

http://projectmagma.net/tfl_solo.shtml
It's something i found the other week (where have i been! lol), basically a re-write of TFL for Myth2. So awesome!! :-)
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