

The phoenix rising from the ashes
Started by macdude22, Apr 28 2016 03:21 PM
8 replies to this topic
#1
Posted 28 April 2016 - 03:21 PM
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#2
Posted 28 April 2016 - 06:17 PM
Great name for the company!
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Current setup: macOS 10.14.x/2018 Mac Mini 3.2GHz i7/16GB RAM/Sonnet Breakaway 650 eGPU w Sapphire Radeon VEGA 56 8GB
Current setup: macOS 10.14.x/2018 Mac Mini 3.2GHz i7/16GB RAM/Sonnet Breakaway 650 eGPU w Sapphire Radeon VEGA 56 8GB
#3
Posted 29 April 2016 - 01:27 PM
Nice. It was pretty sad how Freeverse was acquired and then forgotten. I'd like a remastered iOS version of burning monkey puzzle lab.
And damn, that image brings back memories. Probably the first iOS game I ever played.
And damn, that image brings back memories. Probably the first iOS game I ever played.
#4
Posted 29 April 2016 - 02:20 PM
Maybe with this new company we'll see what would have happened if DeNA hadn't gutted them and relegated them to bottom of the barrel mobile work. Everyone swoons over DeNA but what they did to Freeverse was blasphemous.
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Enterprise (iMac18,2): i7 @ 3.6 GHz || 16 GB RAM || Radeon Pro 560 || 2TB Micron + 6TB Toshiba
Defiant (MacBookPro 9,1): Core i7 @ 2.3ghz || 8GB RAM || nVidia GT 650M 512MB || 512GB Toshiba SSD
Enterprise (iMac18,2): i7 @ 3.6 GHz || 16 GB RAM || Radeon Pro 560 || 2TB Micron + 6TB Toshiba
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#5
Posted 10 May 2016 - 07:42 AM
Freeverse is/was friggin awesome. May Jared butcher his song forever.
You must gather your party before venturing forth.
#6
Posted 10 May 2016 - 08:26 AM
I hope we get an updated version of SimStapler.
"We do what we must, because we can."
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#7
Posted 10 May 2016 - 09:31 AM
Janichsan, on 10 May 2016 - 08:26 AM, said:
I hope we get an updated version of SimStapler.
Gah! The story in SimStapler is way too complex and twisting. I prefer a simpler more straightforward story line. I just couldn't relate to the protagonist either.
Gary Simmons
the Battle Cat
the Battle Cat
#8
Posted 11 May 2016 - 09:02 PM
I asked Ian and Colin about SimStapler when I interviewed them for my book. Thought Ian's response was cool:
It was actually a stapler they had lying around their office, and they just thought something along the lines of 'there sure are a lot of these Sim games coming out. Wouldn't it be funny if one was just about stapling?' Steve Tze mentioned they still have that stapler.
They're still amused by how Jared went viral, too. Here's one of the things Colin said:
Only the Freeverse guys could've pulled off such ridiculous accidental success.
Quote
SimStapler was just more goofing around instead of working. More pre-meditated though as we knew the end result would be a toy that Freeverse would release. SimStapler was “steal office supply ware” and for years we’d get staples and paperclips and whatnot mailed to us. That was great.
It was actually a stapler they had lying around their office, and they just thought something along the lines of 'there sure are a lot of these Sim games coming out. Wouldn't it be funny if one was just about stapling?' Steve Tze mentioned they still have that stapler.
They're still amused by how Jared went viral, too. Here's one of the things Colin said:
Quote
It was always amazing and absurd to us that something that took half an hour to make was more popular than the titles we spent years making! We never resented it though, it was always gratifying just to be known, (and loved), for something we made. And some of the stuff like the commercials were both fun and helped pay the rent on our office in Mom’s house.
Only the Freeverse guys could've pulled off such ridiculous accidental success.
Author of The Secret History of Mac Gaming - https://secrethistoryofmacgaming.com/
#9
Posted 10 December 2016 - 08:36 PM
This is welcome news and a nice find.
It was really sad how it all turned out for Freeverse... especially when it was the company that inspired me to become a Mac game dev.
DeNA sucks... and I'm not saying that just because of what they did to Freeverse, but they treat their games with the same level of respect and eagerness to kill them off (along with the required servers to play those games) once they've gotten the money they wanted out of them.
It was really sad how it all turned out for Freeverse... especially when it was the company that inspired me to become a Mac game dev.
DeNA sucks... and I'm not saying that just because of what they did to Freeverse, but they treat their games with the same level of respect and eagerness to kill them off (along with the required servers to play those games) once they've gotten the money they wanted out of them.