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Matt Diamond

Member Since 30 Jul 2001
Offline Last Active Today, 06:31 AM

Posts I've Made

In Topic: Blasphemous is now available on Steam for Mac & Linux!

Yesterday, 02:45 PM

The official description is: "Blasphemous is a brutal action-platformer with skilled hack’n slash combat..."

So I'm just saying where I'd put it, based on the descriptions and the trailer. I'm okay with leaving it here too.

I like the music in the trailer, I wonder if that's also in the game.

In Topic: Blasphemous is now available on Steam for Mac & Linux!

Yesterday, 10:36 AM

Seems like this should be in Mac Action and Shooters?

In Topic: Microsoft Buys ZeniMax (Bethesda)

26 September 2020 - 10:32 PM


Proprietary App Store that requires windows 10?

I'm not a huge fan of Microsoft for various reasons, but: they are hardly unique in having a proprietary store; and forcing people to move from Windows 8 to 10 wasn't much of an ask. Win8 was really bad,  some think worse than Windows ME. Win10 was an improvement, and a free upgrade for a while.

In Topic: Microsoft Buys ZeniMax (Bethesda)

25 September 2020 - 10:19 AM

Looking at the list of games they have published, almost none made it to Mac. Rise of the Tomb Raider was published on Mac, but Microsoft doesn't own that developer, they just published the XBox version. (There will be one next year though: Psychonauts 2.)

So as you say, it can't get much worse.

Choice quote from one of Bethesda's blog posts about the acquisition.


Like our original partnership, this one is about more than one system or one screen. We share a deep belief in the fundamental power of games, in their ability to connect, empower, and bring joy. And a belief we should bring that to everyone - regardless of who you are, where you live, or what you play on.

His first draft probably added: "Except for Mac users. They can go f*** themselves." :-)

In Topic: What games are people playing these days!?

23 September 2020 - 09:46 PM

On a hunch I tried A Story About My Uncle under Catalina and found that despite Steam's warning, it runs fine.  (I also wrote to the publisher to fix the Steam store listing easily, but they have not responded.)

So i decided to keep playing it, and I finished it a few sessions later.

It should have been named A Story About Falling to Your Death a Thousand Times.

I think the first half was good-- the jumping and grappling lets you move quickly through some interesting places. There are some secrets to collect, and routes for speed-runners.
The two cave levels were not interesting to look at, and the ice caves (last levels) quickly became very frustrating. Some deaths are inevitable as you search for where to go next- for example, blind jumps just to see what's around a corner.

My biggest disappointment was the story. There seems to be a lot going on: as you play, the narrator tells his (your) story to his daughter as a bedtime story. There's a hint about the short life of mayflies; a companion you meet who is maybe the age of the daughter; ciphers on walls; the mysteriously missing uncle. It feels like the elements are all going to combine into something unexpected, maybe even moving.

It all leads to... nothing much? The story wraps up in a basic way with a conversation, and you go home. The game even gives players the full key to translate the ciphers if they pay attention-- they didn't have to solve the substitution cypher.

It's a solid game for such a small team, and I got it cheap. So I'm not sorry I played it, but I wish I'd stopped after the very first part of the ice caves. It was a slog after that without much reward.

Moving through the early levels is fun
Nice artwork
About the right length
LOTS of save points, especially in the first half
Collectibles, achievements, secrets

p.s. I just read an analysis which says that the game is actually about
There is lots of evidence for this so I think it is true. But I think they botched it:
But I WILL credit the developer with trying to do something interesting. And I'm prepared to eat crow if people were touched by the story. Not seeing many of those in the steam community, but definitely
a couple felt that way.

So it might be worth playing just to prove that my opinion isn't worth much. :-)