Rosetta & Games
#61
Posted 04 June 2007 - 03:38 AM
I also went ahead and installed NOLF 2 with the same good results. It would seem that Rosetta has improved enough to make these games playable (with the caveat that I haven't yet played them through to the end).
My system specs are: MacBook Pro 2 GHz, 1G RAM, 128M ATI Radeon X1600.
#62
Posted 04 June 2007 - 04:41 AM
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#63
Posted 04 June 2007 - 11:50 AM
#64
Posted 24 June 2007 - 11:26 AM
Ran well at very high graphic settings until I got to the "Observation tower" chapter, and since then is now sort of jerky. This may be because there just seems to be more background visual information and eye candy as you go further into the single-player campaign. Still fun, though. Sorry I can't be more technical.
My computer:
Processor Name: Intel Core 2 Duo
Processor Speed: 2.16 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache (per processor): 4 MB
Memory: 2 GB
Bus Speed: 667 MHz
Chipset Model: NVIDIA GeForce 7600 GT
Type: Display
Bus: PCIe
VRAM (Total): 256 MB
#65
Posted 24 June 2007 - 07:33 PM
alldaveallen, on June 24th 2007, 11:26 AM, said:
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late '09 27 inch iMac, Core i5 Quad 2.6Ghz, 12GB RAM, ATI Radeon HD4850 512MB, 1TB Hard Drive
#66
Posted 25 June 2007 - 09:51 AM
Smoke_Tetsu, on June 24th 2007, 06:33 PM, said:
NO, Mr. Spoiler Man
#67
Posted 25 June 2007 - 03:39 PM
alldaveallen, on June 25th 2007, 09:51 AM, said:
*whoops*
Alex Delarg, A Clockwork Orange said:
the Battle Cat said:
Late '09 27 inch iMac, Core i5 Quad 2.6Ghz, 12GB RAM, ATI Radeon HD4850 512MB, 1TB Hard Drive
#69
Posted 29 June 2007 - 11:03 AM
alldaveallen, on June 25th 2007, 05:11 PM, said:
I'm replying to myself... hopefully this isn't one of those time travel paradox things. Anyhoo.
Brief clarification: my comp is a 24" IMac with the 2.16 processor.
Update: Finished the game (on EASY, because I am just terrible with the disc-throwing). I'd say that graphic performance throughout, on what the game calls "medium" settings (medium resolution, some effects turned off, yadda yadda--I can probably post complete info if necessary) was average or below average. A fair amount of jerkiness. I happened to have downloaded the Quake 4 demo recently, and was shocked at how much more smoothly that game, with its extremely detailed graphics, ran than Tron 2.0, an older game with deliberately "computer-like" graphics. Hmmm. Next up, Freedom Force.
#70
Posted 29 June 2007 - 02:46 PM
alldaveallen, on June 29th 2007, 10:03 AM, said:
the Battle Cat
#71
Posted 29 June 2007 - 05:56 PM
the Battle Cat, on June 29th 2007, 01:46 PM, said:
Oh, I ALWAYS will have been about to knowing. It's my future self that will have always going to be a liar. clear?
#72
Posted 29 June 2007 - 06:49 PM
alldaveallen, on June 29th 2007, 04:56 PM, said:
the Battle Cat
#73
Posted 30 June 2007 - 10:50 AM
the Battle Cat, on June 29th 2007, 05:49 PM, said:
Actually, it's probably more like "Hang in there baby, because it's almost the first day of the rest of your life."
#75
Posted 01 July 2007 - 12:11 AM
#76
Posted 05 July 2007 - 04:41 PM
Pegasus, on December 3rd 2006, 02:26 PM, said:
Besides, Ambrosia itself says it's incompatible with Intel Macs. Unless you have an older Mac to play it on you're out of luck.
It's too bad that there isn't a UB for it. Works well enough on my PB, but it would look sooo much better on my iMac.
I have been playing it of late on my intel iMac and it seems to work just fine... Isn't it a question of having the Unity player thingie updated?
#77
Posted 05 July 2007 - 06:23 PM
alldaveallen, on July 5th 2007, 06:41 PM, said:
The Unity player thingie only applies to Web games, not stand-alones (where the player is part of the package and not update-able). However, Gooball is Universal now and has been for at least a couple of months I think, so that's sorted then....
--Eric
#78
Posted 06 July 2007 - 05:21 AM
Pegasus, on November 12th 2006, 06:34 AM, said:
Publisher: ?
- Unplayable. 10.4.1(osx86project.org)
This is simply untrue. On my new 2.2Ghz MacBook Pro, Jazz2 is very playable. The only problem is that some sounds end somewhat abruptly. I'm running Mac OS X 10.4.10.
Kiel
#79
Posted 23 July 2007 - 12:13 PM
I could also add Fallout 1: works absolutely perfectly (MBP, 2GHz, ATI x1600, 256 MB VRAM, 2 GB RAM, MacOS X 10.4.10)
"Gaming on a Mac is like women on the internet." — "Highly common and totally awesome?"
#80
Posted 04 August 2007 - 11:54 PM
Douglas
Dungeon Siege
Publisher: MacSoft
Recommended Update 1.2
- Runs extremely well under Rosetta with max settings at 1680 x 1050.
- Tested Single Player, Multiplayer (Gameranger), Mod (Lazarus)...all without any problem.
- MacPro 2 x 2.66GHz Dual-Core Xeon, 1GB Ram, ATI Radeon X1900xt, 20" Apple Cinema Display, OS X 10.4.10
- 1.67 GHz PPC G4 Powerbook, 2 GB ram, 80 GB hd (OS X 10.5.8)
- 1 Ghz PPC G3 Blue & White, 1 GB ram, 320 GB hd (OS 9.1)
Playing - (Mac OS) Bioshock, Battlefield 1942, Halo (Windows) Battlefield 2

















