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The Elder Scrolls Online Launched


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#41 the Battle Cat

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Posted 25 March 2016 - 04:22 PM

I like your new profile picture Bunny, I've got two cats of my own.  One is old and the other is fraken old old.  Old.  Makes me look like a spring chicken.  They pile onto my lap when we watch a Saturday Netflix movie.  It's like a cat tradition or something weird because they have never ever been that close together in the house.  The older one was born grumpy towards cats but he like to greet guests and visitors such as repairmen etc.  I think he is a dog that was born in a cat's body.  Oh the anguish that must have brought him.  Anyway I like cats too.
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#42 DirtyHarry50

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Posted 25 March 2016 - 04:39 PM

View PostTheBunny, on 25 March 2016 - 03:35 PM, said:

My position was eliminated.  
To be fair I did have about 6 months warning.
And I could have moved to a PC centric team. (Ugg)

Anyhow, I was told support for the Mac Client was not being dropped.
I don't know what the future plans are and can't comment etc.

Thanks very much for sharing that. I hope things go really well for you in your new endeavor. Although I've yet to try the Mac version of Elder Scrolls Online myself where I think I may play it on XBox (I'm still going back and forth about this particular game though in that regard), I've always heard really good things about how well done the Mac client was and is. It's nice to hear how you prefer the OS X world too. I'll certainly look forward to hearing about what's next when you are able to talk about that.

Lastly, even though I've not played it as of yet I still do want to thank you for what I'm sure was a great deal of hard work doing such a fine job bringing the Elder Scrolls experience to Mac users. Hats off to you for that.
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#43 macdude22

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Posted 25 March 2016 - 04:47 PM

It's frakin tits on Mac. Pretty much every game that runs like popsnizzle I now know is shoddy development because ESO doesn't run like popsnizzle and looks great.
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#44 henryfakesmile

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Posted 19 April 2016 - 09:03 PM

View PostTheBunny, on 25 March 2016 - 03:35 PM, said:

My position was eliminated.  
To be fair I did have about 6 months warning.
And I could have moved to a PC centric team. (Ugg)

Anyhow, I was told support for the Mac Client was not being dropped.
I don't know what the future plans are and can't comment etc.

oh.... so you have no idea the roadmap for the technical side for example will they Support the metal API in osx like blizzard did with their games?
since apple has stopped updating the open GL for osx

#45 henryfakesmile

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Posted 19 April 2016 - 09:15 PM

View PostDirtyHarry50, on 24 March 2016 - 07:59 PM, said:

I spent many years in the mystical, wonderful world of Norrath too. I can understand completely what you are talking about. I still consider it the best gaming experience I ever had and it set a bar nothing else has ever been able to surpass even though I do appreciate many other good games quite a lot.

The two posts you've written that I am seeing tonight referencing the new game are the first I've heard of it. I'll have to check into it soon. Is a Mac version of it part of the plan?

You probably know this but EverQuest is available on Steam although you have to search for it. At least it was up until recently. I leveled a mage to 70 or so probably a year or two ago now, visiting certain old zones I wanted to see, etc. and had such a good time. As you'd know, the mage class can excel solo with some care about how you pull stuff and now they have companion bots (I forget the name of them) that you can recruit one of. So in the early going either a healer or better still a tank is goodness and they are very easy to manage. Put that together with a pet class and instant small party good to go! Part of why I just put Windows 10 back on this iMac again was to install EverQuest so I can level another alt. I've got a bunch of young ones that my main fully twinked with all manner of the relatively new defiant gear sets, some of the special higher level fabled sets I farmed for them, all manner of classic twink stuff and toys (AON for example) and much more. I have a nicely outfitted Iksar Monk in full fabled gear I want to revisit too who is good fun to play solo. I even have all the pieces for the famed Robe of the Oracle (Phylactery Will Get You Nowhere quest) including all the raid drops, one of which was no small feat to farm up. I got Vaniki's slowing sword for my SK to use. I've got the epic weapon drops from Plane of Fear for the SK and my Necro. I could go on and on.

Once I retired from high end raiding, I spent a lot of time just lining up my ducks in a row and farming tons of cool stuff for the alt army. They are all so good to go!

I will continue to return to EQ from time to time until the lights go out on the last server which I hope now that Daybreak owns them will be many years away. A lot of hardcore EQ people are still there. The numbers are small compared to newer games but enough to keep it going thankfully. The raiding game goes on.

the  two posts i've written that you saw tonight referencing the new game Pantheon: rise of the fallen will be launching mac version simultaneously with the windows
i think its the last chance we will have in the future to witness and experience once more for the hardcore high fantasy MMO . we must go all out to support it

ahhh i dont even know the eq was on steam until you mentioned it, i have been watching the livesstream through it recently.  but it just dont feel like it anymore since  a  small time company like daybreak wouldnt invest $ or wanting to make a breakthrough for the games they have acquired, i knew they are gonna cancel everquest next when they bought the entire games collections  from sony

btw, anyone here still play ESO? i like the path of where they are going , the DLC expansion are nice

#46 ikir

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Posted 04 April 2018 - 12:51 AM

View PostTheBunny, on 25 March 2016 - 03:35 PM, said:



My position was eliminated.  
To be fair I did have about 6 months warning.
And I could have moved to a PC centric team. (Ugg)

Anyhow, I was told support for the Mac Client was not being dropped.
I don't know what the future plans are and can't comment etc.

Now after 2 years the Mac version is so full of bugs that my friends are quitting playing.
I suppose there is no Mac team anymore. Pretty sad, the game was great
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#47 Spike

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Posted 04 April 2018 - 01:19 AM

View Postikir, on 04 April 2018 - 12:51 AM, said:

Now after 2 years the Mac version is so full of bugs that my friends are quitting playing.

I have been playing on my Mac and havent seen a single bug. I just solo thou and dont raid.

#48 ipickert55

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Posted 04 April 2018 - 02:19 AM

View Postikir, on 04 April 2018 - 12:51 AM, said:

Now after 2 years the Mac version is so full of bugs that my friends are quitting playing.
I suppose there is no Mac team anymore. Pretty sad, the game was great

They're still selling it on Mac no? How do you know there isn't a team?
Maybe it really is all cocks in the end.

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#49 Janichsan

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Posted 04 April 2018 - 02:33 AM

View Postipickert55, on 04 April 2018 - 02:19 AM, said:

They're still selling it on Mac no? How do you know there isn't a team?
It's not only still sold, it also gets patches (also for the game binary) constantly.

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#50 ikir

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Posted 04 April 2018 - 03:07 AM

They don’t reply to support, close tickets without resolving.
Almost every Mac users in high Sierra have the mouse pointer bug made impossible to craft without getting crazy (mouse pointer become invisible or duplicate!!!!)
8 on 8 friends have this issue, official forum is flooded by this issue reported with different names. Some community members are even creating an addominali to mitigate the issue.
Also loading times are too big and touchbar get crazy, there is some input craziness. Sometimes characters can’t move with mouse, it happened during boss fight, not funny.
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#51 Janichsan

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Posted 04 April 2018 - 03:28 AM

View Postikir, on 04 April 2018 - 03:07 AM, said:

They don't reply to support, close tickets without resolving.
Almost every Mac users in high Sierra have the mouse pointer bug made impossible to craft without getting crazy (mouse pointer become invisible or duplicate!!!!)
8 on 8 friends have this issue, official forum is flooded by this issue reported with different names. Some community members are even creating an addominali to mitigate the issue.
Also loading times are too big and touchbar get crazy, there is some input craziness. Sometimes characters can't move with mouse, it happened during boss fight, not funny.
Hm, I'm not seeing anything of this (running 10.13.4): the mouse pointer remains visible during crafting (I just tried alchemy, enchanting, provisioning, and blacksmithing), my Touch Bar shows (as usual) nothing while running ESO, and I haven't encountered any input problems in the last few months.

The only thing I confirm is that the loading time  after logging in is long, but it always was.

Maybe the issues only occur on certain types of hardware, e.g. certain GPUs?

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#52 ikir

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Posted 04 April 2018 - 05:07 AM

I doubt because it happen on iMac 27 2011, new MacBook Pro 13-15 2016-2017, on 2014 Mac Mini and go on
It happens only with ESO

https://forums.elder...use-is-sticking
https://forums.elder...-pointer-issues
https://forums.elder...-newer-hardware
https://forums.elder...cos-high-sierra

And many others... sigh
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#53 Spike

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Posted 04 April 2018 - 10:34 AM

I have been playing quite a bit and havent seen any of those, but I run 10.11.6.

#54 Sneaky Snake

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Posted 04 April 2018 - 11:50 AM

bugs aside, how does the mac version perform?
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#55 Spike

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Posted 04 April 2018 - 02:46 PM

For me, it performs great. Ive been playing ESO the most the past couple of months. On my 2012 rMBP with 650M 1GB at 1920x1200 low settings and 10.11.6 I get between 30 to 48 fps and zero pauses or lag.

I went ahead and updated my 10.13.4 partition and tried ESO. I then saw a cursor problem and fps ranged from 24 to 35 with pauses of half a second here and there. It was not really playable. However all my software runs worse on 10.13 (the worst MacOS I have ever used), so I dont consider it an ESO problem.

#56 ipickert55

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Posted 04 April 2018 - 04:36 PM

Yeah might be just a classic Apple screwing everyone over. Seems to be a tradition over there.
Maybe it really is all cocks in the end.

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#57 ikir

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Posted 05 April 2018 - 12:43 AM

View PostSpike, on 04 April 2018 - 02:46 PM, said:

For me, it performs great. Ive been playing ESO the most the past couple of months. On my 2012 rMBP with 650M 1GB at 1920x1200 low settings and 10.11.6 I get between 30 to 48 fps and zero pauses or lag.

I went ahead and updated my 10.13.4 partition and tried ESO. I then saw a cursor problem and fps ranged from 24 to 35 with pauses of half a second here and there. It was not really playable. However all my software runs worse on 10.13 (the worst MacOS I have ever used), so I dont consider it an ESO problem.
For me is the opposite 10.13 perform great with gaming, thanks to Metal 2. I'm also have an eGPU so I need last software anyway. usually many issue are related to exiting drivers and software, since I'm a IT tech support I work everyday with old machine with 10.13 and nobody have issue, my friends have some old Macs too. Anyway the bug IS NOT 10.13 related since it happens ONLY on ESO, no one other game have a single issue. Me and my friends all play with macOS at many games, only ESO have these.

Performance on my machine are higher than before, in dungeon I stay at 60fps capped with all max playing in 4K. IN open world it vary from 30 (in complex fights) to 60fps. So I can say the game is performing ok, can't be better considering it runs on OpenGL.
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#58 Sneaky Snake

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Posted 05 April 2018 - 09:31 AM

View Postikir, on 05 April 2018 - 12:43 AM, said:

For me is the opposite 10.13 perform great with gaming, thanks to Metal 2. I'm also have an eGPU so I need last software anyway. usually many issue are related to exiting drivers and software, since I'm a IT tech support I work everyday with old machine with 10.13 and nobody have issue, my friends have some old Macs too. Anyway the bug IS NOT 10.13 related since it happens ONLY on ESO, no one other game have a single issue. Me and my friends all play with macOS at many games, only ESO have these.

Performance on my machine are higher than before, in dungeon I stay at 60fps capped with all max playing in 4K. IN open world it vary from 30 (in complex fights) to 60fps. So I can say the game is performing ok, can't be better considering it runs on OpenGL.

Good to hear about the performance being decent. Is this with your 580 as an eGPU?

As an aside, OpenGL doesn't limit a games performance any more then DirectX does. Games that are coded for OpenGL (the new Doom game for example) run amazing with OpenGL. The issue is that many games are coded for DirectX and then ported over to OpenGL and not properly optimized. That is why you see the big performance discrepancy. The PS3 used OpenGL ES for many of its games.
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