RTCW: Enemy Territory
Posted 14 July 2005 - 05:12 PM
Someone help please
Posted 14 July 2005 - 09:38 PM
legoses, on July 14th 2005, 04:12 PM, said:
Anyway, could you list your specs, what type of internet connection you have, etc.
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Posted 15 July 2005 - 12:45 AM
Posted 15 July 2005 - 06:22 PM
Thanks for all the help
Posted 16 July 2005 - 12:52 AM
legoses, on July 15th 2005, 05:22 PM, said:
the lag is probably regardless of your machine.
problem finding servers? i don't know. there are more than plenty of servers filled with a lot of people when i play. this probably is way wrong, but could it be a firewall problem? a port that isn't open that may be blocking the game from seeing all the ET servers?
Current Mac games in process of finishing: UT 2004
Posted 22 July 2005 - 01:00 AM
Posted 22 July 2005 - 11:57 AM
Computer performance wise, laptops are typically not great gaming machines when it comes to 3D games. iBooks don't have whopping vid cards in them. RTCW:ET is based on the Quake3 engine which is very vid card dependant. Don't expect to be running on the highest graphics settings. My suggestion would be to dumb down the settings to their lowest and try it out. Try first to host your own game locally and just run around the map and see how the framerates are. There is a console command cg_showfps 1 (I think...you'll want to double check that) to see the frame rates. Then hop online and try it out there. If framerates are good, you might be set. It may not be pretty, but at least it's playable
Network performance is another issue. Nothing was mentioned about what sort of internet connection you have. If you are dial-up, your screwed for the most part. I know guys who played the originally RTCW over dial-up and did well, but their pings were horrible which affects gameplay. I would imagine that ET is probably more demanding. It was also mentioned that you have a wireless network, which leads one to believe that you have a shared internet connection. I'm hoping no one else was messing around on your connection while you were playing. Otherwise, kick them off and say "Hey, I'm trying to play here!" There are some console commands that you can tweak to help with network performance. I don't know them off hand, but I'm sure you can find some via a Google search. Lastly, most servers have Punkbuster enabled. I believe there is a setting that will not allow people with high pings to connect to servers. This maybe why you couldn't get connected to certain servers. I don't know what ping rates you were getting, but ideally you want to be connected to a server that has a ping <100, but <200 is still playable.
Anyway, I hope this has been somewhat helpful. Good luck!
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Posted 22 July 2005 - 12:25 PM
Posted 22 July 2005 - 02:42 PM
Belcarius, on July 14th 2005, 11:45 PM, said:
Speaking as the guy who did the port, I beg to differ. What makes you say that? Can you give a performance comparison between a similarly equipped Mac and PC to illustrate this?
bradman at pobox dot com
Posted 23 July 2005 - 03:02 PM
To the original poster, i just think your computer is not up to it. FPS can drop to mid teens on my setup in places and some maps are just plain unplayable. 1.4Ghz Radeon 9000 for your comparision.
There are plenty of servers, with lots of people. Are you ok with other games? if not could be a firewall prob.