How to fix KOTOR Issues without 10.3.7
Posted 17 May 2005 - 03:06 PM
I dont want to have to re-install 10.3.7 just for KOTOR
A guy in that topic about the emac mentioned "Opengl Override tool", and I am wondering where I can get that from. My computer handled KOTOR beautifully in 10.3.7, but on Dantooine I can't even leave the Jedi Academy without being warped to random places.
Any help would be appreciated!
Posted 17 May 2005 - 04:04 PM
Open it up, make a profile for KOTOR and set it to use the generic OpenGL driver. You have to specify that each time you load up the tool and you have to launch KOTOR from it. Now keep in mind the catches. The game will be VERY crash prone for some area transitions, namely back to the ship and into the temple there on Dantoone. You'll have to save and reload without the overrides in order to make the transition. However you also should only need to do that on Dantoone. The rest of the game was pretty playable without it for me. Hope that helps!
Posted 17 May 2005 - 04:38 PM
NeoWolf, on May 17th 2005, 03:04 PM, said:
Posted 17 May 2005 - 05:09 PM
Posted 17 May 2005 - 06:59 PM
/Developer/Applications/Graphics Tools/OpenGL Profiler
Posted 17 May 2005 - 07:22 PM
That helped, I havent played KOTOR since 10.3.7 and I started it up and realized how fun it was again
So thanks for helping me restart my addiction
Posted 17 May 2005 - 11:48 PM