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#422767 Triple Zero

Posted by D-M.A. on 11 October 2013 - 12:40 PM in Mac Puzzle, Board, Arcade & Cards

More moobs & muck, got it!



#422765 Triple Zero

Posted by D-M.A. on 11 October 2013 - 12:21 PM in Mac Puzzle, Board, Arcade & Cards

Good news, I finally managed to compile a working version of Triple Zero with Netbeans and wrap it into a runnable application with Jar Bundler muahahaha! So... now I just have to start working on the actual game...



#422742 Triple Zero

Posted by D-M.A. on 10 October 2013 - 08:26 AM in Mac Puzzle, Board, Arcade & Cards

OMG!!! I HAVE TO FINISH THIS! :D



#422731 Triple Zero

Posted by D-M.A. on 09 October 2013 - 10:09 PM in Mac Puzzle, Board, Arcade & Cards

Pheuw, you saved yourself a heavy 4 Mb download there! Yes, while I was working on the game I had big dreams of people creating thousands, if not millions... or billions (I don't know what comes after that) of levels that would be put in a separate folder. Unfortunately Java is no longer supported in XCode, so right now I'm going through the hassle of learning Netbeans, and it's so frustrating that I've been crying like a little girl for hours while eating five pounds of icecream.



#422718 Triple Zero

Posted by D-M.A. on 09 October 2013 - 12:59 PM in Mac Puzzle, Board, Arcade & Cards

Yes, sorry for the inconvenience, but that is how you don't save... if you want to reset the levels you have to redownload the game ARGH!!! Sorry Herbert!



#422705 Triple Zero

Posted by D-M.A. on 09 October 2013 - 09:21 AM in Mac Puzzle, Board, Arcade & Cards

Snooping around in the Data folder, you can also find the levels in simple text files. Apparently I've even written a document explaining what all the values represent. I must at some point have realised that I would one day suffer from early onset of dementia...



#422704 Triple Zero

Posted by D-M.A. on 09 October 2013 - 09:13 AM in Mac Puzzle, Board, Arcade & Cards

There's a big grey button "Main Menu" in the middle of the screen if you have the level editor open. It will save whatever changes you've made and take you back to the main menu. Mmm, nothing beats warm, fussy pubic hairs on a cold winter night...



#422695 Triple Zero

Posted by D-M.A. on 08 October 2013 - 10:10 PM in Mac Puzzle, Board, Arcade & Cards

Oh, forgot, you can switch level in the editor with the arrow keys.



#422694 Triple Zero

Posted by D-M.A. on 08 October 2013 - 10:03 PM in Mac Puzzle, Board, Arcade & Cards

The level editor is unfinished. You can modify the original levels but not create new ones. You can drag the bricks around, and if you press the space bar while doing so, the brick will change color.

The high score screen is more or less done, but since you can't really lose you're never promted with the high score screen.

"How To Play" and "Quit" does nothing. If you want to quit, you have to "cmd-Q" out of the game or press "esc", or force quit the game, or pull the power cord...

Lastly, Sara Hotpants does not exist, it's just an alter ego of mine... yes I sometimes dress up as a woman when I play. What can I say, I look really good in a skirt.

Thanks!



#422688 Triple Zero

Posted by D-M.A. on 08 October 2013 - 01:05 PM in Mac Puzzle, Board, Arcade & Cards

It's a long story, in that it took me several years to escape. As you can remember you left me in that dirty hole covered in blood, sweat and shame as you walked away laughing like a pimp leaves his bitches when they are too old and saggy to fulfill any young mans perverted desires.
Lucky for me the place was swarming with the giant wasps of Lh'owon. Occationally they would defecate into the hole, and a plan was soon set in motion. I started eating all the feces I could get my hands on to stay alive. I, in turn started defecating from eating all the crap, and soon a floor of manure was forming under me pushing me upwards, towards my so long desired freedom. I was however making slow progress, and days turned to weeks, weeks turned to months etc.
But as luck would have it, larger creatures started moving into the neighbourhood, and bigger crap was coming my way. One lucky day even a Drinniol dropped a 20 pound deuce right in my hopefull face. After years of only eating turd I was finally above those dreaded 0.3 world units and could walk away from an experience that will forever leave scars on my tastebuds... anyway, thanks for the feedback :)



#422682 Triple Zero

Posted by D-M.A. on 08 October 2013 - 11:39 AM in Mac Puzzle, Board, Arcade & Cards

Forgot, but maybe I should include a screenshot as well:

http://antell.com/so...iplescreen1.jpg



#422677 Triple Zero

Posted by D-M.A. on 08 October 2013 - 11:19 AM in Mac Puzzle, Board, Arcade & Cards

Hello,
Many years ago I started developing a Breakout clone in Java. As Apple distanced themselves more and more from Java, I got discouraged with the whole project and it's been sitting abandoned on my computer ever since. I don't know the current state of Java on MacOSX since I've been out of the loop the last few years, but the development version of the game seems to run just fine on my 2012 Macbook Pro at least.

I've uploaded the game here: http://antell.com/so.../triplezero.zip

If anyone is interested feel free to check it out. It's not complete, but fairly playable, and you have an almost unlimited amount of lives too so it's harder to lose than to win... If anyone want me to continue developing it, I might dust it off again and go back to work on it...