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Half Life 2: Episode One


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#1 Huntn

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Posted 29 June 2006 - 07:16 PM

I know I can download this, but something is pushing to buy a hard copy...

Anyway, anyone partaking? Is it good huh, huh? I read about it in PCGamer. Sounds good, but Epidsode 2 sounds better. :)

#2 George the Flea

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Posted 29 June 2006 - 09:35 PM

If you can wait until I've finished Half-Life, and then gone through Opposing Force, maybe Blue Shift, and Half-Life 2 I'll let you know.  :)

Half-Life is such an amazing game.  Even after all these years, playing it the first time keeps me up way past my bed time.

I haven't heard anything either way on Half-Life 2 Episode 1 (although I'm less savvy about Windows games than Mac ones), so it's probably a so-so game.  I doubt Valve would release anything that was terrible, but it probably won't measure up to the stuff they design themselves.
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#3 Huntn

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Posted 29 June 2006 - 09:46 PM

Although some might disagree, HL2 is amazing. However I think the original HL had more of an impact on gamer's psychy. Th article I read said that Episode 1 felt like "more of the same". Episode 2 is supposed to get you out of the city and into the country side, however, HL2 had a boat ride up the river and a beach buggy ride up the beach/highway with big sand lions hot on your tail at some points. (They remind me of Startship Trooper bugs.)

#4 AussieMacGamer

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Posted 29 June 2006 - 11:22 PM

Its the last level of H2 all over again

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#5 Huntn

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Posted 30 June 2006 - 05:39 AM

View Postaussiemacgamer, on June 30th 2006, 12:22 AM, said:

Its the last level of H2 all over again

Hey, are you out of the drugstore? ;)

#6 Gloops

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Posted 30 June 2006 - 05:35 PM

View Postaussiemacgamer, on June 30th 2006, 06:22 AM, said:

Its the last level of H2 all over again

Yeah, that's pretty much it. Back into the Citadel to do something or other (I forget) and then through a lot of totally pitch black tunnels with various zombies (saves Valve worrying about lighting I guess). At one point Alyx says something like, "Are we EVER going to reach the surface?" That's pretty much how I felt.

HL2 amazed me. The variety of different locations and gameplay, and level of interactivity is incredible. Just about everything acts as it would in the real world. Episode One doesn't have anything new to offer though -  apart from HDR - and it's all set in City 17 - well, under it for a large part.
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#7 Aika

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Posted 30 June 2006 - 06:15 PM

I loved Episode One! It is the best FPS i've played this year :)

Valve can do no wrong in my eyes (well... except the whole no Mac version malarkey).
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#8 Huntn

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Posted 01 July 2006 - 06:00 AM

FYI, Episode 1 sells for $19.95 from Valve. I found it being sold new on Amazon for $14.00 ($17.50 with shipping). Woot, saved a couple ducats.

#9 teflon

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Posted 01 July 2006 - 07:47 AM

the whole point of Episode One was to continue the story and set it up for doing more exciting things in later episodes. So, for that reason, they had to escape City 17 and stop the citadel blowing up until they did that. Not to mention give them a cliff hanger to finish the episode on, just like in any good Soap.

of course, it also means that they are working with what theyve already got, and so dont have to be too inventive to get it out of the door and gauge the success that it is. In essence its a testing of the water.

and about the price, its be even cheaper if youve not bought HL2 yet, and get the big bundle.
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#10 Huntn

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Posted 01 July 2006 - 08:53 AM

View PostAika, on June 30th 2006, 07:15 PM, said:

I loved Episode One! It is the best FPS i've played this year :)

Valve can do no wrong in my eyes (well... except the whole no Mac version malarkey).

Cast your eyes at the Prey demo for another treat. :)

#11 Batcat

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Posted 01 July 2006 - 11:03 PM

View PostGeorge the Flea, on June 29th 2006, 10:35 PM, said:

If you can wait until I've finished Half-Life, and then gone through Opposing Force, maybe Blue Shift
Definitely Blue Shift. OpFor is good workmanlike stuff, tho without the full atmosphere of HL, and IIRC Blue Shift has humor and a nice homage moment or two (near the beginning, make sure you look at the Black Mesa video arcade when your tram passes it... most of Gearbox, known best to most as the PC porters of Halo, came from the disbanded Rebel Boat Rocker when their game Prax War was canceled. 'Nuff said there, and slightly later, be sure to look closely at the tram that passes you. Hope I'm not confuzzling my games here after 5+ years. Anyway they're in those two games, I think both in Blue Shift). And just playing as Barney is a hoot; action's good too.

Blue Shift also has the High Definition Pack that raises sys reqs, but adds higher-poly models and textures to all three original games. Best to install together unless you want the full nostalgia trip first.

Have fun. I look forward to a long-delayed replay myself. :)

#12 teflon

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Posted 02 July 2006 - 03:17 AM

Blue shift was the one designed for the DC and then ported over, and then the DC one got cancelled...

Ive got the DC one ;)
might get around to completing it some time soon...
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#13 Ichigo27

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Posted 03 July 2006 - 12:36 AM

View PostAika, on June 30th 2006, 07:15 PM, said:

I loved Episode One! It is the best FPS i've played this year :)

Valve can do no wrong in my eyes (well... except the whole no Mac version malarkey).

Valve did make a big mistake not even giving mac gamers a chance porting it. Heck they screwed up big time cancelling the first one on the mac.
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#14 teflon

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Posted 03 July 2006 - 02:26 AM

Yeah, but if you think about it, they still get our money, via all the people that specifically bought a PC to play it on...
Personally, ill always buy it boxed and on discount...
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#15 Batcat

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Posted 03 July 2006 - 02:27 AM

View PostGeorge the Flea, on June 29th 2006, 10:35 PM, said:

Half-Life is such an amazing game.  Even after all these years, playing it the first time keeps me up way past my bed time.
In case you weren't aware, George, make sure you play the demo: Half-Life: Uplink. It's a sort of side episode to the main game, all-new (then- separate anyway) material not in the main game at all, and very good. hluplink.exe. Can be had from

http://www.3dgamers....life/downloads/

#16 Huntn

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Posted 03 July 2006 - 05:51 AM

View PostIchigo27, on July 3rd 2006, 01:36 AM, said:

Valve did make a big mistake not even giving mac gamers a chance porting it. Heck they screwed up big time cancelling the first one on the mac.

At a minimum they robbed a Mac porter of an opportunity to make alot of money. Or thinking way back when, I remember hearing a story about HL (the original) running on a Mac. Trying to remember if that was something Valve did? Maybe the Mac porter wound have never gotten the chance...

I also remember about the rumors of something along the lines that there would be no multiplayer in the Mac version and for whatever reason, the Mac side of the  project was scuttled.

#17 teflon

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Posted 03 July 2006 - 06:21 AM

wasnt it that it was being ported and it got to mid-late beta testing, and then Newell pulled the plug?

Im pretty sure that the PC version used proprietary windows multiplayer of some kind. Or maybe youre getting confused with the DC version, where they planned to release the multiplayer separately cos it wouldnt all fit on one disk...

and finally, i thought the port was being done in house by Valve...

if only they'd release the (HA!) source for it... ;)
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#18 Batcat

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Posted 03 July 2006 - 06:32 AM

As I remember reading it, it was mostly done, then the plug was pulled. The given reason was the effort and expense of keeping the Mac version current with the PC version.

(To be fair, the PC version has been patched about 1,000 times- some bug fixes, and around 990 online exploits plugged. Adds up to a lot of patches).

#19 Aika

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Posted 03 July 2006 - 01:22 PM

View PostHuntn, on July 1st 2006, 03:53 PM, said:

Cast your eyes at the Prey demo for another treat. :)

Aye it looks good! :)
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#20 teflon

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Posted 03 July 2006 - 01:42 PM

if it was mostly done, then why, as with the DC version, wasnt it put up on a bittorrent by some friendly guy?

i still say that they should release the source, surely, now that there is Steam and HL running in the HL2 engine, there cant be any real way for someone to exploit the multiplayer aspect of the game, as the ported version would not be compatible with the steam version...
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