Jump to content


Janichsan

Member Since 23 Aug 2005
Offline Last Active Today, 10:12 AM
****-

Posts I've Made

In Topic: "Inside" has a Mac version?!?

23 November 2020 - 11:53 AM

It's on GOG as well, if you prefer a DRM free version.

In Topic: Free Mac (and occasionally Windows) games

19 November 2020 - 03:18 PM

The World Next Door (has a Mac version) and Elite Dangerous (definitely no Mac version) are free on Epic.

In Topic: Feral's upcoming project?

14 November 2020 - 04:38 PM

View Postjeannot, on 14 November 2020 - 12:59 PM, said:

OTOH, they did most of the hard work by porting to Metal (hence 64 bits).
I don't think it takes 10 minutes or a day to port an app to ARM (as devs say on the Apple event video), but it's probably much easier than porting an openGL app to Metal.

That said, I understand why it's not a priority for Feral, given that all of their recent games probably run very well on the M1.
The problem is not so much the porting itself, but the optimisation and extensive testing necessary. Apple's GPUs do a couple of things differently enough that you have to do a bit more than just hit the "compile" button.

In Topic: Feral's upcoming project?

14 November 2020 - 12:45 PM

Can you blame them? They already had to update their games to 64-bit at their own expense.

In Topic: AS ported games for M1-Chip

14 November 2020 - 12:42 PM

View Postjos, on 14 November 2020 - 08:48 AM, said:

However, now that it's all owned by Zenimax we can forget about our ports.
Microsoft, actually. Which doesn't help either.