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Member Since 22 Jul 2007
Offline Last Active Today, 01:19 PM

Topics I've Started

AS ported games for M1-Chip

12 November 2020 - 05:49 PM

- Do developers like feral, aspyr etc. port the existing X64-catalina-catalog to AS/M1?
- Will these be engine-ports that come with an budget or free update?
- Or do we get as/m1 remaster for the full price?
- What about the pre x64 stuff... is it possible to port even the x32 catalog to AS/M1?


Where can I buy the Assassin's Creed games for mac?

07 July 2020 - 05:03 AM

Hi there, any chance of buying them?
Thank you.

OpenGL / Metal / Vulkan for a (retro) gamer

23 June 2020 - 11:41 AM

Hi there, I am currently checking the gfx-api's for mac and the games that support it or were patched to use them.
I am only interested in intel igp, not any dedicated gfx-cards.

< 10.11 32/64 OpenGL
> 10.11 32/64 OpenGL + Metal (1)
> 10.13 32/64 Metal (2) + OpenGL
> 10.14 32/64 Metal (2)
> 10.15 64 Metal (2)

Is this correct?

So talking about 10.11+ we are talking about intel HD-Series starting from HD3000.
HD3000 is opengl only, metal support is from HD4000 and above.

For a retro gamer like me, does the metal api, especial from the beginning in macos 10.11+
have any advantages, or should I stick to openGL?

I could not find any overview or comparison with games that got metal support via patch.

Feral did some metal-patches to games like Tombraider 2013 and Batman ArcamCity.
But these were perhaps Metal (2) patches that require 10.14+. I don't know why they did
not made them work on 10.13...but that could most likely be due to the macmini 2011
that has HD3000 and this had no metal-support.

Would be nice to get more information about that toppic...


What games were ported to metal (1) and run from 10.11+ on intel gpu?

MSI Afterburner for Mac?

23 December 2019 - 03:57 AM

Hi, is there a software for mac that has the features of MSI-Afterbunrer for Windows?
I would like to see if the (older) games utilize the quadcore or not?


Intel HD 3000 (Mac Mini 2011)

14 December 2019 - 08:24 AM

Compatibilitylist tested on 10.12.6:

Halo CE (Shaders and Shadows wrong)
MaxPayne3 (does not start, hangs in initializing)
Batman Arkym Asylum (does not start, but is supported with 8GB Ram. Does not work on 10.7.5 either, 320m works with 8GB on 2010 macmini)

HL2 Series (some shaders do not look as good as on 320m)
COD4 works good, but stutters more than with 320m. Has no shadow option, 320m has shadow option)

COD2 in High-Details has no stutterung, no Lags, just perfect. (some effects are missing, but I think these cause the Langs and low-framerates on all other machines with high-details on)

to be continued...

Anyone still using HD3000 and has some informations too?