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Member Since 10 Aug 2011
Online Last Active Today, 09:06 PM

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In Topic: Feral's upcoming project?

28 June 2020 - 04:54 PM

View Postjos, on 28 June 2020 - 08:35 AM, said:

On the other hand, maybe you're right about Bob being their first ARM port, even though it was meant to be a joke.

Can you imagine both the 64-bit and the ARM transitions are the reason for this port to take such a long time? Imagine Feral started working on a 32-bit port back in 2017, then they first teased us with Bob on their radar in 2018, the next year they started working on a 64-bit port and at the moment they're working on an ARM port. No wonder Bob's been on their radar like forever. Let's hope they finish this port before Apple moves to AMD Ryzen CPUs.

View PostJanichsan, on 28 June 2020 - 11:05 AM, said:

I think "Bob" never had a very priority right from the beginning: Bioshock 2 Remastered wasn't really well received on PC and apparently buggy as hell. Also, the original BS2 already having been 64-bit didn't make the new version urgently necessary.

The necessary work to patch at least some of the old games to 64-bit certainly didn't help any other projects, including "Bob". The switch to Arm won't have played a role until last week, as Feral couldn't have started working on that before they got their hands on at least one DTK.

Apparently there were some licensing issues with the music in the game that needed to be resolved.
So the delay has a mundane explanation. They may have just stopped working on it until those issues were sorted out.

As a side note, any game that uses metal has to be 64bit.

In Topic: Feral's upcoming project?

13 June 2020 - 06:11 AM

View PostMrUNIMOG, on 13 June 2020 - 01:21 AM, said:

They have Elder Scrolls Online working on Mac (including Catalina) so that's something at least.. :teehee:

Working. Bahaha. A shining example of how great MoltenVK is on macOS.

In Topic: Feral's upcoming project?

03 April 2020 - 11:25 PM

View PostHomy, on 03 April 2020 - 11:46 AM, said:

Very interesting! I always check the depots, not the log, but still no clear signs of any files. Poor Bob!

You won't see any files in the public depots. They're updating the encrypted QA branch.
The files will get moved to the public depots once the game is ready for release.

In Topic: Feral's upcoming project?

03 April 2020 - 09:01 AM

Movement on Bioshock 2 Remastered...


In Topic: Feral's upcoming project?

11 November 2019 - 10:35 PM

View Postjeannot, on 10 November 2019 - 11:06 AM, said:

Apparently, Feral has developped specific libraries to port DX12 games. I haven't seen reports on performance of the macOS version, but the Linux version of the game is basically as fast as the DX12 version. I suspect the Metal version will not run as well because Metal is quite different from DX12, but Feral again did an awesome job with this port. :)

He said DX12 Like apis, Not straight DX12.... It sounds like they were using calls from further up inside the engine, and calling metal from there. Metal3 has many features that are similar to what youíll find in dx12, which is why the game requires 10.15.

The Mac version runs on intel gpus... Canít say the same for the Linux version.